BTW: Its probably worth noting that every good or better item in Unangband uses the equivalent of the artifact power evaluation code. This is used to boost the power of underpowered {good} items up to a level where they may actually be useful at the players depth by progressively increasing some of the damage dice, damage sides, to-hit, to-dam and to-ac values of the items until they exceed the allowed power level.
The same is done for ego items, but including pvals and hidden attributes as well.
The same is done for ego items, but including pvals and hidden attributes as well.
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