A couple UI suggestions (command menu)

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  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    A couple UI suggestions (command menu)

    1. Useful hidden commands that belong in the action menu:
    Code:
        
    /* I use this often, for trap-doors in ordinary play, and gas traps in ironman */
    { "Jump into a trap",         '-', CMD_NULL, textui_cmd_jump },
    /* used in roguelike keyset */
    { "Stand still",              ',', CMD_HOLD, NULL },
    /* And possibly alter, which is more general than disarm/open/tunnel */
    { "Alter a grid",             '+', CMD_NULL, textui_cmd_alter },
    2. Allow menus to show commands for roguelike keyset. (Needs a mutable column that gets updated whenever the corresponding keybinding gets set or cleared.)
  • Marble Dice
    Swordsman
    • Jun 2008
    • 412

    #2
    Originally posted by Pete Mack
    /* I use this often, for trap-doors in ordinary play, and gas traps in ironman */
    Genius, I didn't know about that command. I used to turn off easy_alter, move into the trap, and then turn it back on.

    Comment

    • Nolendil
      Adept
      • May 2007
      • 171

      #3
      I don't see why you would want to step on a gas trap.
      Can you explain?
      A(3.2.0) C "Angdiira II" DP L:36 DL:44(2200') A+ R+ Sp w:Whip of Westernesse(+10,+10)(+2)
      A Mx H- D c-- f- PV+ s- d P++ M+
      C- S-- I So B++ ac GHB- SQ+ RQ++ V+

      Comment

      • Pete Mack
        Prophet
        • Apr 2007
        • 6883

        #4
        You never have enough ID in ironman, so you can use them to determine RPois, RBlind, RConf, and FA. You can use pit traps to detect Feather Falling (which helps find boots of stability, and helps cross off the worthless rings.)

        But you have to play eddie's ID patch for it to work cleanly.

        Comment

        • Nolendil
          Adept
          • May 2007
          • 171

          #5
          Thanks for the explanation, that's clever
          A(3.2.0) C "Angdiira II" DP L:36 DL:44(2200') A+ R+ Sp w:Whip of Westernesse(+10,+10)(+2)
          A Mx H- D c-- f- PV+ s- d P++ M+
          C- S-- I So B++ ac GHB- SQ+ RQ++ V+

          Comment

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