I'm looking in the code (v3.0.8 because that's what DaJAngband is based on) about melee damage. For DaJAngband, I want to make very light weapons have no strength bonus to damage, and very heavy weapons have extra strength bonus (to compensate a little bit for multiple blows with light weapons). Anyway, looking in the code, it doesn't look like there is any strength bonus to damage. Is this correct or am I just missing something in the code?
(I'm looking in cmd1.c, should I be looking somewhere else?)
I always thought that there was a strength bonus to melee damage.
(I'm looking in cmd1.c, should I be looking somewhere else?)
I always thought that there was a strength bonus to melee damage.
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