V- 3.1.0 auto-squelched rings

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  • Donald Jonker
    Knight
    • Jun 2008
    • 593

    V- 3.1.0 auto-squelched rings

    On fresh save files, with the options auto-squelch worthless items and hide squelched items both on, every newly identified ring flavor becomes automatically squelched, regardless of whether the particular ring is cursed or the flavor's quality. I then have to go and unsquelch them through the menus. I have my ring quality squelch setting set to 'none'. I've had this happen both on winXP and Vista. Anyone else getting this?
    Bands, / Those funny little plans / That never work quite right.
    -Mercury Rev
  • Malak Darkhunter
    Knight
    • May 2007
    • 730

    #2
    Yah, I noticed the same thing, I couldn't even look at some of the new rings, because it was automatically squelched before I could look at it. I just turned item squelching off.

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    • Donald Jonker
      Knight
      • Jun 2008
      • 593

      #3
      Originally posted by Malak Darkhunter
      Yah, I noticed the same thing, I couldn't even look at some of the new rings, because it was automatically squelched before I could look at it. I just turned item squelching off.
      FWIW, it doesn't destroy them, you just have to go into the ring menu and uncheck the specific rings, and they'll be there at your feet...unless you turned it off because it wasn't worth the aggravation.
      Bands, / Those funny little plans / That never work quite right.
      -Mercury Rev

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      • takkaria
        Veteran
        • Apr 2007
        • 1951

        #4
        Originally posted by Donald Jonker
        On fresh save files, with the options auto-squelch worthless items and hide squelched items both on, every newly identified ring flavor becomes automatically squelched, regardless of whether the particular ring is cursed or the flavor's quality. I then have to go and unsquelch them through the menus. I have my ring quality squelch setting set to 'none'. I've had this happen both on winXP and Vista. Anyone else getting this?
        This is a known bug, but thanks for reporting anyway.
        takkaria whispers something about options. -more-

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