Ring of Speed +23
initially cursed with paralysis and 'occasionally makes loud noise'.... +45 curse
Eventually found *Remove Curse* and got rid of the latter.
Prior to this I think the best I'd seen was one +19 and one +17
... finished the game without boots of speed :-)
initially cursed with paralysis and 'occasionally makes loud noise'.... +45 curse
Eventually found *Remove Curse* and got rid of the latter.
Prior to this I think the best I'd seen was one +19 and one +17
... finished the game without boots of speed :-)
Code:
[Angband 4.2.5 Character Dump] Name Ilin Age 111 Self RB CB EB Best Race High-Elf Height 6'4" STR: 18/18 +1 -3 +2 18/18 Class Mage Weight 12st 0lb INT: 18/75 +3 +3 +5 18/185 Title ***WINNER*** Turns used: WIS: 15 -1 +0 +9 18/50 HP 449/449 Game 239251 DEX: 11 +3 +0 +3 17 SP 327/327 Standard 34995 CON: 18/69 +1 -2 +5 18/109 Resting 22273 Level 42 Armor [69,+84] Saving Throw 91% Cur Exp 2196732 Stealth Excellent Max Exp 2196732 Melee 2d8,+19 Disarm - phys. 78% Adv Exp 2610000 To-hit 36,+13 Disarm - magic 100% Blows 1.0/turn Magic Devices 120 Gold 10027166 Searching 85% Burden 165.3 lb Shoot to-dam +18 Infravision 40 ft Overweight 33.4 lb To-hit 36,+11 Speed 3.6x (27) Max Depth 5000' (L100) Shots 1.3/turn You are one of several children of a Telerin Mage. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.++...+...... pFear:.........+... Elec:....+.+...... pBlnd:............. Fire:......+..+... pConf:.+........... Cold:......+...... pStun:............. Pois:..+.....+.... HLife:.....+....... Light:..+.........+ Regen:..+..+....... Dark:+.+.......... ESP:.........+... Sound:..+.......... S.Inv:+...........+ Shard:..+.......... FrAct:++........+.. Nexus:............. Feath:.+........... Nethr:..+.......... S.Dig:............. Chaos:......++..... TrpIm:............. Disen:..+.......... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:......++...+. ImpSP:............. Sear.:..+.......... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:.+.+...+..... DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:.+........... Light:+.+..+....... D.Red:............. Moves:............. [Last Messages] > You have learned the rune of earthquakes. > You have nothing to identify. > You have no room for a Great Hammer (Holy Avenger) (8d1) (+11,+20) [+1] <+2>. > You have no room for a Steel Helm of Telepathy [9,+15]. > The air about you becomes charged... > You have 5 Scrolls of Word of Recall (o). > You feel your mind slow again. > You feel yourself slow down. > You feel yourself yanked upwards! > You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> (z). > You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (z). > The mangy-looking leper dies. > You are getting hungry. > You are no longer hungry. > You have 15 Scrolls of Remove Hunger (n). Killed by Ripe Old Age. [Character Equipment] a) a Battle Axe of Gondolin (2d8) (+13,+17) <+1> Found lying on the floor in a vault at 3850 feet (level 77) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to dark. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 51.9 vs dragons, demons, trolls, and orcs, and 31.8 vs. others. b) the Sling of Hilina (x3) (+11,+18) <+3, +5, +1> Dropped by Sauron, the Sorcerer, at 4950 feet (level 99) +3 intelligence. +3 dexterity. +5 speed. +3 shooting speed. +1 shooting power. Branded with fire. Provides resistance to acid. Provides protection from confusion. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. c) the Band of Norme <+4, +3, +1> Dropped by Sauron, the Sorcerer, at 4950 feet (level 99) +4 wisdom. +3 constitution. +3 searching skill. +1 light. Provides resistance to acid, poison, light, dark, sound, shards, nether, disenchantment. Cannot be harmed by lightning. Sustains intelligence. Speeds regeneration. d) a Ring of Speed <+23> {cursed} Found lying on the floor in a vault at 3300 feet (level 66) It paralyses you every now and then. +23 speed. e) an Amulet of Resist Lightning Dropped by a cave ogre at 1600 feet (level 32) Provides resistance to lightning. f) the Phial of Tinan <+3> Found lying on the floor in a pit at 1450 feet (level 29) +3 light. Cannot be harmed by fire. Speeds regeneration. Sustains your life force. