After a few very false starts with a Kobold Rogue, (I was surprised at just how much weaker they are than HE Rogues) I finally got one with some staying power. He's got a +21 short bow, a Defender broad sword, and amazingly, a *Slay Evil* maul that grants telepathy! Never seen one like that!
My question is how to go about the next twenty or so levels, as I'm on level 12 now. Keep both weapons? The Defender is just perfect for the little guy, as it gives see-invis and RBase, and much better stealth. But telepathy is just so damn useful. I suppose I should keep telepathy on when moving around, and switch to the defender when I actually want to fight something with my shortbow. But then I lose the stealth bonus. Do I even need telepathy at this point in the game when I have DVis?
I think either way, I can just dive dive dive until I hit stat gain. At which point the stealth will probably make more sense so I can steal potions out from under those bad boys' noses.
It's a nice dilemma to have, but I want to solve it so I can get movin!
My question is how to go about the next twenty or so levels, as I'm on level 12 now. Keep both weapons? The Defender is just perfect for the little guy, as it gives see-invis and RBase, and much better stealth. But telepathy is just so damn useful. I suppose I should keep telepathy on when moving around, and switch to the defender when I actually want to fight something with my shortbow. But then I lose the stealth bonus. Do I even need telepathy at this point in the game when I have DVis?
I think either way, I can just dive dive dive until I hit stat gain. At which point the stealth will probably make more sense so I can steal potions out from under those bad boys' noses.
It's a nice dilemma to have, but I want to solve it so I can get movin!
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