In r1435, I am wielding a sword with (+2, +3) that I just found. I set my squelch melee weapons to "Average", which should squelch anything (+0, +0) and below, but it automatically drops my weapon and squelches any weapons that have + to hit or damage as well.
If I go back and set the melee squelch to "bad" then it shows the normal weapons as well as the "good" weapons.
Is this a bug or is the squelch system different now?
If I go back and set the melee squelch to "bad" then it shows the normal weapons as well as the "good" weapons.
Is this a bug or is the squelch system different now?
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