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 52% for an average of 24.3 damage. Takes 39 to 72 turns to recharge at your current speed. Your chance of success is 97.3% g) Metal Lamellar Armour of Elvenkind (-3) [58,+18] <+1> Dropped by Bullroarer the Hobbit at 3600 feet (level 72) +1 stealth. Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid. i) an Elven Cloak of Aman [6,+19] <+2, +1> Found lying on the floor in a vault at 4850 feet (level 97) +2 stealth. +1 speed. Provides resistance to chaos. Cannot be harmed by acid, fire. m) the Wicker Shield of Andil [2,+21] <+2, +5> Found lying on the floor at 1400 feet (level 28) +2 strength. +2 intelligence. +5 wisdom. +2 constitution. Provides resistance to poison. Cannot be harmed by acid. n) the Hard Leather Cap of Arthrin [2,+7] Found lying on the floor in a pit at 1450 feet (level 29) Provides resistance to fire. Provides protection from fear. Cannot be harmed by acid. Grants telepathy. o) a Set of Leather Gloves of Free Action [1,+5] Bought from a store Prevents paralysis. p) a Pair of Ethereal Slippers of Stealth [0,+13] <+1> Found lying on the floor in a vault at 1650 feet (level 33) +1 stealth. Cannot be harmed by acid, fire. [Character Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) a Book of Magic Spells [Attacks and Knowledge] You can read this book. c) a Book of Magic Spells [Magical Defences] You can read this book. d) a Book of Magic Spells [Arcane Control] Cannot be harmed by fire. You can read this book. e) a Book of Magic Spells [Wizard's Tome of Power] Cannot be harmed by fire. You can read this book. f) 5 Potions of Cure Serious Wounds g) 16 Potions of Cure Critical Wounds i) 3 Potions of Restore Mana m) 7 Potions of Speed n) 15 Scrolls of Remove Hunger o) 5 Scrolls of Word of Recall p) 2 Rods of Light q) 3 Wands of Stone to Mud (4 charges) r) 2 Wands of Teleport Other (8 charges) s) a Wand of Dragon's Breath (4 charges) Cannot be harmed by lightning. t) a Wand of Confuse Monster (6 charges) u) 4 Staves of Mapping (1 charge) v) 2 Staves of Dispel Evil (1 charge) w) 4 Staves of Teleportation (28 charges) x) a Staff of Speed (0 charges) y) a Ring of Intelligence <+3> Bought from a store +3 intelligence. Sustains intelligence. [Character Quiver] [Home Inventory] a) a Ring of Constitution <+4> Found lying on the floor in a vault at 1650 feet (level 33) +4 constitution. Sustains constitution. b) the Band of Amdamanna [+9] <+4, +1> Found lying on the floor in a vault at 3850 feet (level 77) +4 wisdom. +1 light. Provides immunity to fire. Provides resistance to acid, poison, light, nexus, nether. Cannot be harmed by lightning. Sustains constitution. Slows your metabolism. When activated, it causes your next attack upon a monster to confuse it. Takes 234 to 259 turns to recharge at your current speed. Your chance of success is 97.3% c) the Band of Arwent <+2, +3, +1> Found lying on the floor in a vault at 3300 feet (level 66) +2 strength. +3 constitution. +3 searching skill. +1 speed. Provides resistance to acid. Provides protection from fear. Cannot be harmed by lightning. Grants the ability to see invisible things. Prevents paralysis. d) an Iron Crown of the Magi [0,+19] <+2> Found lying on the floor in a vault at 4850 feet (level 97) +2 intelligence. Provides resistance to acid, lightning, fire, cold. Provides protection from fear. Cannot be harmed by acid. Sustains intelligence. e) the Massive Iron Crown of Morgoth [0,+0] <+50, +1> Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100) +50 