@Hariolor: I'd be fine changing the mechanic and allowing you to jam the door without carrying anything. Assume there's enough junk lying around on the dungeon floor to allow jamming. Then, make jammed doors harder to break down. Zephyr hounds, panthers and tigers should not be able to bash down a door. Neither should orcs. Trolls and giants however...
@nullfame: I mentioned a possible solution to this a while back. It involves a little extra AI that is very context specific, so it may not be worth it. It also requires monster memory of its previous move (something we might want to implement anyway) The idea is if the previous move was spent opening a door, and the UI says that the current move should also be spent opening a door, a bash command should be given instead of an open command. (Or a door-destruction spell where appropriate.)
@nullfame: I mentioned a possible solution to this a while back. It involves a little extra AI that is very context specific, so it may not be worth it. It also requires monster memory of its previous move (something we might want to implement anyway) The idea is if the previous move was spent opening a door, and the UI says that the current move should also be spent opening a door, a bash command should be given instead of an open command. (Or a door-destruction spell where appropriate.)
Comment