An analysis of healing in Angband

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  • andrewdoull
    Unangband maintainer
    • Apr 2007
    • 872

    An analysis of healing in Angband

    Hi,

    I've put an analysis of healing in Angband up on my blog here
    For those of you coming from the newsgroup and can't be bothered reading the long article, here's a summary of my recommendations. There'...


    For those of you who don't want to go to the link or can't be bothered reading
    the long article, here's a summary of my recommendations:

    * Eliminate potions/staffs of cure light wounds and cure serious wounds.
    * Replace *Healing* with Restore Health, which cures 100% of the players hit
    points, but does not restore any status effects (cuts, stun, confusion, etc.).
    However make Restore Health appear earlier in the dungeon (between Healing and
    Cure Critical Wounds). Tone down Healing side effects to curing cuts, stun and
    poison only.
    * Make Heroism and Berserk Strength restore at minimum a % of hit points
    (20% for Heroism, 30% for Berserk Strength).
    * Make potions of Life, when used when the character is at maximum hit
    points, reroll the character's life total, and use the new values, if they are
    higher than the current character's life total.
    * Add a potion of Regeneration, which appears at the same depth as cure
    light wounds, but makes the character recovery health and mana and from cuts,
    stun and posion rapidly for a short period of time (and cure light wound
    effect).
    * Add potions of Free Action and Resist Confusion/Hallucination.

    Andrew
    The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
    In UnAngband, the level dives you.
    ASCII Dreams: http://roguelikedeveloper.blogspot.com
    Unangband: http://unangband.blogspot.com
  • AR_chie
    Apprentice
    • May 2007
    • 71

    #2
    * Make Heroism and Berserk Strength restore at minimum a % of hit points
    (20% for Heroism, 30% for Berserk Strength).
    using a 3 !BS her will restore according to You almost all life... ie. 100/1000HP after quafing 3x!BS will be restored up to max? This is the same effects like quaffing 3x! of Healing. And off course Bersek Srength had extra combat effects - that's mean new !of BS is better than old ! of healing.

    Comment

    • andrewdoull
      Unangband maintainer
      • Apr 2007
      • 872

      #3
      Originally posted by AR_chie
      using a 3 !BS her will restore according to You almost all life... ie. 100/1000HP after quafing 3x!BS will be restored up to max? This is the same effects like quaffing 3x! of Healing. And off course Bersek Srength had extra combat effects - that's mean new !of BS is better than old ! of healing.
      Except that healing recovers you from various status effects that Beserk Strength does not.

      And BS is only more effective than healing iff you hitpoints are > 1000.
      The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
      In UnAngband, the level dives you.
      ASCII Dreams: http://roguelikedeveloper.blogspot.com
      Unangband: http://unangband.blogspot.com

      Comment

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