I've pretty much resigned myself now to the fact that if zapping a rod fails the first time, no matter what the failure rate it will fail again 7-8 times out of ten. 1 fail and I try another course of action. unless it's a specific function like Id.
Random number generation?
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I hadn't thought of it, but technically variants that aren't GPL but want to take code from Vanilla will need to ask the particular author(s) permission for new code, since currently the GPL is the license it's being released under.
(I don't imagine this being a problem, but it's worth pointing out.)Comment
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I hadn't thought of it, but technically variants that aren't GPL but want to take code from Vanilla will need to ask the particular author(s) permission for new code, since currently the GPL is the license it's being released under.
(I don't imagine this being a problem, but it's worth pointing out.)takkaria whispers something about options. -more-Comment
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So, I have an initial version with the the new WELL1024a algorithm plugged in.
GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.
There is still a lot of code in z-rand.c that I don't fully understand yet--which I am working on--but the core RNG has been swapped out. Feel free to clone my repo, build the branch and see how it plays.
I will try to post an actual build sometime soon.Comment
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This overly-deliberate choice of a random-number-generating-algorithm is far too democratic and twin-eyed-biped-centirc to my thoughts.
My lone voice allows the current RNG to decide it's own fate. If anyone has a team of (randomly chosen) apes with (randomly chosen) typewriters, so much the better.
I'm prepared to validate each random-number generated under the current system;Comment
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