Charisma! What is it good for? (Shopping)

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  • Donald Jonker
    replied
    Originally posted by bio_hazard
    I like the idea that it could be a stealth modifier. I don't know that you would need to posit that monsters find @ sexy, but a character with high charisma could be comfortable in their own skin and look like they "belong there" (i.e. stealth would incorporate more than not being detected, but being detected and recognized as an enemy).
    Sounds like a bit of a logical stretch to me. I'd be more in favor of the idea already posited by Antoine and under consideration for V 3.2, namely to get rid of Charisma entirely, and to add stealth as a stat (which could be augmented by stat pots and so forth). Might as well call a spade a spade.

    edit: non-binary aggravation would be very interesting, though.

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  • bio_hazard
    replied
    I like the idea that it could be a stealth modifier. I don't know that you would need to posit that monsters find @ sexy, but a character with high charisma could be comfortable in their own skin and look like they "belong there" (i.e. stealth would incorporate more than not being detected, but being detected and recognized as an enemy).

    It could also have a minor effect on saving throws, or maybe something like "luck" that would increase the chances of vaults, good drops, etc...

    In a variant like ToME you could give a power to charm or scare away low level monsters once Charisma is maxed out...

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  • PaulBlay
    replied
    But most importantly ... Sexy rogues!!!111one!

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  • Magnate
    replied
    Well, I was going to say there's nothing useful that can be done with Charisma, so let's just get rid of it altogether. But the idea of cancelling aggravation intrigues me. Currently aggravation is binary, you either aggravate or you don't. If it was reworked as a penalty to stealth, all sorts of things would be different. You could have varying degrees of aggravation, and an ability which modifies it. The obvious choice is Dex, but that's already used for so many things, so why not Charisma? Doesn't make quite as much literal sense, but never mind.

    CC

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  • Zikke
    replied
    It can get you out of otherwise socially awkward situations.


    p: You tramp! You killed my dogs!

    @: Wow you must be working out! That popping vein in your forehead perfectly matches your cut biceps. Do you want to go work this little situation out over a bowl of Slime Mold soup?

    p: Swoon!

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  • PaulBlay
    started a topic Charisma! What is it good for? (Shopping)

    Charisma! What is it good for? (Shopping)

    I came across a somewhat old newsgroup discussion on what should be done about money/charisma. http://angband.oook.cz/rgra.php?showpost=115811
    I don't think a great deal has changed with respect to charisma since then.

    Personally I have a tendency to stuff points in charisma even if I do think it's useless (who wants to play an ugly character? ) so I am completely biased on this point. I would rather see charisma made more useful than eliminated.

    High-elves get +5 to charisma. I bet that accounts for some of the 200% exp learning penalty, but do they get their money's worth for that? Paladins have "primary stats are strength and charisma" but that charisma doesn't provide any bonus to spell casting or anything.

    The problem seems to be that charisma is only useful for shopping, nothing else. I think most stats have several different uses. (Strength is useful for carrying capacity not just fighting, intelligence is not just for spells but devices and traps etc. Wisdom improves spell resistance as well as priest's prayers. [IMO Con should probably increase change of resisting poison damage, but I don't think it does?]

    Perhaps high charisma could act as a partial reverse aggravate? If your character is cute enough monsters might think twice about whether to beat him/her up. It would require some balance testing but I don't think it is that far away from 'Angband style'.

    [EDIT]I'll provide an example, from the point of view of two orcs.
    Gork: "Hey, look what just walked in. I wouldn't mind a random encounter with that body in a dark alley."
    Zork: "Too right. Oh wow, she's coming this way!"
    Gork: "Looks like tonight is our ... er, Zork, why do you have a dagger sticking out of your ... AAARGh!!"
    Last edited by PaulBlay; February 23, 2009, 14:32.
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