Am I the only one who doesn't like the idea of ASCs? It seems that summons for some enemies are so disproportionate that you need to dig a big tunnel and sit at the end of it.
It's part of what puts me off the later stages of the game, when these huge summons happen I start to lose interest a bit. I can't be bothered to carve out tunnels and learn the best type of corridor to make. It all seems a bit daft to me really.
Is there an argument for toning down the number of monsters summoned? Or have a maximum number that each monster can summon?
It's part of what puts me off the later stages of the game, when these huge summons happen I start to lose interest a bit. I can't be bothered to carve out tunnels and learn the best type of corridor to make. It all seems a bit daft to me really.
Is there an argument for toning down the number of monsters summoned? Or have a maximum number that each monster can summon?
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