For people who have won several times

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  • ulrichvonbek
    Apprentice
    • Mar 2011
    • 82

    For people who have won several times

    Is there usually one specific turning point where a character goes from being one that is just surviving to one who has a good chance of winning?

    The reason I ask is I've won twice, and 1st game Ringil and 2nd Palantir were the turning points in those games for me. I just found Vilya with a L42 Paladin, and I'm kind of hoping that will be the turning point for this character.

    On the other hand, I'm wondering if multiple winners (I'm thinking at least five wins, but maybe even 10+) just know that if they stay alive long enough, the RNG will eventually provide the gear needed to win.
  • d_m
    Angband Devteam member
    • Aug 2008
    • 1517

    #2
    Originally posted by ulrichvonbek
    On the other hand, I'm wondering if multiple winners (I'm thinking at least five wins, but maybe even 10+) just know that if they stay alive long enough, the RNG will eventually provide the gear needed to win.
    I'm not a particularly fast diver, but my experience is that once I get some +speed items I start feeling very good. Until then things are up in the air.

    The biggest predictor for me is trying to play a little each day, rather than playing a ton. If I play for 4-5 hours, there's a good chance I'll get sloppy if I'm not really careful, especially if I get tired.
    linux->xterm->screen->pmacs

    Comment

    • ulrichvonbek
      Apprentice
      • Mar 2011
      • 82

      #3
      I looked back at my winner post, and I also got Cubragol (floor) and Glaive of Pain (drop) from the same greater vault with Palantir. Maybe it would be more accurate to say that clearing half that vault was the turning point in that game. (And it didn't hurt that Hammerhand was just a few steps from the stair when I entered the level with that vault.)

      Comment

      • Derakon
        Prophet
        • Dec 2009
        • 9022

        #4
        Assuming I don't screw up, every character should be winnable. Some are of course harder than others, but there's no real point where I'm wondering "Man, am I even going to make it to the end?" Of course there are points where it would be suicidal to try to take on the endgame, but I can recognize those, so I don't.

        However, there are often points where I get some new piece of equipment and suddenly I'm able to take on vastly more powerful enemies, which in turn accelerates the rate at which I gain new useful gear. You could think of the player's power level as following an S curve -- gaining slowly at the beginning, then at some point (highly variable depending on drops) it inflects sharply upwards, then eventually you start running out of improvements to find and it flattens out again (assuming you haven't gone and won first; maximum power is not remotely required for victory).

        So sometimes I go quite a long time without any plans more detailed than "tiptoe around nasty enemies, kill what I can, and hope something good drops". I'll still win eventually, but I don't have any idea how long it'll take.

        Comment

        • Mondkalb
          Knight
          • Apr 2007
          • 982

          #5
          I'm thinking it's the other way around: Everytime I start a new character, I am confident that he will make it.
          Loosing characters is dued very often to things outside of the game, mostly in my head.

          Playinig too long, playing while drinking a beer ^^, listening to something on radio, and so on are frequently the cause for early or late deaths.

          Also greed. Don't underestimate the power of craving for that unidentified ring in some dangerous greater vault or such.
          Finally, in late game I get often overconfident and tend to forget how dangerous some of the uniques can be.

          That tends to happen after finding one of the elven rings or the Crown of Gondor or similar powerful artifacts. So don't think finding a good weapon is a turning point for winning the game - it's the first step to bring about ruin.

          What d_m said goes for me too. Playing a little each day or at least have a break every now and then prevents some of the more stupid mistakes ...
          My Angband winners so far

          My FAangband efforts so far

          Comment

          • Sirridan
            Knight
            • May 2009
            • 560

            #6
            once my con gets maxed or near it, or better to say, when my hp is high enough I can't get insta killed by any one attack (although, low speed may allow multiple attacks per my action, but usually max con means >= +10 speed).

            omg long time since last post.

