Minor inconsistency with Celegorm

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  • thapper
    Adept
    • Aug 2008
    • 168

    Minor inconsistency with Celegorm

    I just noticed a minor inconsistency. Normal leather shields are [6] but the leather shield of Celegorm is [4], this makes it easy to spot from a distance unlike (most) other artifacts.
  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    #2
    Originally posted by thapper
    I just noticed a minor inconsistency. Normal leather shields are [6] but the leather shield of Celegorm is [4], this makes it easy to spot from a distance unlike (most) other artifacts.
    Well spotted, thank you. This is a hangover from when "normal" and "large" leather shields were merged.

    EDIT: fixed as r1993. I also fixed Anarion, which suffered from the same problem (5 vs 8).
    Last edited by Magnate; July 5, 2010, 20:28.
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