Which weapon to use? Help!

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  • Maha
    Rookie
    • Aug 2010
    • 3

    Which weapon to use? Help!

    Making a thread for this seems like overkill, but here goes: I'm playing 3.0.9b and I have the choice between a few good weapons, namely:
    - a +10,+10 scythe of slicing of venom
    - the short sword Dagmor (assume I'd enchant it to +10,+10)
    - the +12,+15 beaked axe of Hurin.

    Here's my dump: http://pastebin.com/1tBQF8PF
    I'm a lvl 42 Dwarf Paladin, currently scumming around dlvl 50, looking for chaos resistance so I can go further down. I can get 5 attacks with any of these weapons. Do I pick the extra attacks from Dagmor, the extra crits from the scythe, or what?
    Any help would be much appreciated!
  • bebo
    Adept
    • Jan 2009
    • 213

    #2
    none of the above. you use theoden for the esp.
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    Comment

    • fph
      Veteran
      • Apr 2009
      • 1030

      #3
      Seconded. Keep one of the others as a swap in case you need the extra damage for a big fight, but use Theoden to tag along.
      As for the swap weapon, if I am doing my math correctly it's Ulmo that does the higher damage, besides having an interesting immunity.
      Also, I'd bring along Wrath of God (nice find, at dlvl 50...) for the occasional Word of Destruction.
      --
      Dive fast, die young, leave a high-CHA corpse.

      Comment

      • Maha
        Rookie
        • Aug 2010
        • 3

        #4
        Is ESP really that important? I cast Detection very liberally.
        And fph - I considered bringing the book too, but Word of Destruction is at a 30% chance of failure, meaning whenever I'd want to cast it, I couldn't count on it.

        Comment

        • Sirridan
          Knight
          • May 2009
          • 560

          #5
          ESP covers your butt in case you forget to cast detection, or if you're fighting and don't want to blow all your mana on it. It's basically a constant "detect the most dangerous monsters except drolems and Q's"

          Comment

          • Derakon
            Prophet
            • Dec 2009
            • 9022

            #6
            And Word of Destruction has many uses outside of an emergency. Let's say you're being chased by Time Hounds. You don't really want to deal with them, and as a paladin you can't banish them. Duck around a corner and destruct those hounds away.

            Heck, even in emergencies, phase + Destruct is often safer than teleporting. Though you should also have good healing available.

            Word of Destruction is one of the most powerful spells in the game. If you have unlimited access to it and you aren't afraid to abuse it, it can break things wide open.

            Comment

            • nullfame
              Adept
              • Dec 2007
              • 167

              #7
              Originally posted by Maha
              Is ESP really that important?
              Yes. It means you don't have to do this:

              Originally posted by Maha
              I'm a lvl 42 Dwarf Paladin, currently scumming around dlvl 50, looking for chaos resistance so I can go further down.
              Instead you can just go down and avoid chaos monsters. You are more likely to find chaos resistance deeper.

              Comment

              • Maha
                Rookie
                • Aug 2010
                • 3

                #8
                Well, of course I just got another source of ESP - the hard leather cap of Thranduil - from a scroll of acquirement. Which weapon now, gents?

                edit: one more question - does chaos resistance still cover confusion resistance as well?
                Last edited by Maha; August 25, 2010, 20:14.

                Comment

                • cinereaste
                  Scout
                  • May 2010
                  • 43

                  #9
                  I'd probably go with Ulmo for the immunity. I don't believe chaos also covers confusion.

                  Comment

                  • nullfame
                    Adept
                    • Dec 2007
                    • 167

                    #10
                    Chaos does not cover confusion.

                    I am too lazy to do the math. My guess is Hurin for the CON, maybe Ulmo.

                    After this game you should upgrade to the most recent so-called beta. It shows the damage output in the character dump. E.g.,


                    3.1.2v2 is actually quite stable. I don't know why they label it beta. The nighties, on the other hand, can have bugs or imbalance. Upgrading will mean starting a new save file. Common advice if you want good monster memory is to download a save file from a recent competition and start from that. Maybe someone can suggest a good save file that doesn't have bizarre settings. Or just download any and double-check birth options are to your liking.

                    Comment

                    • Timo Pietilä
                      Prophet
                      • Apr 2007
                      • 4096

                      #11
                      Originally posted by nullfame
                      3.1.2v2 is actually quite stable. I don't know why they label it beta.
                      I believe that is because it is "work in progress" and not quite balanced. Stable yes, balanced no. Not that it has any huge imbalances, but at least consumables are a problem in 3.1.2v2.

                      Comment

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