3.0.9 feature/item symbol change

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  • Hariolor
    Swordsman
    • Sep 2008
    • 289

    3.0.9 feature/item symbol change

    Hi all,

    I am playing V on a Mac, and have found a set of alternate symbols and colors for ASCII that I think looks waaaaay better than the original. I originally started just trying to reduce eye strain (I'd love a dark gray background instead of accursed black), but soon found I could make things look pretty spiffy too. Problem is, I can't figure out how to keep the settings from one session to the next. Everytime I die or load a saved game, I have to start all over. It's not that bad, but I don't like spending 5-10 mins every time I start the game getting the settings back.

    Is there a good way to permanently change the character settings? Do I need to get into the source code? It just seems weird to me that I can change everything *once* and it doesn't save.

    To clarify, I am talking specifically about the options under the ~ menu, not the user prefs.
  • Big Al
    Swordsman
    • Apr 2007
    • 327

    #2
    Go under the options ('=') -> Interact with visuals ('v') -> Dump monster/object/feature/flavor attr/chars ('b'/'c'/'d'/'e') to save the changes to monster/object/feature/flavor colours/symbols to a preferences file. When you die, reload the same pref file from the old game and it should load the modified visuals.
    Come play Metroplexity!
    Un, V MX H- D c-- f- PV s- d+ P++ M+
    c-- S I++ So+ B+ ac- !GHB SQ RQ+ V+

    Comment

    • Hariolor
      Swordsman
      • Sep 2008
      • 289

      #3
      much thanks!

      Marvelous, Big Al, thank you very much - the halls beneath Thangorodrim are beautiful now

      Comment

      • Donald Jonker
        Knight
        • Jun 2008
        • 593

        #4
        Your post has piqued my curiousity - would you be willing to attach the pref file? I'd like to see a makeover of angband visuals while sticking to ascii. If it's too much trouble, then no worries .
        Bands, / Those funny little plans / That never work quite right.
        -Mercury Rev

        Comment

        • Hariolor
          Swordsman
          • Sep 2008
          • 289

          #5
          here goes, don't expect too much

          #=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=# begin Dump options
          # *Warning!* The lines below are an automatic dump.
          # Don't edit them; changes will be deleted and replaced automatically.


