Bug Report - Subwindow refresh after options load

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • dhegler
    Swordsman
    • Sep 2009
    • 252

    Bug Report - Subwindow refresh after options load

    I encountered this in previous versions, as well as 3.1.2.

    When you load options of a prf file, it seems to get everything working, EXCEPT the display windows. Even though I have the X's in the right places, until I remove the X's from the options load under the windows options, exit, then reactivate then, my sub-windows do not refresh - they are all blank. In 3.1.1 I had that problem, but randomly 1 or two of the windows would refresh periodically. My inventory window could have been inventory from 15 minutes ago... Once I flip all the options, it works fine again.
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    What happens if you do ^R to refresh the displays manually?

    Comment

    • dhegler
      Swordsman
      • Sep 2009
      • 252

      #3
      Originally posted by Derakon
      What happens if you do ^R to refresh the displays manually?
      Ummm, I didn't know there was a refresh command. Maybe it's not a bug then...

      Oops.

      Next time I load options on a new character, I'll try it again.

      Comment

      • SilverD
        Scout
        • Nov 2009
        • 31

        #4
        ^R doesn't work, only restarting the app fixes it.
        Reality is what, when you stop believing in it, doesn't go away.
        Failure is not an option. It is a privilege, reserved only for those who try.

        Comment

        Working...
        😀
        😂
        🥰
        😘
        🤢
        😎
        😞
        😡
        👍
        👎