Slay Orc / Troll and Westernesse

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  • AceRimmer
    Scout
    • Dec 2007
    • 45

    Slay Orc / Troll and Westernesse

    General question: should Half-Orcs and Half-Trolls be allowed to wield weapons of Slay Orc/Troll and Westernesse? I know they *can* wield them... I just wonder whether it makes sense. I guess I feel silly running around with my Half-Orc Warrior wielding his War Hammer of Westernesse. It somehow seems wrong (but it's also the best weapon). I just figure: if priests can get a penalty for edged weapons, how difficult would it be to invoke race-based penalties (I'm not a coder, can you tell?)
  • saarn
    Adept
    • Apr 2009
    • 112

    #2
    Given that most of the good egos are tied to the elves, I think with the current objects it'd just make it even less common for people to play anything other than high-elves :-/. I suspect that the gameplay adjustments (new ego types, figuring out which races to penalize for using what weapons) would ultimately be more work than the coding.

    That said, it's a cool idea-- possibly for a variant? I think V's been moving away from this sort of special casing (high-elves used to not be recommended for thief on the grounds that they were morally above such things, and then that was scratched, I think there's also discussion of getting rid of the edged weapon penalty for priests).

    Comment

    • Whelk
      Adept
      • Jun 2007
      • 211

      #3
      I think adding more limitations based on races would be more of a detriment to people choosing them. A neat idea, and it makes sense, but this game is barely (if at all) focused on lore and accurate roleplaying.

      Please, for the love of the gods that they serve, let priests wield edged/pointy weapons without penalty. If they're allowed to crush something's skull and splatter its brain with a mace, I see no reason why slicing/poking something's flesh is considered offensive.

      Comment

      • will_asher
        DaJAngband Maintainer
        • Apr 2007
        • 1124

        #4
        It's quite understandable that a half-orc who grew up among humans would hate orcs. Same goes for half-trolls. I see no problem with half-orcs or half-trolls wielding slay orc/troll weapons or westernese weapons.


        PS: In DaJAngband, priests have even less weapons that they can wield without penalty because if a sword isn't 'priestly' then surely a lead-filled mace or lucerne hammer wouldn't be either. Then again, they also can wield magic staffs without penalty and they have a bless object spell which can put a temporary blessing on any weapon to remove the edged penalty. (That spell is in a dungeon book though)
        Will_Asher
        aka LibraryAdventurer

        My old variant DaJAngband:
        http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

        Comment

        • takkaria
          Veteran
          • Apr 2007
          • 1951

          #5
          Originally posted by will_asher
          It's quite understandable that a half-orc who grew up among humans would hate orcs. Same goes for half-trolls. I see no problem with half-orcs or half-trolls wielding slay orc/troll weapons or westernese weapons.


          PS: In DaJAngband, priests have even less weapons that they can wield without penalty because if a sword isn't 'priestly' then surely a lead-filled mace or lucerne hammer wouldn't be either. Then again, they also can wield magic staffs without penalty and they have a bless object spell which can put a temporary blessing on any weapon to remove the edged penalty. (That spell is in a dungeon book though)
          I don't seem to be able to download DaJ 1.0.98 from your website-- I get a 404. When you fix it, would you like an OS X compile?
          takkaria whispers something about options. -more-

          Comment

          • zaimoni
            Knight
            • Apr 2007
            • 590

            #6
            Originally posted by AceRimmer
            General question: should Half-Orcs and Half-Trolls be allowed to wield weapons of Slay Orc/Troll and Westernesse?
            Ditched from Zaiband before first release, as there is no point in making these races unplayable. If the maintainer really doesn't like these races, they should be replaced or removed outright.

            (Zaiband's ex-implementation had two parts: merely having the slay in your backpack inflicted damage. Wield it? Instant death.)

            Originally posted by AceRimmer
            I just figure: if priests can get a penalty for edged weapons, how difficult would it be to invoke race-based penalties (I'm not a coder, can you tell?)
            Hard-coding is easy (the required change points are always obvious, never more than two or three candidates). Planning is harder.
            Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg.
            Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.)
            Z.C++: pre-alpha C/C++ compiler system (usable preprocessor). Also on Hg. Z.C++ 0.0.10 ETA December 31 2011

            Comment

            • will_asher
              DaJAngband Maintainer
              • Apr 2007
              • 1124

              #7
              (OT)

              Originally posted by takkaria
              I don't seem to be able to download DaJ 1.0.98 from your website-- I get a 404. When you fix it, would you like an OS X compile?
              I just fixed the download link. I realized the link has been bad ever since I moved my website to the new host. how dissapointing. at least it's fixed now.

              An OS X compile would be cool, but you might as well wait till DaJAngband 1.0.99 to do it because it should be out hopefully sometime in the next month and it'll have less bugs.
              Will_Asher
              aka LibraryAdventurer

              My old variant DaJAngband:
              http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

              Comment

              • Magnate
                Angband Devteam member
                • May 2007
                • 5110

                #8
                Originally posted by will_asher
                An OS X compile would be cool, but you might as well wait till DaJAngband 1.0.99 to do it because it should be out hopefully sometime in the next month and it'll have less bugs.
                Fewer bugs, less hassle.
                "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

                Comment

                • JohnCW9
                  Adept
                  • Jul 2009
                  • 118

                  #9
                  Originally posted by AceRimmer
                  General question: should Half-Orcs and Half-Trolls be allowed to wield weapons of Slay Orc/Troll and Westernesse? I know they *can* wield them... I just wonder whether it makes sense. I guess I feel silly running around with my Half-Orc Warrior wielding his War Hammer of Westernesse. It somehow seems wrong (but it's also the best weapon). I just figure: if priests can get a penalty for edged weapons, how difficult would it be to invoke race-based penalties (I'm not a coder, can you tell?)
                  How selling them to one of races?
                  My first legit winner http://angband.oook.cz/ladder-show.php?id=5114

                  Comment

                  • Marble Dice
                    Swordsman
                    • Jun 2008
                    • 412

                    #10
                    Originally posted by Whelk
                    If they're allowed to crush something's skull and splatter its brain with a mace, I see no reason why slicing/poking something's flesh is considered offensive.
                    This level of internal consistency seems pretty similar to the real-world belief systems with which I am familiar.

                    I KID, I KID!

                    Comment

                    • Atriel
                      Apprentice
                      • Aug 2007
                      • 81

                      #11
                      Originally posted by Whelk
                      I think adding more limitations based on races would be more of a detriment to people choosing them. A neat idea, and it makes sense, but this game is barely (if at all) focused on lore and accurate roleplaying.

                      Please, for the love of the gods that they serve, let priests wield edged/pointy weapons without penalty. If they're allowed to crush something's skull and splatter its brain with a mace, I see no reason why slicing/poking something's flesh is considered offensive.
                      Agree 100% with the first sentence

                      But about Priests... IMHO, as far as I can remember, Priests are incredibly powerful spellcasters, with many utility and attack plus healing, later *Destruction*, the dispel series and better healing, so the edged penalty is related to game balance... I know that I played Dwarf Priest only once in [V] and was near-win.

                      Comment

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