3.1.0: Chests, am I seeing things?

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  • NeoWizard
    Adept
    • Dec 2008
    • 102

    3.1.0: Chests, am I seeing things?

    I opened a Large Iron Chest, and among the drops of the chest was a Small Iron Chest!!!!

    Is this a bug, or is it normal since 3.1.0, or is it something that could happen in earlier version?

    I've been playing since 3.0.3, and this is the first time I see this.
    NeoWizard
    -. . --- .-- .. --.. .- .-. -..

    aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. fi yuo cna raed tihs, palce it in yuor siantugre. Olny 55% of plepoe can. mtat
  • takkaria
    Veteran
    • Apr 2007
    • 1951

    #2
    Originally posted by NeoWizard
    I opened a Large Iron Chest, and among the drops of the chest was a Small Iron Chest!!!!

    Is this a bug, or is it normal since 3.1.0, or is it something that could happen in earlier version?

    I've been playing since 3.0.3, and this is the first time I see this.
    It's not a bug.
    takkaria whispers something about options. -more-

    Comment

    • Narvius
      Knight
      • Dec 2007
      • 589

      #3
      I guess it would be a bug if it was the other way around!
      If you can convincingly pretend you're crazy, you probably are.

      Comment

      • TJS
        Swordsman
        • May 2008
        • 473

        #4
        Whenever I see a chest, especially at lower levels I think I'm going to have a couple of stats lowered and get around 100 gold to make up for it.

        I can't help but open them though. Any chance of better contents?

        Comment

        • takkaria
          Veteran
          • Apr 2007
          • 1951

          #5
          Originally posted by TJS
          Whenever I see a chest, especially at lower levels I think I'm going to have a couple of stats lowered and get around 100 gold to make up for it.

          I can't help but open them though. Any chance of better contents?
          You do realise that you can 's'earch next to a chest to find its trap, and then use 'D' to disarm it?
          takkaria whispers something about options. -more-

          Comment

          • TJS
            Swordsman
            • May 2008
            • 473

            #6
            Originally posted by takkaria
            You do realise that you can 's'earch next to a chest to find its trap, and then use 'D' to disarm it?
            Oh right thanks.

            I've tried that, but never seemed to find any traps playing as a half-troll warrior so didn't bother anymore. I guess I assumed that you only got one shot at finding the traps since they'd seem a bit pointless otherwise.

            Comment

            • Narvius
              Knight
              • Dec 2007
              • 589

              #7
              No, it's not.
              When trying multiple times, you would loose time, which results in:
              1. Buffs running out
              2. Gettingy hungry / Light running out (okay, that's a minor one.)
              3. Turncount
              And most importantly:
              4. New, awake(!) Monsters spawned
              If you can convincingly pretend you're crazy, you probably are.

              Comment

              • tigpup
                Apprentice
                • Apr 2007
                • 94

                #8
                Originally posted by TJS
                Oh right thanks.

                I've tried that, but never seemed to find any traps playing as a half-troll warrior so didn't bother anymore. I guess I assumed that you only got one shot at finding the traps since they'd seem a bit pointless otherwise.
                You can id a chest with ?id to find out if it has any traps.
                or
                You can pick it up, carry it around and wait until it pseudo id's.

                -Neil

                Comment

                • Bodkin
                  Scout
                  • Apr 2007
                  • 34

                  #9
                  I recently had a large wooden chest roll out of a large wooden chest. Is that, too, the desired behavior? I suppose one may stipulate that "large" chests aren't all of identical manufacture, and could vary in size enough that one might hold another. And of course nobody bats an eye at the thought of a kobold archer hauling one around during combat, so clearly realism has its limits. It still struck me as a bit odd, though.

                  Comment

                  • andrewdoull
                    Unangband maintainer
                    • Apr 2007
                    • 872

                    #10
                    Originally posted by Bodkin
                    I recently had a large wooden chest roll out of a large wooden chest. Is that, too, the desired behavior? I suppose one may stipulate that "large" chests aren't all of identical manufacture, and could vary in size enough that one might hold another. And of course nobody bats an eye at the thought of a kobold archer hauling one around during combat, so clearly realism has its limits. It still struck me as a bit odd, though.
                    There was code in Angband to ensure that this didn't occur - I'm assuming that has been removed.
                    The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
                    In UnAngband, the level dives you.
                    ASCII Dreams: http://roguelikedeveloper.blogspot.com
                    Unangband: http://unangband.blogspot.com

                    Comment

                    • TJS
                      Swordsman
                      • May 2008
                      • 473

                      #11
                      Originally posted by Narvius
                      No, it's not.
                      When trying multiple times, you would loose time, which results in:
                      1. Buffs running out
                      2. Gettingy hungry / Light running out (okay, that's a minor one.)
                      3. Turncount
                      And most importantly:
                      4. New, awake(!) Monsters spawned
                      Ah yes I guess you're right, I hadn't really thought of it like that.

                      You can id a chest with ?id to find out if it has any traps.
                      or
                      You can pick it up, carry it around and wait until it pseudo id's.

                      -Neil
                      I didn't know that either, thanks for the tips.

                      Comment

                      • perost
                        Scout
                        • Aug 2008
                        • 33

                        #12
                        Originally posted by Bodkin
                        I recently had a large wooden chest roll out of a large wooden chest.
                        I just had a large wooden chest roll out of a small iron chest! Unless iron chests are somehow bigger than wooden chests, or if the game uses a very odd definition of large and small, this seems like a bug to me.

                        Comment

                        • Rizwan
                          Swordsman
                          • Jun 2007
                          • 292

                          #13
                          Originally posted by perost
                          I just had a large wooden chest roll out of a small iron chest! Unless iron chests are somehow bigger than wooden chests, or if the game uses a very odd definition of large and small, this seems like a bug to me.
                          It would seem that small iron chests are physically larger than large wooden ones. Kind of like a small mens shoe is larger than a large childs shoe.

                          Comment

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