          # options definitions

          # Option 'Rogue-like commands'
          X:rogue_like_commands

          # Option 'Activate quick messages'
          Y:quick_messages

          # Option 'Use sound'
          X:use_sound

          # Option 'Be verbose when picking things up'
          Yickup_detail

          # Option 'Use old target by default'
          X:use_old_target

          # Option 'Always pickup items'
          Xickup_always

          # Option 'Always pickup items matching inventory'
          Yickup_inven

          # Option 'Show dungeon level in feet'
          Y:depth_in_feet

          # Option 'Show labels in equipment listings'
          Y:show_labels

          # Option 'Audible bell (on errors, etc)'
          Y:ring_bell

          # Option 'Show flavors in object descriptions'
          Y:show_flavors

          # Option 'Disturb whenever any monster moves'
          X:disturb_move

          # Option 'Disturb whenever viewable monster moves'
          Y:disturb_near

          # Option 'Disturb whenever map panel changes'
          Y:disturb_panel

          # Option 'Disturb whenever player state changes'
          Y:disturb_state

          # Option 'Disturb whenever boring things happen'
          Y:disturb_minor

          # Option 'Map remembers all perma-lit grids'
          Y:view_perma_grids

          # Option 'Map remembers all torch-lit grids'
          Y:view_torch_grids

          # Option 'Flush input on various failures'
          Y:flush_failure

          # Option 'Flush input whenever disturbed'
          X:flush_disturb

          # Option 'Hilite the player with the cursor'
          X:hilite_player

          # Option 'Use special colors for torch lite'
          Y:view_yellow_lite

          # Option 'Use special colors for field of view'
          Y:view_bright_lite

          # Option 'Use special colors for wall grids'
          X:view_granite_lite

          # Option 'Use special colors for floor grids'
          Y:view_special_lite

          # Option 'Open/Disarm/Close without direction'
          X:easy_open

          # Option 'Open/Disarm doors/traps on movement'
          X:easy_alter

          # Option 'Show stacks using special attr/char'
          X:show_piles

          # Option 'Center map continuously'
          X:center_player

          # Option 'Automatically clear '-more-' prompts'
          X:auto_more

          # Option 'Player color indicates low hit points'
          Y:hp_changes_color

          # Option 'Hide items set as squelchable'
          X:hide_squelchable

          # Option 'Automatically squelch worthless items'
          Y:squelch_worthless

          # Option 'Allow mouse clicks to move the player'
          X:mouse_movement

          # Option 'Maximize effect of race/class bonuses'
          Y:birth_maximize

          # Option 'Randomize some of the artifacts (alpha)'
          X:birth_randarts

          # Option 'Auto-scum for good levels'
          Y:birth_autoscum

          # Option 'Restrict the use of stairs/recall'
          X:birth_ironman

          # Option 'Restrict the use of stores/home'
          X:birth_no_stores

          # Option 'Restrict creation of artifacts'
          X:birth_no_artifacts

          # Option 'Don't stack objects on the floor'
          X:birth_no_stacking

          # Option 'Don't preserve artifacts when leaving level'
          X:birth_no_preserve

          # Option 'Don't generate connected stairs'
          X:birth_no_stairs

          # Option 'Monsters chase current location'
          Y:birth_ai_sound

          # Option 'Monsters chase recent locations'
          Y:birth_ai_smell

          # Option 'Monsters act smarter in groups'
          Y:birth_ai_packs

          # Option 'Monsters learn from their mistakes'
          Y:birth_ai_learn

          # Option 'Monsters exploit player's weaknesses'
          X:birth_ai_cheat

          # Option 'Monsters behave more intelligently (broken)'
          X:birth_ai_smart

          # Window 'Term-1', Flag 'Display inven/equip'
          W:1:0:1

          # Window 'Term-1', Flag 'Display equip/inven'
          W:1:1:0

          # Window 'Term-1', Flag 'Display player (basic)'
          W:1:2:0

          # Window 'Term-1', Flag 'Display player (extra)'
          W:1:3:0

          # Window 'Term-1', Flag 'Display player (compact)'
          W:1:4:0

          # Window 'Term-1', Flag 'Display map view'
          W:1:5:0

          # Window 'Term-1', Flag 'Display messages'
          W:1:6:0

          # Window 'Term-1', Flag 'Display overhead view'
          W:1:7:0

          # Window 'Term-1', Flag 'Display monster recall'
          W:1:8:0

          # Window 'Term-1', Flag 'Display object recall'
          W:1:9:0

          # Window 'Term-1', Flag 'Display monster list'
          W:1:10:0

          # Window 'Term-1', Flag 'Display status'
          W:1:11:0

          # Window 'Term-1', Flag 'Display borg messages'
          W:1:14:0

          # Window 'Term-1', Flag 'Display borg status'
          W:1:15:0

          # Window 'Term-2', Flag 'Display inven/equip'
          W:2:0:0

          # Window 'Term-2', Flag 'Display equip/inven'
          W:2:1:1

          # Window 'Term-2', Flag 'Display player (basic)'
          W:2:2:0

          # Window 'Term-2', Flag 'Display player (extra)'
          W:2:3:0

          # Window 'Term-2', Flag 'Display player (compact)'
          W:2:4:0

          # Window 'Term-2', Flag 'Display map view'
          W:2:5:0

          # Window 'Term-2', Flag 'Display messages'
          W:2:6:0

          # Window 'Term-2', Flag 'Display overhead view'
          W:2:7:0

          # Window 'Term-2', Flag 'Display monster recall'
          W:2:8:0

          # Window 'Term-2', Flag 'Display object recall'
          W:2:9:0

          # Window 'Term-2', Flag 'Display monster list'
          W:2:10:0

          # Window 'Term-2', Flag 'Display status'
          W:2:11:0

          # Window 'Term-2', Flag 'Display borg messages'
          W:2:14:0

          # Window 'Term-2', Flag 'Display borg status'
          W:2:15:0

          # Window 'Term-3', Flag 'Display inven/equip'
          W:3:0:0

          # Window 'Term-3', Flag 'Display equip/inven'
          W:3:1:0

          # Window 'Term-3', Flag 'Display player (basic)'
          W:3:2:0

          # Window 'Term-3', Flag 'Display player (extra)'
          W:3:3:0

          # Window 'Term-3', Flag 'Display player (compact)'
          W:3:4:0

          # Window 'Term-3', Flag 'Display map view'
          W:3:5:0

          # Window 'Term-3', Flag 'Display messages'
          W:3:6:0

          # Window 'Term-3', Flag 'Display overhead view'
          W:3:7:0

          # Window 'Term-3', Flag 'Display monster recall'
          W:3:8:0

          # Window 'Term-3', Flag 'Display object recall'
          W:3:9:0

          # Window 'Term-3', Flag 'Display monster list'
          W:3:10:1

          # Window 'Term-3', Flag 'Display status'
          W:3:11:0

          # Window 'Term-3', Flag 'Display borg messages'
          W:3:14:0

          # Window 'Term-3', Flag 'Display borg status'
          W:3:15:0

          # Autoinscription settings# B:item kind:inscription




          # Squelch bits

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          # *Warning!* The lines above are an automatic dump.
          # Don't edit them; changes will be deleted and replaced automatically.
          #=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=# end Dump options
          #=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=# begin Dump Monster attr/chars
          # *Warning!* The lines below are an automatic dump.
          # Don't edit them; changes will be deleted and replaced automatically.