strength. +50 intelligence. +50 wisdom. +50 dexterity. +50 constitution. +50 infravision. +1 light. Provides resistance to acid, lightning, fire, cold, poison, light, dark, nexus, nether. Provides protection from fear, confusion. Cannot be harmed by acid. Grants telepathy. Grants the ability to see invisible things. Can't be removed. f) the Executioner's Sword of Firch (6d5) (+8,+12) Dropped by Golfimbul, the Hill Orc Chief, at 3600 feet (level 72) Slays undead (powerfully), demons (powerfully), orcs, animals, evil creatures. Branded with weak fire. Provides resistance to fire. Cannot be harmed by acid. Prevents paralysis. Combat info: 1.0 blows/round. With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 118.7 vs undead and demons, 77.8 vs orcs, 57.4 vs animals, evil creatures, and creatures not resistant to fire, and 36.9 vs. others. g) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Dropped by Morgoth, Lord of Darkness, at 5000 feet (level 100) Slays undead (powerfully), dragons (powerfully), demons (powerfully), trolls, orcs, animals, evil creatures. Cannot be harmed by acid, fire. Grants telepathy. Grants the ability to see invisible things. Sometimes creates earthquakes on impact. Aggravates creatures nearby. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +19 STR and +0 DEX you would attack a bit faster With +19 STR and +3 DEX you would get 1.1 blows Average damage/round: 300.9 vs undead, dragons, and demons, 193.8 vs trolls and orcs, 140.3 vs animals and evil creatures, and 86.8 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 277 50' Reached level 2 465 150' Reached level 3 787 150' Reached level 4 1911 500' Reached level 5 2094 500' Reached level 6 2419 500' Reached level 7 2904 650' Reached level 8 3157 700' Reached level 9 3161 700' Reached level 10 3422 700' Reached level 11 3600 700' Reached level 12 4479 800' Reached level 13 4850 800' Reached level 14 4856 800' Reached level 15 5082 800' Reached level 16 5321 800' Reached level 17 6551 1050' Reached level 18 7518 1100' Reached level 19 7927 1100' Reached level 20 8665 0' Reached level 21 9967 1150' Killed Sangahyando of Umbar 9988 1150' Reached level 22 10202 1150' Killed Angamait? of Umbar 11053 1400' Found the Wicker Shield of Andil 11800 1450' Reached level 23 11809 1450' Reached level 24 11811 1450' Reached level 25 12360 1450' Found the Phial of Tinan 12384 1450' Found the Hard Leather Cap of Arthrin 12534 1450' Killed Wormtongue, Agent of Saruman 12566 1450' Reached level 26 13532 1600' Found the Short Sword of Borin (LOST) 15654 2000' Killed Draebor, the Imp 15853 2000' Reached level 27 17359 2500' Reached level 28 18967 3300' Killed Orfax, Son of Boldor 18986 3300' Found the Band of Arwent 20015 3300' Reached level 29 20015 3300' Reached level 30 20294 3300' Reached level 31 20423 3300' Reached level 32 20428 3300' Reached level 33 20434 3300' Reached level 34 20751 3300' Reached level 35 21041 3300' Reached level 36 21043 3300' Reached level 37 21331 3300' Reached level 38 21334 3300' Reached level 39 22073 3300' Reached level 40 23224 3600' Killed Bullroarer the Hobbit 23226 3600' Killed Golfimbul, the Hill Orc Chief 23231 3600' Found the Executioner's Sword of Firch 23242 3600' Killed Grishn?kh, the Hill Orc 23972 3850' Found the Band of Amdamanna 25126 4000' Killed Wiruin, the Maelstrom 27908 4650' Killed Qlzqqlzuup, the Emperor Quylthulg 33533 4900' Reached level 41 34306 4950' Killed Sauron, the Sorcerer 34310 4950' Found the Wicker Shield of Gilos (LOST) 34313 4950' Found the Sling of Hilina 34317 4950' Found the Band of Norme 34707 5000' Killed Morgoth, Lord of Darkness 34707 5000' Reached level 42 34714 5000' Found the Massive Iron Crown of Morgoth 34724 5000' Found the Mighty Hammer 'Grond' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 0730ef5a
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