The title says it all;
for example, if i have a fully ID'd Dagger (+0;+0) in my backpack and pick up an unID'd dagger from the floor, it will automatically stack with the previous one if it's also average.
for example, if i have a fully ID'd Dagger (+0;+0) in my backpack and pick up an unID'd dagger from the floor, it will automatically stack with the previous one if it's also average.
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