Monster oddities

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  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    Monster oddities

    I was going to have a look at tidying up the ex-FORCE_MAXHP monsters (great wyrms et al.), but I thought I'd have a quick play first. It's going quite well - just found my first stat potion at 1950', 160k turns (cl21). I've noticed a couple of monsters that seem really quite out of whack:

    1. The four-headed hydra has four attacks and +10 speed - it's significantly tougher than a colbran (which has only two attacks), and is a couple of levels shallower. It's the toughest thing at 1200' by quite a way.

    2. The spirit naga is really pretty tough, native to 1400', has decent spells, is invisible, and also has four attacks ... and is worth 80xp for a 21st level character?? It's as tough as a dark elven lord, which is worth 500xp.

    Not major issues, just observations. If I'm still alive at the end of this evening I'll post a dump ...
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles
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