          # Monster attr/chars definitions

          # <player>
          R:0:0x01:0x40

          # Filthy street urchin
          R:1:0x08:0x74

          # Scrawny cat
          R:2:0x0F:0x66

          # Scruffy little dog
          R:3:0x0F:0x43

          # Farmer Maggot
          R:4:0x01:0x68

          # Blubbering idiot
          R:5:0x09:0x74

          # Boil-covered wretch
          R:6:0x05:0x74

          # Village idiot
          R:7:0x0D:0x74

          # Pitiful-looking beggar
          R:8:0x0F:0x74

          # Mangy-looking leper
          R:9:0x07:0x74

          # Squint-eyed rogue
          R:10:0x06:0x74

          # Singing, happy drunk
          R:11:0x0B:0x74

          # Aimless-looking merchant
          R:12:0x03:0x74

          # Mean-looking mercenary
          R:13:0x04:0x74

          # Battle-scarred veteran
          R:14:0x0E:0x74

          # Grey mold
          R:15:0x02:0x6D

          # Grey mushroom patch
          R:16:0x02:0x2C

          # Giant yellow centipede
          R:17:0x0B:0x63

          # Giant white centipede
          R:18:0x01:0x63

          # White icky thing
          R:19:0x01:0x69

          # Clear icky thing
          R:20:0x01:0x69

          # Giant white mouse
          R:21:0x01:0x72

          # Large brown snake
          R:22:0x07:0x4A

          # Large white snake
          R:23:0x01:0x4A

          # Small kobold
          R:24:0x0B:0x6B

          # Kobold
          R:25:0x0D:0x6B

          # White worm mass
          R:26:0x01:0x77

          # Floating eye
          R:27:0x03:0x65

          # Rock lizard
          R:28:0x0F:0x52

          # Jackal
          R:29:0x0F:0x43

          # Soldier ant
          R:30:0x09:0x61

          # Fruit bat
          R:31:0x03:0x62

          # Shrieker mushroom patch
          R:32:0x0C:0x2C

          # Blubbering icky thing
          R:33:0x09:0x69

          # Metallic green centipede
          R:34:0x05:0x63

          # Novice warrior
          R:35:0x07:0x70

          # Novice rogue
          R:36:0x06:0x70

          # Novice priest
          R:37:0x05:0x70

          # Novice mage
          R:38:0x04:0x70

          # Yellow mushroom patch
          R:39:0x0B:0x2C

          # White jelly
          R:40:0x01:0x6A

          # Giant green frog
          R:41:0x05:0x52

          # Giant black ant
          R:42:0x08:0x61

          # Salamander
          R:43:0x03:0x52

          # White harpy
          R:44:0x01:0x48

          # Blue yeek
          R:45:0x06:0x79

          # Grip, Farmer Maggot's dog
          R:46:0x0F:0x43

          # Fang, Farmer Maggot's dog
          R:47:0x0F:0x43

          # Green worm mass
          R:48:0x05:0x77

          # Large yellow snake
          R:49:0x0B:0x4A

          # Cave spider
          R:50:0x08:0x53

          # Wild cat
          R:51:0x0F:0x66

          # Smeagol
          R:52:0x0E:0x68

          # Green ooze
          R:53:0x05:0x6A

          # Poltergeist
          R:54:0x09:0x47

          # Metallic blue centipede
          R:55:0x06:0x63

          # Giant white louse
          R:56:0x01:0x6C

          # Black naga
          R:57:0x08:0x6E

          # Spotted mushroom patch
          R:58:0x03:0x2C

          # Silver jelly
          R:59:0x09:0x6A

          # Yellow jelly
          R:60:0x0B:0x6A

          # Scruffy looking hobbit
          R:61:0x06:0x68

          # Giant white ant
          R:62:0x01:0x61

          # Yellow mold
          R:63:0x0B:0x6D

          # Metallic red centipede
          R:64:0x04:0x63

          # Yellow worm mass
          R:65:0x0B:0x77

          # Clear worm mass
          R:66:0x01:0x77

          # Radiation eye
          R:67:0x0C:0x65

          # Cave lizard
          R:68:0x07:0x52

          # Novice ranger
          R:69:0x09:0x70

          # Novice paladin
          R:70:0x01:0x70

          # Blue jelly
          R:71:0x06:0x6A

          # Creeping copper coins
          R:72:0x07:0x24

          # Giant white rat
          R:73:0x09:0x72

          # Blue worm mass
          R:74:0x06:0x77

          # Large grey snake
          R:75:0x02:0x4A

          # Bullroarer the Hobbit
          R:76:0x0F:0x68

          # Novice mage
          R:77:0x04:0x70

          # Green naga
          R:78:0x05:0x6E

          # Blue ooze
          R:79:0x06:0x6A

          # Green glutton ghost
          R:80:0x05:0x47

          # Green jelly
          R:81:0x05:0x6A

          # Large kobold
          R:82:0x06:0x6B

          # Skeleton kobold
          R:83:0x01:0x73

          # Grey icky thing
          R:84:0x02:0x69

          # Disenchanter eye
          R:85:0x0A:0x65

          # Red worm mass
          R:86:0x04:0x77

          # Copperhead snake
          R:87:0x03:0x4A

          # Purple mushroom patch
          R:88:0x0A:0x2C

          # Novice priest
          R:89:0x05:0x70

          # Novice warrior
          R:90:0x07:0x70

          # Novice rogue
          R:91:0x06:0x70

          # Brown mold
          R:92:0x07:0x6D

          # Giant brown bat
          R:93:0x07:0x62

          # Kobold archer
          R:94:0x09:0x6B

          # Creeping silver coins
          R:95:0x02:0x24

          # Snaga
          R:96:0x0F:0x6F

          # Rattlesnake
          R:97:0x04:0x4A

          # Cave orc
          R:98:0x0D:0x6F

          # Wood spider
          R:99:0x0F:0x53

          # Manes
          R:100:0x07:0x75

          # Bloodshot eye
          R:101:0x04:0x65

          # Red naga
          R:102:0x04:0x6E

          # Red jelly
          R:103:0x04:0x6A

          # Giant red frog
          R:104:0x04:0x52

          # Green icky thing
          R:105:0x05:0x69

          # Zombified kobold
          R:106:0x02:0x7A

          # Lost soul
          R:107:0x0E:0x47

          # Dark elf
          R:108:0x08:0x68

          # Night lizard
          R:109:0x06:0x52

          # Mughash the Kobold Lord
          R:110:0x0A:0x6B

          # Wormtongue, Agent of Saruman
          R:111:0x0E:0x70

          # Lagduf, the Snaga
          R:112:0x0B:0x6F

          # Brown yeek
