One of the more noticeable recent gameplay changes has been the complete nerfing of amnesia. Now it is a timed effect, and it wears off (it seems) in about 10 turns, making it a completely pointless attack. Granted, this attack seemed to exist solely to annoy the player, but still I'd like it to be just a little more useful than it currently is. Namely, the length of time it takes for the memories to come back should be longer. Something on the order of 1k turns. Secondly, the player should still lose all knowledge of the level layout, when amnesiaed. Even just this second point would be sufficient to make it at least somewhat pointed.
After mulling this, I got thinking about other ailments that I think could be greatly assisted with making them timed effects. The overall effect of doing these would be to make the game easier, especially for ironman players. I realize this.
Anyway:
1. Stat draining: Recovery should be something on the order of 10k turns per point. (i.e. enough for one town inventory turn-over). If more than one stat is drained, you get one random stat back 10k turns after the first one was drained.
2. Nexus scrambling: Recovery on the order of 50-100k turns.
3. Exp draining: Recovery on the same scale as exp draining equipment.
All these would be very slow recoveries, and won't really affect anyone who's trying to go for turncount.
thoughts?
After mulling this, I got thinking about other ailments that I think could be greatly assisted with making them timed effects. The overall effect of doing these would be to make the game easier, especially for ironman players. I realize this.
Anyway:
1. Stat draining: Recovery should be something on the order of 10k turns per point. (i.e. enough for one town inventory turn-over). If more than one stat is drained, you get one random stat back 10k turns after the first one was drained.
2. Nexus scrambling: Recovery on the order of 50-100k turns.
3. Exp draining: Recovery on the same scale as exp draining equipment.
All these would be very slow recoveries, and won't really affect anyone who's trying to go for turncount.
thoughts?
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