I'm playing the beta and I have a suggestion.
I really enjoyed the addition of damage estimates to the examIne function. It makes it a lot easier to chose what weapon to wield and generally speeds the game up. It occurred to me that it might be fun to do the same thing for activated magic items (artifacts, wands, staves, and rods). Give you a % likelihood of successfully using it. That would save a lot of time and make it easier on those of us who want to know if we're better off wearing Dwarven plate mail or red dragon scale mail, or how much value we're going to get out of a Ring of Ice, and so on.
What are your thoughts on this suggestion? Can we turn this thread into a towering juggernaut of input? Also, how do I get this idea to the people who need to hear it?
I really enjoyed the addition of damage estimates to the examIne function. It makes it a lot easier to chose what weapon to wield and generally speeds the game up. It occurred to me that it might be fun to do the same thing for activated magic items (artifacts, wands, staves, and rods). Give you a % likelihood of successfully using it. That would save a lot of time and make it easier on those of us who want to know if we're better off wearing Dwarven plate mail or red dragon scale mail, or how much value we're going to get out of a Ring of Ice, and so on.
What are your thoughts on this suggestion? Can we turn this thread into a towering juggernaut of input? Also, how do I get this idea to the people who need to hear it?
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