          R:113:0x07:0x79

          # Novice ranger
          R:114:0x09:0x70

          # Giant salamander
          R:115:0x0B:0x52

          # Green mold
          R:116:0x05:0x6D

          # Skeleton orc
          R:117:0x01:0x73

          # Novice paladin
          R:118:0x01:0x70

          # Lemure
          R:119:0x0F:0x75

          # Hill orc
          R:120:0x07:0x6F

          # Bandit
          R:121:0x06:0x70

          # Yeti
          R:122:0x01:0x59

          # Bloodshot icky thing
          R:123:0x04:0x69

          # Giant grey rat
          R:124:0x02:0x72

          # Black harpy
          R:125:0x08:0x48

          # Orc shaman
          R:126:0x04:0x6F

          # Baby blue dragon
          R:127:0x06:0x64

          # Baby white dragon
          R:128:0x01:0x64

          # Baby green dragon
          R:129:0x05:0x64

          # Baby black dragon
          R:130:0x02:0x64

          # Baby red dragon
          R:131:0x04:0x64

          # Giant red ant
          R:132:0x04:0x61

          # Brodda, the Easterling
          R:133:0x0F:0x70

          # King cobra
          R:134:0x05:0x4A

          # Giant spider
          R:135:0x0A:0x53

          # Dark elven mage
          R:136:0x04:0x68

          # Orfax, Son of Boldor
          R:137:0x0E:0x79

          # Dark elven warrior
          R:138:0x07:0x68

          # Clear mushroom patch
          R:139:0x01:0x2C

          # Grishnakh, the Hill Orc
          R:140:0x0B:0x6F

          # Giant white tick
          R:141:0x01:0x53

          # Hairy mold
          R:142:0x03:0x6D

          # Disenchanter mold
          R:143:0x0A:0x6D

          # Pseudo-dragon
          R:144:0x03:0x64

          # Tengu
          R:145:0x0C:0x75

          # Creeping gold coins
          R:146:0x0B:0x24

          # Wolf
          R:147:0x07:0x43

          # Giant fruit fly
          R:148:0x0D:0x49

          # Panther
          R:149:0x07:0x66

          # Brigand
          R:150:0x06:0x70

          # Baby multi-hued dragon
          R:151:0x0A:0x64

          # Hippogriff
          R:152:0x0F:0x48

          # Zombified orc
          R:153:0x02:0x7A

          # Gnome mage
          R:154:0x04:0x68

          # Black mamba
          R:155:0x08:0x4A

          # White wolf
          R:156:0x01:0x43

          # Grape jelly
          R:157:0x0A:0x6A

          # Nether worm mass
          R:158:0x08:0x77

          # Golfimbul, the Hill Orc Chief
          R:159:0x0B:0x6F

          # Master yeek
          R:160:0x0F:0x79

          # Priest
          R:161:0x05:0x70

          # Dark elven priest
          R:162:0x05:0x68

          # Air spirit
          R:163:0x0E:0x45

          # Skeleton human
          R:164:0x01:0x73

          # Zombified human
          R:165:0x02:0x7A

          # Tiger
          R:166:0x03:0x66

          # Moaning spirit
          R:167:0x07:0x47

          # Swordsman
          R:168:0x07:0x70

          # Stegocentipede
          R:169:0x07:0x63

          # Spotted jelly
          R:170:0x03:0x6A

          # Drider
          R:171:0x06:0x53

          # Killer brown beetle
          R:172:0x07:0x4B

          # Boldor, King of the Yeeks
          R:173:0x0A:0x79

          # Ogre
          R:174:0x0F:0x4F

          # Creeping mithril coins
          R:175:0x0E:0x24

          # Illusionist
          R:176:0x0C:0x70

          # Druid
          R:177:0x0D:0x70

          # Black orc
          R:178:0x08:0x6F

          # Ochre jelly
          R:179:0x0F:0x6A

          # Giant flea
          R:180:0x02:0x49

          # Ufthak of Cirith Ungol
          R:181:0x05:0x6F

          # Giant white dragon fly
          R:182:0x01:0x46

          # Blue icky thing
          R:183:0x06:0x69

          # Hill giant
          R:184:0x0F:0x50

          # Flesh golem
          R:185:0x0C:0x67

          # Warg
          R:186:0x02:0x43

          # Giant black louse
          R:187:0x08:0x6C

          # Lurker
          R:188:0x01:0x2E

          # Wererat
          R:189:0x08:0x72

          # Black ogre
          R:190:0x08:0x4F

          # Magic mushroom patch
          R:191:0x0E:0x2C

          # Guardian naga
          R:192:0x0E:0x6E

          # Light hound
          R:193:0x03:0x5A

          # Dark hound
          R:194:0x08:0x5A

          # Half-orc
          R:195:0x02:0x6F

          # Giant tarantula
          R:196:0x03:0x53

          # Giant clear centipede
          R:197:0x01:0x63

          # Mirkwood spider
          R:198:0x05:0x53

          # Frost giant
          R:199:0x01:0x50

          # Griffon
          R:200:0x07:0x48

          # Homunculus
          R:201:0x0B:0x75

          # Gnome mage
          R:202:0x04:0x68

          # Clear hound
          R:203:0x01:0x5A

          # Clay golem
          R:204:0x0F:0x67

          # Umber hulk
          R:205:0x0F:0x58

          # Orc captain
          R:206:0x03:0x6F

          # Gelatinous cube
          R:207:0x0D:0x6A

          # Giant green dragon fly
          R:208:0x05:0x46

          # Fire giant
          R:209:0x04:0x50

          # Hummerhorn
          R:210:0x0B:0x49

          # Ulfast, Son of Ulfang
          R:211:0x0F:0x70

          # Quasit
          R:212:0x03:0x75

          # Imp
          R:213:0x05:0x75

          # Forest troll
          R:214:0x05:0x54

          # Nar, the Dwarf
          R:215:0x0B:0x68

          # 2-headed hydra
          R:216:0x07:0x4D

          # Water spirit
          R:217:0x06:0x45

          # Giant red scorpion
          R:218:0x04:0x53

          # Earth spirit
          R:219:0x07:0x45

          # Fire spirit
          R:220:0x04:0x45

          # Fire hound
          R:221:0x04:0x5A

          # Cold hound
          R:222:0x01:0x5A

          # Energy hound
          R:223:0x06:0x5A

          # Potion mimic
          R:224:0x01:0x21

          # Blink dog
          R:225:0x0E:0x43

          # Uruk
          R:226:0x0E:0x6F

          # Shagrat, the Orc Captain
          R:227:0x05:0x6F

          # Gorbag, the Orc Captain
          R:228:0x05:0x6F

          # Shambling mound
          R:229:0x05:0x2C

