I'm working on reviewing which monsters are susceptible or resistant to various elements and status effects, and I'd like some feedback. First of all, we have these newish HURT_FIRE and HURT_COLD flags -- monsters that take double damage from spells of the appropriate type (and that will probably eventually take extra damage from brands.) These flags aren't currently on any monsters. Which types of monsters do you think should have these?
More generally, are there any monsters that you think should have a different set of resistances etc compared to what they have now?
More generally, are there any monsters that you think should have a different set of resistances etc compared to what they have now?
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