I'm curious about how other players are using the macro/keymap feature. I do use it but I'm pretty sure I'm missing a few of the finer points myself.
ctrl-a call light
shift-Z zap rod of trap detection (this was behind my genocide problem, thank you Timo)
ctrl-z detect traps, doors, and stairs
ctrl-c cure light wounds (never falls entirely out of use)
ctrl-v orb of draining
ctrl-b bless
ctrl-h resist heat and cold
ctrl-g sense surroundings
ctrl-f identify
ctrl-d heal
Usual item inscriptions
@z1 rod of trap detection
@z2-4 varies, usually includes teleport other
@z5 rod of recall
@r1 phase door
@z0, @r0, @u0 identify
@q0 cure critical wounds
and the usual spellbook stuff
I don't have any escape macros set because I don't habitually use them. That could be part of why I'm so terrible at playing mages.
ctrl-a call light
shift-Z zap rod of trap detection (this was behind my genocide problem, thank you Timo)
ctrl-z detect traps, doors, and stairs
ctrl-c cure light wounds (never falls entirely out of use)
ctrl-v orb of draining
ctrl-b bless
ctrl-h resist heat and cold
ctrl-g sense surroundings
ctrl-f identify
ctrl-d heal
Usual item inscriptions
@z1 rod of trap detection
@z2-4 varies, usually includes teleport other
@z5 rod of recall
@r1 phase door
@z0, @r0, @u0 identify
@q0 cure critical wounds
and the usual spellbook stuff
I don't have any escape macros set because I don't habitually use them. That could be part of why I'm so terrible at playing mages.
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