Let's reconsider the notion that we always have to descend into the dungeon in this game. Why can't we go up like in a tower in Final Fantasy? All the best villains have towers of some sort. Is there no tower because Morgoth is afraid of heights? Does he need rFear? Or is it because there is no damsel in distress in this game, which is usually a prerequisite for towers.
(this is a satire on the recent flurry of posts calling into question some of the most established and basic elements of the game )
(this is a satire on the recent flurry of posts calling into question some of the most established and basic elements of the game )
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