That's not how I got ~48 hp at CL 8 for a V2.9.3 Dunadan paladin with 17 CON.-1 hp/level is CON 5 (until the stat tables get rebalanced).
In the early game, rolling a bunch of 1's and 2's, versus near-maximum rolls, dominates starting CON. Even that matters before stat-gain only for the optimized melee competent classes (fighter and paladin); the others don't have enough melee attack damage rate to make burning through hp, and then recovering, a viable level-vacuuming early-game strategy.
In the early game, rolling a bunch of 1's and 2's, versus near-maximum rolls, dominates starting CON. Even that matters before stat-gain only for the optimized melee competent classes (fighter and paladin); the others don't have enough melee attack damage rate to make burning through hp, and then recovering, a viable level-vacuuming early-game strategy.
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