            Comment

            • Chud
              Swordsman
              • Jun 2010
              • 309

              #7
              Interesting - I've never won, but have that "turning a corner" feeling with my current character (see the recent "YACD, about to die" thread ). My main focus now, to the extent that I'm able to focus on it, is to not get reckless and start thinking that just because Ren was easy this time, and hey that drolem was no big deal, I've got it all set... there's a long way to go and even those could well have been mostly good luck.

              ("Hey, did you notice that the drolem never breathed? Count on that next time..." :-) )

              Trying to be careful still...

              Comment

              • Timo Pietilä
                Prophet
                • Apr 2007
                • 4096

                #8
                Originally posted by ulrichvonbek
                Is there usually one specific turning point where a character goes from being one that is just surviving to one who has a good chance of winning?

                The reason I ask is I've won twice, and 1st game Ringil and 2nd Palantir were the turning points in those games for me. I just found Vilya with a L42 Paladin, and I'm kind of hoping that will be the turning point for this character.

                On the other hand, I'm wondering if multiple winners (I'm thinking at least five wins, but maybe even 10+) just know that if they stay alive long enough, the RNG will eventually provide the gear needed to win.
                I can see how Ringil changes things, but Palantir is pretty useless heavy piece of rock for me.

                Turning point for me is when I have >+10 speed with 600+ HP and FA + basic four + poison and decent weapon. Then I usually don't die unless I try something I know is stupid. Not that I die often before that either.

                Comment

                • Storch
                  Scout
                  • Sep 2008
                  • 47

                  #9
                  There is always a distinct moment when I suddenly feel that it is monsters who should be afraid of me and not vice versa :-)

                  Comment

                  • LostTemplar
                    Knight
                    • Aug 2009
                    • 670

                    #10
                    FA and scroll or staff of destruction in ironman games. In normal games just FA is enough. ESP to feel completely safe.

                    Comment

                    • nppangband
                      NPPAngband Maintainer
                      • Dec 2008
                      • 926

                      #11
                      Originally posted by d_m
                      The biggest predictor for me is trying to play a little each day, rather than playing a ton. If I play for 4-5 hours, there's a good chance I'll get sloppy if I'm not really careful, especially if I get tired.
                      Same here. Being a maintainer means I rarely get to play for 30 minutes before I see something that isn't quite right, or get an idea for something I want to change. So I stop and add it.

                      Most of my deaths happen because I forgot that I added or changed something, and I end up getting killed by my own feature.
                      NPPAngband current home page: http://nppangband.bitshepherd.net/
                      Source code repository:
                      https://github.com/nppangband/NPPAngband_QT
                      Downloads:
                      https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57

                      Comment

                      • ulrichvonbek
                        Apprentice
                        • Mar 2011
                        • 82

                        #12
                        Palantir is pretty useless heavy piece of rock for me.
                        With it, I could activate for enlightenment, so I had a much easier time finding additional gear that I needed. However, it is heavy and I didn't wear it all the time.

                        Cubragol for the extra +10 perm speed may have had more impact on that game.

                        Comment

                        • HallucinationMushroom
                          Knight
                          • Apr 2007
                          • 785

                          #13
                          I usually breathe a sigh of relief when I have Blind+Confu+FA. Then I know it's really up to me to royally screw up, which I often do. My largest obstacle to winning is staying is staying in the right mindset to win. I've got a demon on my shoulder that is always nagging me to do silly things and it's so much fun when they pay off.
                          You are on something strange

                          Comment

                          • Max Stats
                            Swordsman
                            • Jun 2010
                            • 324

                            #14
                            Originally posted by HallucinationMushroom
                            I've got a demon on my shoulder that is always nagging me to do silly things and it's so much fun when they pay off.
                            A few Orbs should take care of that.
                            If beauty is in the eye of the beholder, then why are beholders so freaking ugly?

                            Comment

                            • ulrichvonbek
                              Apprentice
                              • Mar 2011
                              • 82

                              #15
                              Having read the responses so far, I think I've decided that people with lots of victories look at the game somewhat differently than I do currently. I guess I need to rethink things, but hopefully I'm making progress. I've got my 5th character ever past L40.

                              Comment

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