          # Stone giant
          R:230:0x09:0x50

          # Giant black dragon fly
          R:231:0x02:0x46

          # Stone golem
          R:232:0x09:0x67

          # Red mold
          R:233:0x04:0x6D

          # Giant gold dragon fly
          R:234:0x0B:0x46

          # Bolg, Son of Azog
          R:235:0x0A:0x6F

          # Phase spider
          R:236:0x0E:0x53

          # 3-headed hydra
          R:237:0x03:0x4D

          # Earth hound
          R:238:0x07:0x5A

          # Air hound
          R:239:0x05:0x5A

          # Sabre-tooth tiger
          R:240:0x0B:0x66

          # Water hound
          R:241:0x02:0x5A

          # Chimaera
          R:242:0x04:0x48

          # Quylthulg
          R:243:0x0B:0x51

          # Sasquatch
          R:244:0x05:0x59

          # Werewolf
          R:245:0x08:0x43

          # Dark elven lord
          R:246:0x02:0x68

          # Cloud giant
          R:247:0x06:0x50

          # Lugdush, the Uruk
          R:248:0x06:0x6F

          # Ugluk, the Uruk
          R:249:0x06:0x6F

          # Blue dragon bat
          R:250:0x06:0x62

          # Scroll mimic
          R:251:0x01:0x3F

          # Fire vortex
          R:252:0x04:0x76

          # Water vortex
          R:253:0x02:0x76

          # Cold vortex
          R:254:0x01:0x76

          # Energy vortex
          R:255:0x06:0x76

          # Mummified orc
          R:256:0x01:0x7A

          # Killer stag beetle
          R:257:0x05:0x4B

          # Iron golem
          R:258:0x02:0x67

          # Giant yellow scorpion
          R:259:0x0B:0x53

          # Black ooze
          R:260:0x08:0x6A

          # Hardened warrior
          R:261:0x07:0x70

          # Azog, King of the Uruk-Hai
          R:262:0x0A:0x6F

          # Master rogue
          R:263:0x06:0x70

          # Red dragon bat
          R:264:0x04:0x62

          # Killer white beetle
          R:265:0x01:0x4B

          # Giant bronze dragon fly
          R:266:0x0F:0x46

          # Forest wight
          R:267:0x05:0x57

          # Ibun, Son of Mim
          R:268:0x03:0x68

          # Khim, Son of Mim
          R:269:0x03:0x68

          # 4-headed hydra
          R:270:0x0B:0x4D

          # Mummified human
          R:271:0x01:0x7A

          # Vampire bat
          R:272:0x08:0x62

          # Sangahyando of Umbar
          R:273:0x0F:0x70

          # Angamaite of Umbar
          R:274:0x0F:0x70

          # Banshee
          R:275:0x06:0x47

          # Pukelman
          R:276:0x08:0x67

          # Dark elven druid
          R:277:0x0D:0x68

          # Stone troll
          R:278:0x09:0x54

          # Troll priest
          R:279:0x0D:0x54

          # Wereworm
          R:280:0x08:0x77

          # Carrion crawler
          R:281:0x03:0x63

          # Killer red beetle
          R:282:0x04:0x4B

          # Giant grey ant
          R:283:0x02:0x61

          # Ulwarth, Son of Ulfang
          R:284:0x0F:0x70

          # Displacer beast
          R:285:0x08:0x66

          # Giant fire tick
          R:286:0x0C:0x53

          # Cave ogre
          R:287:0x07:0x4F

          # White wraith
          R:288:0x01:0x57

          # Angel
          R:289:0x03:0x41

          # Mim, Betrayer of Turin
          R:290:0x03:0x68

          # Killer fire beetle
          R:291:0x0C:0x4B

          # Creeping adamantite coins
          R:292:0x0D:0x24

          # Algroth
          R:293:0x03:0x54

          # Vibration hound
          R:294:0x0B:0x5A

          # Nexus hound
          R:295:0x0A:0x5A

          # Ogre mage
          R:296:0x04:0x4F

          # Lokkak, the Ogre Chieftain
          R:297:0x0A:0x4F

          # Vampire
          R:298:0x09:0x56

          # Gorgimaera
          R:299:0x03:0x48

          # Colbran
          R:300:0x0B:0x67

          # Spirit naga
          R:301:0x01:0x6E

          # 5-headed hydra
          R:302:0x05:0x4D

          # Black knight
          R:303:0x02:0x70

          # Uldor the Accursed
          R:304:0x0F:0x70

          # Mage
          R:305:0x04:0x70

          # Mind flayer
          R:306:0x0A:0x68

          # Draebor, the Imp
          R:307:0x0A:0x75

          # Basilisk
          R:308:0x02:0x52

          # Ice troll
          R:309:0x01:0x54

          # Purple worm
          R:310:0x0A:0x77

          # Archangel
          R:311:0x0E:0x41

          # Catoblepas
          R:312:0x05:0x71

          # Ring mimic
          R:313:0x01:0x3D

          # Young blue dragon
          R:314:0x06:0x64

          # Young white dragon
          R:315:0x01:0x64

          # Young green dragon
          R:316:0x05:0x64

          # Young bronze dragon
          R:317:0x0F:0x64

          # Mithril golem
          R:318:0x0E:0x67

          # Shadow drake
          R:319:0x0D:0x64

          # Skeleton troll
          R:320:0x01:0x73

          # Manticore
          R:321:0x0B:0x48

          # Giant blue ant
          R:322:0x06:0x61

          # Giant army ant
          R:323:0x03:0x61

          # Grave wight
          R:324:0x06:0x57

          # Killer slicer beetle
          R:325:0x0B:0x4B

          # Ghost
          R:326:0x01:0x47

          # Death watch beetle
          R:327:0x08:0x4B

          # Ogre shaman
          R:328:0x0D:0x4F

          # Nexus quylthulg
          R:329:0x0A:0x51

          # Shelob, Spider of Darkness
          R:330:0x08:0x53

          # Ninja
          R:331:0x0B:0x70

          # Memory moss
          R:332:0x04:0x2C

          # Storm giant
          R:333:0x0E:0x50

          # Cave troll
          R:334:0x07:0x54

          # Half-troll
          R:335:0x0F:0x54

          # Mystic
          R:336:0x03:0x70

          # Barrow wight
          R:337:0x0A:0x57

          # Skeleton ettin
          R:338:0x01:0x73

          # Chaos drake
          R:339:0x0A:0x64

          # Law drake
          R:340:0x0E:0x64

          # Balance drake
          R:341:0x0A:0x64

          # Ethereal drake
          R:342:0x03:0x64

          # Bert the Stone Troll
          R:343:0x02:0x54

          # Bill the Stone Troll
          R:344:0x02:0x54

          # Tom the Stone Troll
