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why are some floors green?
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ledcraft
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Join Date:
Nov 2010
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#1
why are some floors green?
November 16, 2010, 20:53
also, is there a way to turn off auto-repeating stuff like searching and opening doors? (version 3.1.1dev)
ledcraft
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#2
November 16, 2010, 20:55
ahh never mind, the green floors are a boundary of my detect trap/door spell.
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Derakon
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#3
November 16, 2010, 21:13
There should be an option something like "Auto-repeat obvious commands" which forces auto-repeat on searching, disarming, tunneling, etc. until disturbance, success, or some fixed number of turns go by.
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