I've just started playing again, and remembered one of the mechanics that has always bothered me.
Yes, I understand that hitting something more than once is an entirely beneficial thing based on game mechanics.
What I don't get is the logic behind it. Why would someone rolling a warrior (my first character in the new version) want to sell a two foot long shortsword for a main gauche? Who trades a good sword for a glorified butterknife?
This has always struck me as a tad ridiculous that EZ mode for early levels involves buying a tiny dagger instead of a real weapon.
Yes, I understand that hitting something more than once is an entirely beneficial thing based on game mechanics.
What I don't get is the logic behind it. Why would someone rolling a warrior (my first character in the new version) want to sell a two foot long shortsword for a main gauche? Who trades a good sword for a glorified butterknife?
This has always struck me as a tad ridiculous that EZ mode for early levels involves buying a tiny dagger instead of a real weapon.
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