          R:345:0x02:0x54

          # Shade
          R:346:0x08:0x47

          # Spectre
          R:347:0x0F:0x47

          # Water troll
          R:348:0x0E:0x54

          # Fire elemental
          R:349:0x04:0x45

          # Cherub
          R:350:0x0D:0x41

          # Water elemental
          R:351:0x06:0x45

          # Invisible stalker
          R:352:0x0B:0x45

          # Carrion crawler
          R:353:0x03:0x63

          # Master thief
          R:354:0x06:0x70

          # Ulfang the Black
          R:355:0x0F:0x70

          # Lich
          R:356:0x03:0x4C

          # Master vampire
          R:357:0x05:0x56

          # Giant grey scorpion
          R:358:0x02:0x53

          # Earth elemental
          R:359:0x07:0x45

          # Air elemental
          R:360:0x0E:0x45

          # Hellhound
          R:361:0x04:0x43

          # Eog golem
          R:362:0x07:0x67

          # Olog
          R:363:0x0B:0x54

          # Dagashi
          R:364:0x0B:0x70

          # Gravity hound
          R:365:0x09:0x5A

          # Acidic cytoplasm
          R:366:0x02:0x6A

          # Inertia hound
          R:367:0x09:0x5A

          # Impact hound
          R:368:0x07:0x5A

          # Dread
          R:369:0x03:0x47

          # Ooze elemental
          R:370:0x05:0x45

          # Smoke elemental
          R:371:0x0C:0x45

          # Young black dragon
          R:372:0x02:0x64

          # Mumak
          R:373:0x02:0x71

          # Giant fire ant
          R:374:0x0C:0x61

          # Mature white dragon
          R:375:0x01:0x64

          # Xorn
          R:376:0x07:0x58

          # Shadow
          R:377:0x08:0x47

          # Phantom
          R:378:0x0A:0x47

          # Grey wraith
          R:379:0x02:0x57

          # Young multi-hued dragon
          R:380:0x0A:0x64

          # Colossus
          R:381:0x0D:0x67

          # Young gold dragon
          R:382:0x0B:0x64

          # Rogrog the Black Troll
          R:383:0x08:0x54

          # Mature blue dragon
          R:384:0x06:0x64

          # Mature green dragon
          R:385:0x05:0x64

          # Mature bronze dragon
          R:386:0x0F:0x64

          # Young red dragon
          R:387:0x04:0x64

          # Trapper
          R:388:0x01:0x2E

          # Bodak
          R:389:0x04:0x75

          # Ice elemental
          R:390:0x01:0x45

          # Necromancer
          R:391:0x0C:0x70

          # Lorgan, Chief of the Easterlings
          R:392:0x0A:0x70

          # Demonologist
          R:393:0x0C:0x70

          # Mummified troll
          R:394:0x01:0x7A

          # The Queen Ant
          R:395:0x0A:0x61

          # Will o' the wisp
          R:396:0x09:0x45

          # Magma elemental
          R:397:0x03:0x45

          # Black pudding
          R:398:0x08:0x6A

          # Killer iridescent beetle
          R:399:0x0A:0x4B

          # Nexus vortex
          R:400:0x0A:0x76

          # Plasma vortex
          R:401:0x0C:0x76

          # Mature red dragon
          R:402:0x04:0x64

          # Mature gold dragon
          R:403:0x0B:0x64

          # Crystal drake
          R:404:0x07:0x64

          # Mature black dragon
          R:405:0x02:0x64

          # Mature multi-hued dragon
          R:406:0x0A:0x64

          # Death knight
          R:407:0x08:0x70

          # Castamir the Usurper
          R:408:0x0C:0x70

          # Time vortex
          R:409:0x0E:0x76

          # Shimmering vortex
          R:410:0x03:0x76

          # Ancient blue dragon
          R:411:0x06:0x44

          # Ancient bronze dragon
          R:412:0x0F:0x44

          # Beholder
          R:413:0x0F:0x65

          # Emperor wight
          R:414:0x04:0x57

          # Seraph
          R:415:0x04:0x41

          # Vargo, Tyrant of Fire
          R:416:0x04:0x45

          # Black wraith
          R:417:0x08:0x57

          # Erinyes
          R:418:0x07:0x55

          # Nether wraith
          R:419:0x0D:0x57

          # Eldrak
          R:420:0x04:0x54

          # Ettin
          R:421:0x06:0x54

          # Waldern, King of Water
          R:422:0x06:0x45

          # Kavlax the Many-Headed
          R:423:0x0A:0x64

          # Ancient white dragon
          R:424:0x01:0x44

          # Ancient green dragon
          R:425:0x05:0x44

          # 7-headed hydra
          R:426:0x0D:0x4D

          # Night mare
          R:427:0x0D:0x71

          # Vampire lord
          R:428:0x06:0x56

          # Ancient black dragon
          R:429:0x02:0x44

          # Disenchanter worm mass
          R:430:0x0A:0x77

          # Rotting quylthulg
          R:431:0x07:0x51

          # Spirit troll
          R:432:0x0D:0x47

          # Lesser titan
          R:433:0x0B:0x50

          # 9-headed hydra
          R:434:0x04:0x4D

          # Enchantress
          R:435:0x0C:0x70

          # Knight Templar
          R:436:0x01:0x70

          # Sorcerer
          R:437:0x0C:0x70

          # Xaren
          R:438:0x02:0x58

          # Giant roc
          R:439:0x07:0x42

          # Uvatha the Horseman
          R:440:0x08:0x57

          # Minotaur
          R:441:0x02:0x48

          # Medusa, the Gorgon
          R:442:0x0A:0x6E

          # Death drake
          R:443:0x0D:0x44

          # Ancient red dragon
          R:444:0x04:0x44

          # Ancient gold dragon
          R:445:0x0B:0x44

          # Great crystal drake
          R:446:0x07:0x44

          # Vrock
          R:447:0x02:0x55

          # Death quasit
          R:448:0x08:0x75

          # Adunaphel the Quiet
          R:449:0x08:0x57

          # Dark elven sorcerer
          R:450:0x0C:0x68

          # Master lich
          R:451:0x04:0x4C

          # Hezrou
          R:452:0x05:0x55

          # Akhorahil the Blind
          R:453:0x08:0x57

          # Gorlim, Betrayer of Barahir
          R:454:0x02:0x70

          # Archon
          R:455:0x0B:0x41

          # Glabrezu
          R:456:0x0F:0x55

          # Ren the Unclean
          R:457:0x08:0x57

          # Nalfeshnee
          R:458:0x04:0x55

          # Undead beholder
          R:459:0x07:0x65

