YACD - HE ranger - grinding time?

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  • Timo Pietilä
    Prophet
    • Apr 2007
    • 4096

    #16
    Originally posted by Magnate
    Critical hits are included in the displayed average damage/round.

    You are right that bow damage was changed to per round in order to be comparable with melee damage at a glance. We figured that people would want that more often than they'd want to know the damage per shot, and since you only ever have a whole number of shots, it's not that hard to divide by 2 or 3 in your head.
    I find multiplying a lot easier than dividing. Just saying.

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    • ChodTheWacko
      Adept
      • Jul 2007
      • 155

      #17
      Originally posted by Timo Pietilä
      I find multiplying a lot easier than dividing. Just saying.
      Perhaps we should display both.

      It would make it easier to figure out much extra damage you do when you see 'With +1 dex you go from 2.3 blows to 2.6 blows'

      - Frank

      Comment

      • d_m
        Angband Devteam member
        • Aug 2008
        • 1517

        #18
        Originally posted by ChodTheWacko
        Perhaps we should display both.

        It would make it easier to figure out much extra damage you do when you see 'With +1 dex you go from 2.3 blows to 2.6 blows'

        - Frank
        This makes sense... I'll see if I can't find a way to fit both somehow.
        linux->xterm->screen->pmacs

        Comment

        • ChodTheWacko
          Adept
          • Jul 2007
          • 155

          #19
          Woo hoo! I won!

          End fight was pretty anticlimactic - Sauron was much harder since
          he would either teleport away or summon really nasty stuff.
          With morgoth you could just phase away and he'd follow you around, leaving his posse behind.

          Thanks, everyone.

          - Frank

          Comment

          • Timo Pietilä
            Prophet
            • Apr 2007
            • 4096

            #20
            Originally posted by ChodTheWacko
            Woo hoo! I won!

            End fight was pretty anticlimactic - Sauron was much harder since
            he would either teleport away or summon really nasty stuff.
            much harder == annoying pushover. Sauron is a joke compared to Morgoth. Only dangerous thing he can do is summon something that combined with Sauron ball spells is too hard to handle.

            Comment

            • bulian
              Adept
              • Sep 2010
              • 163

              #21
              Congrats on the win. Like you, I've had several fights where S was harder than M. I used 8 *Heal* on the level I killed S compared to 3 vs. M in the last game I played.

              Of course, I also dealt with the summons with S and probably ignored them with M. I think part of it is the favorable terrain M causes with his earthquakes that make phase effective. I guess you can use ASC vs S or fight in a destructed zone.

              Comment

              • Timo Pietilä
                Prophet
                • Apr 2007
                • 4096

                #22
                Originally posted by bulian
                Congrats on the win. Like you, I've had several fights where S was harder than M. I used 8 *Heal* on the level I killed S compared to 3 vs. M in the last game I played.

                Of course, I also dealt with the summons with S and probably ignored them with M. I think part of it is the favorable terrain M causes with his earthquakes that make phase effective. I guess you can use ASC vs S or fight in a destructed zone.
                Twisty corridor is enough. In my last game I killed him almost half-accidentally. Didn't mean to be at 4950', noticed that I'm that deep when I saw Sauron. I didn't need even ordinary healing against him. Vecna, Feagwath, Gothmog, Lungorthin, Tarrasque, Angel uniques, Carcharoth, Ancalagon are much worse opponents. Sauron feels like monster that should be somewhere around 3000', not 4500+'.


                ####### 1,2,3=spot where S can summon things. If you use rune/closed door
                #1p@3.. behind you S can't summon there. Only spot 1 can see you at the same
                #2##### time with S.
                #.#

                Comment

                • Max Stats
                  Swordsman
                  • Jun 2010
                  • 324

                  #23
                  Originally posted by Timo Pietilä
                  much harder == annoying pushover. Sauron is a joke compared to Morgoth. Only dangerous thing he can do is summon something that combined with Sauron ball spells is too hard to handle.
                  Yes and no. From an absolute power standpoint, Morgoth is many times harder than Sauron. However, when you fight Morgoth, you are willing to burn your whole stockpile of consumables that you have been saving for just this moment. Vs. Sauron, you are most likely still wanting to hold onto as much as possible and see if you can defeat him without using much if any of them. For this reason, I have found in many games that Sauron was a bigger challenge than Morgoth, at least for me.
                  If beauty is in the eye of the beholder, then why are beholders so freaking ugly?

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