Never seen one of these before... (see attached image)
Here's my current char below
Any advice for taking on this vault? My current plan is to just blow open one side of it with ?Destruct and see what happens...
Here's my current char below
Any advice for taking on this vault? My current plan is to just blow open one side of it with ?Destruct and see what happens...
Code:
[Angband 3.1.1 dev Character Dump]
Name Marcel Self RB CB EB Best
Sex Male Age 51 STR: 16 +1 +5 +8 18/120
Race Dunadan Height 74 Int: 10 +2 -2 +0 10 9
Class Warrior Weight 213 WIS: 10 +2 -2 +3 13
Title Commando Social Known DEX: 18/50 +2 +2 +2 18/110
HP 551/551 Maximize Y CON: 18/53 +3 +2 +4 18/143
SP 0/0 CHR: 11 +2 -1 +2 14
Level 31 Armor [25,+61] Saving Throw 55%
Cur Exp 244029 Fight (+20,+16) Stealth Very Good
Max Exp 244029 Melee (+27,+29) Fighting Legendary
Adv Exp 270000 Shoot (+28,+8) Shooting Heroic
MaxDepth 2300' (L46) Blows 5/turn Disarming 64%
Turns 409833 Shots 1/turn Magic Device Excellent
Gold 26329 Infra 0 ft Perception 1 in 35
Burden 167.6 lbs Speed 10 Searching 17%
You are one of several children of a Townsman. You are the black
sheep of the family. You have brown eyes, curly brown hair, and an
average complexion.
rAcid:......+.+.... rConf:.............
rElec:......+...... Sound:.............
rFire:......+...... Shard:......+......
rCold:......+...... Nexus:......+......
rPois:..+.......... Nethr:.............
rFear:............+ Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............
PLite:............. Aggrv:.............
Regen:.........+... Stea.:.......+.....
ESP:............. Sear.:.............
Invis:+............ Infra:.............
FrAct:+.........+.. Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.+...........
[Character Equipment]
a) a Pike of Westernesse (2d5) (+7,+13) (+2)
+2 strength, dexterity, constitution.
Slays orcs, trolls, giants.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
5 blows/round.
Average damage/hit: 49.9 vs. orcs, 49.9 vs. trolls, 49.9 vs.
giants, and 36.8 vs. others.
b) a Long Bow of Extra Might (x3) (+8,+8) (+1)
+1 shooting power.
c) a Ring of Resist Poison
Provides resistance to poison.
d) a Ring of Strength (+2)
+2 strength.
Sustains strength.
e) an Amulet of Wisdom (+3)
+3 wisdom.
Sustains wisdom.
f) The Phial of Galadriel
Cannot be harmed by acid, electricity, fire, cold.
Radius 3 light.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
+2 strength, charisma.
Provides resistance to acid, lightning, fire, cold, shards, nexus.
Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak of Stealth [1,+11] (+2 stealth)
+2 stealth.
i) a Wicker Shield of Resist Acid [2,+5]
Provides resistance to acid.
Cannot be harmed by acid.
j) an Iron Helm of Regeneration [5,+2]
Speeds regeneration.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
+2 strength, constitution.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
l) a Pair of Leather Boots of Speed [2,+6] (+10)
+10 speed.
[Character Inventory]
a) 5 Rations of Food
b) 12 Potions of Cure Critical Wounds
When drunk, it heals you a large amount (1/4 of your wounds, minim
um 30HP), heals cut damage, and cures stunning, poisoning, blindne
ss, and confusion.
c) a Potion of Restore Life Levels
When drunk, it restores your experience.
d) 17 Scrolls of Phase Door
When read, it teleports you randomly up to 10 squares away.
e) 7 Scrolls of Identify
When read, it reveals to you the extent of an item's magical power
s.
f) 4 Scrolls of Word of Recall
When read, it returns you from the dungeon or takes you to the dun
geon after a short delay.
g) 3 Scrolls of Recharging
When read, it tries to recharge a wand or staff, destroying the wa
nd or staff on failure.
h) a Scroll of Blessing
When read, it increases your AC and to-hit bonus for 1d12+6 turns.
i) a Scroll of *Destruction* {!*}
When read, it destroys an area around you in the shape of a circle
radius 15, and blinds you for 1d10+10 turns.
j) a Rod of Treasure Location (charging) {!!}
When activated, it detects gold and objects nearby.
Takes 100 turns to recharge at your current speed.
k) a Rod of Trap Location (charging) {!!}
When activated, it detects traps nearby.
Takes 100 turns to recharge at your current speed.
l) 2 Rods of Teleport Other
When aimed, it teleports a target monster away.
Takes 50 turns to recharge at your current speed.
m) 2 Rods of Light {!!}
When aimed, it lights up part of the dungeon in a straight line.
Takes 18 turns to recharge at your current speed.
n) a Staff of Detect Invisible (23 charges)
When activated, it detects invisible creatures nearby.
o) 2 Staves of Detect Evil (1 charge)
When activated, it detects evil creatures nearby.
p) 2 Staves of Mapping (5 charges)
When activated, it maps the area around you.
q) 3 Staves of Teleportation (16 charges)
When activated, it teleports you randomly up to 100 squares away.
r) a Staff of Speed (5 charges)
When activated, it hastens you for 2d10+20 turns.
s) 2 Staves of Identify (7 charges)
When activated, it reveals to you the extent of an item's magical
powers.
t) a Whip of Slay Evil (1d3) (+13,+10)
Slays evil creatures.