          # Dread
          R:460:0x03:0x47

          # Mumak
          R:461:0x02:0x71

          # Ancient multi-hued dragon
          R:462:0x0A:0x44

          # Ethereal dragon
          R:463:0x03:0x44

          # Ji Indur Dawndeath
          R:464:0x08:0x57

          # Marilith
          R:465:0x0B:0x55

          # Quaker, Master of Earth
          R:466:0x07:0x45

          # Lesser Balrog
          R:467:0x0A:0x55

          # Ariel, Queen of Air
          R:468:0x0E:0x45

          # 11-headed hydra
          R:469:0x0C:0x4D

          # Patriarch
          R:470:0x0D:0x70

          # Dreadmaster
          R:471:0x0B:0x47

          # Drolem
          R:472:0x05:0x67

          # Scatha the Worm
          R:473:0x09:0x44

          # Dwar, Dog Lord of Waw
          R:474:0x08:0x57

          # Smaug the Golden
          R:475:0x0C:0x44

          # Dracolich
          R:476:0x0D:0x44

          # Greater titan
          R:477:0x03:0x50

          # Dracolisk
          R:478:0x0C:0x44

          # Death mold
          R:479:0x08:0x6D

          # Itangast the Fire Drake
          R:480:0x0C:0x44

          # Glaurung, Father of the Dragons
          R:481:0x0C:0x44

          # Master mystic
          R:482:0x03:0x70

          # The Balrog of Moria
          R:483:0x0A:0x55

          # Nightwing
          R:484:0x08:0x57

          # Nether hound
          R:485:0x0D:0x5A

          # Time hound
          R:486:0x0E:0x5A

          # Plasma hound
          R:487:0x0C:0x5A

          # Demonic quylthulg
          R:488:0x04:0x51

          # Great Storm Wyrm
          R:489:0x06:0x44

          # Baphomet the Minotaur Lord
          R:490:0x0A:0x48

          # Harowen the Black Hand
          R:491:0x0E:0x70

          # Hoarmurath of Dir
          R:492:0x08:0x57

          # Grand master mystic
          R:493:0x03:0x70

          # Khamul, the Black Easterling
          R:494:0x08:0x57

          # Ethereal hound
          R:495:0x0D:0x5A

          # Great Ice Wyrm
          R:496:0x01:0x44

          # The Phoenix
          R:497:0x04:0x42

          # Nightcrawler
          R:498:0x08:0x57

          # Hand druj
          R:499:0x0B:0x73

          # Eye druj
          R:500:0x04:0x73

          # Skull druj
          R:501:0x03:0x73

          # Chaos vortex
          R:502:0x0A:0x76

          # Aether vortex
          R:503:0x0A:0x76

          # The Lernaean Hydra
          R:504:0x0A:0x4D

          # Thuringwethil, the Vampire Messenger
          R:505:0x0A:0x56

          # Great Hell Wyrm
          R:506:0x04:0x44

          # Draconic quylthulg
          R:507:0x05:0x51

          # Fundin Bluecloak
          R:508:0x0E:0x68

          # Uriel, Angel of Fire
          R:509:0x0C:0x41

          # Azriel, Angel of Death
          R:510:0x08:0x41

          # Ancalagon the Black
          R:511:0x08:0x44

          # Nightwalker
          R:512:0x08:0x57

          # Gabriel, the Messenger
          R:513:0x01:0x41

          # Saruman of Many Colours
          R:514:0x0A:0x70

          # Dreadlord
          R:515:0x04:0x47

          # The Cat Lord
          R:516:0x0A:0x66

          # Jabberwock
          R:517:0x0A:0x48

          # Chaos hound
          R:518:0x0A:0x5A

          # Great Wyrm of Chaos
          R:519:0x0A:0x44

          # Great Wyrm of Law
          R:520:0x0E:0x44

          # Great Wyrm of Balance
          R:521:0x0A:0x44

          # Tselakus, the Dreadlord
          R:522:0x0C:0x47

          # Great Wyrm of Many Colours
          R:523:0x0A:0x44

          # Black reaver
          R:524:0x08:0x4C

          # Greater demonic quylthulg
          R:525:0x0C:0x51

          # Greater draconic quylthulg
          R:526:0x0D:0x51

          # Greater rotting quylthulg
          R:527:0x0F:0x51

          # Feagwath, the Undead Sorcerer
          R:528:0x0B:0x4C

          # Omarax, the Eye Tyrant
          R:529:0x0A:0x65

          # Ungoliant, the Unlight
          R:530:0x08:0x53

          # Aether hound
          R:531:0x0A:0x5A

          # The Mouth of Sauron
          R:532:0x0A:0x70

          # Master quylthulg
          R:533:0x0E:0x51

          # Qlzqqlzuup, the Emperor Quylthulg
          R:534:0x0A:0x51

          # The Witch-King of Angmar
          R:535:0x08:0x57

          # Pazuzu, Lord of Air
          R:536:0x06:0x55

          # Hellhound
          R:537:0x04:0x43

          # Cantoras, the Skeletal Lord
          R:538:0x0A:0x73

          # The Tarrasque
          R:539:0x0A:0x52

          # Lungorthin, the Balrog of White Fire
          R:540:0x0A:0x55

          # Draugluin, Sire of All Werewolves
          R:541:0x07:0x43

          # Vecna, the Emperor Lich
          R:542:0x0A:0x4C

          # Huan, Wolfhound of the Valar
          R:543:0x09:0x43

          # Carcharoth, the Jaws of Thirst
          R:544:0x04:0x43

          # Gothmog, the High Captain of Balrogs
          R:545:0x0A:0x55

          # Sauron, the Sorcerer
          R:546:0x0A:0x70

          # Morgoth, Lord of Darkness
          R:547:0x08:0x50

          # Silver mouse
          R:548:0x09:0x72

          # Rot jelly
          R:549:0x07:0x6A

          # Giant tan bat
          R:550:0x0F:0x62

          # Giant silver ant
          R:551:0x09:0x61

          # Giant brown tick
          R:552:0x07:0x53

          # Disenchanter bat
          R:553:0x0A:0x62

          # Shimmering mold
          R:554:0x06:0x6D

          # Wyvern
          R:555:0x05:0x64

          # Chest mimic
          R:556:0x02:0x7E

          # Demilich
          R:557:0x0F:0x4C

          # Archlich
          R:558:0x0E:0x4C

          # Crow
          R:559:0x02:0x42

          # Raven
          R:560:0x08:0x42

          # Crebain
          R:561:0x08:0x42

          # Winged Horror
          R:562:0x08:0x42

          # Cave bear
          R:563:0x07:0x71

          # Grizzly bear
          R:564:0x0F:0x71

          # Werebear
          R:565:0x08:0x71

          # Beorn, the Shape-Changer
          R:566:0x08:0x71

          # Barbazu
          R:567:0x0D:0x55

          # Bile Demon
          R:568:0x0C:0x55

