I think bigger dungeon levels would rock. Perhaps even endless or quite super massive (only a certain portion would be held in memory at a time, of course). Not sure what changes would be needed for maps in this case.
I could even imagine having no stairs and having different levels connected seamlessly (but with markers to clearly indicate changes in depth). But this would probably go beyond what you'd put into vanilla.
I could even imagine having no stairs and having different levels connected seamlessly (but with markers to clearly indicate changes in depth). But this would probably go beyond what you'd put into vanilla.
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