Combat info:
4 blows/round.
Average damage/hit: 28.7 vs. evil creatures, and 26.6 vs. others.
u) 73 Arrows (1d4) (+0,+0) {@f1}
Combat info:
Hits targets up to 140 feet away.
Average damage/hit: 42.8.
35% chance of breaking upon contact.
v) 13 Arrows (1d4) (+7,+7) {@f3}
Combat info:
Hits targets up to 140 feet away.
Average damage/hit: 72.1.
35% chance of breaking upon contact.
[Home Inventory]
a) 6 Scrolls of Teleportation
When read, it teleports you randomly up to 100 squares away.
b) a Scroll of Acquirement
When read, it creates a good object nearby.
c) a Scroll of Banishment
When read, it removes all non-unique monsters represented by a cho
sen symbol from the level, dealing you damage in the process.
d) 4 Scrolls of Recharging
When read, it tries to recharge a wand or staff, destroying the wa
nd or staff on failure.
e) a Wand of Clone Monster (7 charges)
When aimed, it hastes, heals, and magically duplicates a single mo
nster.
f) a Staff of Speed (6 charges)
When activated, it hastens you for 2d10+20 turns.
g) a Ring of Constitution (+2)
+2 constitution.
Sustains constitution.
h) a Ring of Damage (+0,+8)
i) a Ring of Damage (+0,+7)
j) a Ring of Reckless Attacks (+5,+5) [-20]
k) a Ring of Free Action
Prevents paralysis.
l) a Ring of See Invisible
Grants the ability to see invisible things.
m) an Amulet of Inertia (-3 speed)
-3 speed.
Prevents paralysis.
n) an Iron Helm of Seeing [5,+8] (+2 searching)
+10% to searching.
Provides resistance to blindness.
Grants the ability to see invisible things.
o) The Dagger 'Narthanc' (2d4) (+4,+7)
Branded with flames.
Provides resistance to fire.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 36.9 vs. creatures not resistant to fire, and
26.5 vs. others.
p) a Spear of Westernesse (1d6) (+7,+9) (+2) {@w0}
+2 strength, dexterity, constitution.
Slays orcs, trolls, giants.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
5 blows/round.
Average damage/hit: 36.5 vs. orcs, 36.5 vs. trolls, 36.5 vs.
giants, and 29.2 vs. others.
q) The Morning Star 'Firestar' (2d6) (+5,+7) [+2]
Branded with flames.
Provides resistance to fire.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4 blows/round.
Average damage/hit: 44.4 vs. creatures not resistant to fire, and
29.2 vs. others.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
6083 100' 2 Reached level 2
11971 300' 3 Reached level 3
13661 300' 4 Reached level 4
13671 300' 5 Reached level 5
16434 300' 5 Killed Bullroarer the Hobbit
16434 300' 6 Reached level 6
16434 300' 7 Reached level 7
27780 350' 8 Reached level 8
30536 350' 9 Reached level 9
31007 350' 9 Killed Mughash the Kobold Lord
31077 350' 10 Reached level 10
41614 400' 11 Reached level 11
46322 450' 12 Reached level 12
46542 450' 12 Killed Lagduf, the Snaga
51424 450' 13 Reached level 13
68307 550' 13 Killed Grip, Farmer Maggot's dog
73812 600' 14 Reached level 14
85897 750' 15 Reached level 15
91775 750' 16 Reached level 16
108735 800' 17 Reached level 17
119377 900' 18 Reached level 18
124312 900' 19 Reached level 19
135229 1000' 20 Reached level 20
158419 1050' 21 Reached level 21
167828 1050' 22 Reached level 22
177012 1150' 23 Reached level 23
179653 1150' 23 Killed Lugdush, the Uruk
194157 1200' 24 Reached level 24
200228 1250' 24 Killed Ibun, Son of Mim
210660 1300' 25 Reached level 25
210740 1300' 25 Killed Angamaite of Umbar
215527 1400' 25 Found The Set of Leather Gloves 'Cambeleg'
216799 1400' 25 Killed Wormtongue, Agent of Saruman
221827 1400' 25 Killed Gorbag, the Orc Captain
228645 0' 25 Killed Farmer Maggot
231730 1450' 25 Found The Iron Helm of Gorlim (LOST)
232690 1450' 26 Reached level 26
239852 1500' 26 Killed Beorn, the Shape-Changer
254862 1600' 26 Killed Khim, Son of Mim
260097 1600' 27 Reached level 27
276156 1850' 28 Reached level 28
282652 1850' 29 Reached level 29
284242 1850' 29 Killed The Queen Ant
284327 1850' 29 Found The Phial of Galadriel
301420 1900' 29 Found The Morning Star 'Firestar'
317536 2000' 30 Reached level 30
331141 2050' 30 Killed Ulwarth, Son of Ulfang
338364 2100' 30 Found The Chain Mail of Arvedui
342020 2100' 30 Killed Ulfast, Son of Ulfang
347372 2100' 30 Killed Sangahyando of Umbar
350327 2150' 30 Killed Lokkak, the Ogre Chieftain
356540 2150' 31 Reached level 31
361823 2150' 31 Killed Orfax, Son of Boldor
391290 2150' 31 Found The Dagger 'Narthanc'
401099 2200' 30 Killed Uvatha the Horseman
403842 2200' 31 Killed Ulfang the Black
406649 2250' 31 Killed Uldor the Accursed
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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