Warning to those that play nightlies

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  • Timo Pietilä
    Prophet
    • Apr 2007
    • 4096

    Warning to those that play nightlies

    There is a bug that allow acid to damage artifact armors you wear in rd8e70c79b9

    Take a look at http://angband.oook.cz/forum/showthread.php?t=3929

    Track bug number 1253
  • Timo Pietilä
    Prophet
    • Apr 2007
    • 4096

    #2
    Originally posted by Timo Pietilä
    There is a bug that allow acid to damage artifact armors you wear in rd8e70c79b9

    Take a look at http://angband.oook.cz/forum/showthread.php?t=3929

    Track bug number 1253
    I tried to find the version which causes this behavior and looks like it is rather old version. Only the oldest of the rxxxxxxxxxx -versions I have doesn't have this bug (10.10.2010).

    Comment

    • Estie
      Veteran
      • Apr 2008
      • 2347

      #3
      Havent noticed anything which probably means randarts arent affected. Or maybe it just escaed me, going to watch out.

      Comment

      • d_m
        Angband Devteam member
        • Aug 2008
        • 1517

        #4
        This is fixed as of r87736c4 and is available in the most recent nightly build (which is really an "every four hours bulid").
        linux->xterm->screen->pmacs

        Comment

        • takkaria
          Veteran
          • Apr 2007
          • 1951

          #5
          Originally posted by d_m
          This is fixed as of r87736c4 and is available in the most recent nightly build (which is really an "every four hours bulid").
          I just checked, it's actually every 2 hours now.
          takkaria whispers something about options. -more-

          Comment

          • chris
            PosChengband Maintainer
            • Jan 2008
            • 702

            #6
            Originally posted by takkaria
            I just checked, it's actually every 2 hours now.
            For players who just can't wait

            Comment

            • Timo Pietilä
              Prophet
              • Apr 2007
              • 4096

              #7
              Originally posted by d_m
              This is fixed as of r87736c4 and is available in the most recent nightly build (which is really an "every four hours bulid").
              Fixed in r7a166ca0a6 which is now available in autobuilder.

              Fast job. Thanks.

              Comment

              • Magnate
                Angband Devteam member
                • May 2007
                • 5110

                #8
                Originally posted by Estie
                Havent noticed anything which probably means randarts arent affected. Or maybe it just escaed me, going to watch out.
                The error was in the new edit file parser, so randarts won't have been affected.
                "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

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