          # Osyluth
          R:569:0x09:0x55

          # Gelugon
          R:570:0x01:0x55

          # Horned Reaper
          R:571:0x0E:0x55

          # Pit Fiend
          R:572:0x03:0x55

          # Greater Balrog
          R:573:0x0A:0x55

          # Baby bronze dragon
          R:574:0x0F:0x64

          # Baby gold dragon
          R:575:0x0B:0x64

          # Great Swamp Wyrm
          R:576:0x05:0x44

          # Great Wyrm of Perplexity
          R:577:0x0F:0x44

          # Great Bile Wyrm
          R:578:0x02:0x44

          # Great Wyrm of Thunder
          R:579:0x0B:0x44

          # Ranger
          R:580:0x09:0x70

          # Paladin
          R:581:0x01:0x70

          # Ranger Chieftain
          R:582:0x09:0x70

          # Berserker
          R:583:0x07:0x70

          # Cyclops
          R:584:0x07:0x50

          # Polyphemus, the Blind Cyclops
          R:585:0x05:0x50

          # Atlas, the Titan
          R:586:0x02:0x50

          # Kronos, Lord of the Titans
          R:587:0x0A:0x50

          # Evil eye
          R:588:0x05:0x65

          # Spectator
          R:589:0x0E:0x65

          # Gauth
          R:590:0x08:0x65

          # Beholder hive-mother
          R:591:0x06:0x65

          # Neekerbreeker
          R:592:0x08:0x49

          # Giant firefly
          R:593:0x04:0x49

          # Eol, the Dark Elf
          R:594:0x08:0x68

          # Maeglin, the Traitor of Gondolin
          R:595:0x08:0x68

          # Elder vampire
          R:596:0x04:0x56

          # Silent watcher
          R:597:0x04:0x67

          # Nighthawk
          R:598:0x07:0x42

          # Ghoul
          R:599:0x0F:0x7A

          # Ghast
          R:600:0x07:0x7A

          # Greater basilisk
          R:601:0x08:0x52

          # Aranea
          R:602:0x0C:0x53

          # Elder aranea
          R:603:0x04:0x53

          # Kobold shaman
          R:604:0x04:0x6B

          # Bat of Gorgoroth
          R:605:0x05:0x62

          # Doombat
          R:606:0x0C:0x62

          # Wolf chieftain
          R:607:0x08:0x43

          # Bone golem
          R:608:0x08:0x67

          # Bronze golem
          R:609:0x03:0x67

          # Ogre chieftain
          R:610:0x06:0x4F

          # Ar-Pharazon the Golden
          R:611:0x0B:0x70

          # Troll chieftain
          R:612:0x0A:0x54

          # Shardstorm
          R:613:0x07:0x76

          # Storm of Unmagic
          R:614:0x0A:0x76

          # Greater mummy
          R:615:0x0B:0x7A

          # Multi-hued hound
          R:616:0x0A:0x5A

          Comment

          • Hariolor
            Swordsman
            • Sep 2008
            • 289

            #6
            this seems inefficient...

            # *Warning!* The lines above are an automatic dump.
            # Don't edit them; changes will be deleted and replaced automatically.
            #=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=# end Dump Monster attr/chars
            #=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=# begin Dump Object attr/chars
            # *Warning!* The lines below are an automatic dump.
            # Don't edit them; changes will be deleted and replaced automatically.


            # Object attr/chars definitions

            # <pile>
            K:0:0x01:0x26

            # Blindness
            K:1:0x00:0x2C

            # Paranoia
            K:2:0x00:0x2C

            # Confusion
            K:3:0x00:0x2C

            # Hallucination
            K:4:0x00:0x2C

            # Cure Poison
            K:5:0x00:0x2C

            # Cure Blindness
            K:6:0x00:0x2C

            # Cure Paranoia
            K:7:0x00:0x2C

            # Cure Confusion
            K:8:0x00:0x2C

            # Weakness
            K:9:0x00:0x2C

            # Unhealth
            K:10:0x00:0x2C

            # Restore Constitution
            K:11:0x00:0x2C

            # Restoring
            K:12:0x00:0x2C

            # Stupidity
            K:13:0x00:0x2C

            # Naivety
            K:14:0x00:0x2C

            # Poison
            K:15:0x00:0x2C

            # Sickness
            K:16:0x00:0x2C

            # Paralysis
            K:17:0x00:0x2C

            # Restore Strength
            K:18:0x00:0x2C

            # Disease
            K:19:0x00:0x2C

            # Cure Serious Wounds
            K:20:0x00:0x2C

            # & Ration~ of Food
            K:21:0x0F:0x2C

            # & Hard Biscuit~
            K:22:0x0F:0x2C

            # & Strip~ of Beef Jerky
            K:23:0x07:0x2C

            # & Slime Mold~
            K:24:0x05:0x2C

            # & Piece~ of Elvish Waybread
            K:25:0x0E:0x2C

            # & Pint~ of Fine Ale
            K:26:0x0B:0x2C

            # & Pint~ of Fine Wine
            K:27:0x04:0x2C

            # & Broken Dagger~
            K:30:0x08:0x7C

            # & Bastard Sword~
            K:31:0x09:0xA0

            # & Scimitar~
            K:32:0x09:0xA0

            # & Tulwar~
            K:33:0x09:0xA0

            # & Broad Sword~
            K:34:0x09:0xA0

            # & Short Sword~
            K:35:0x09:0xA0

            # & Blade~ of Chaos
            K:36:0x0A:0x7C

            # & Two-Handed Sword~
            K:37:0x09:0x7C

            # & Main Gauche~
            K:38:0x09:0xA0

            # & Cutlass~
            K:39:0x09:0xA0

            # & Executioner's Sword~
            K:40:0x0C:0xA0

            # & Katana~
            K:41:0x09:0xA0

            # & Long Sword~
            K:42:0x09:0xA0

            # & Dagger~
            K:43:0x09:0xA0

            # & Rapier~
            K:44:0x09:0xA0

            # & Sabre~
            K:45:0x09:0xA0

            # & Small Sword~
            K:46:0x09:0xA0

            # & Broken Sword~
            K:47:0x08:0x7C

            # & Ball-and-Chain~
            K:48:0x08:0x5C

            # & Whip~
            K:49:0x08:0x5C

            # & Flail~
            K:50:0x08:0x5C

            # & Two-Handed Flail~
            K:51:0x0B:0x5C

            # & Morning Star~
            K:52:0x08:0x5C

            # & Mace~
            K:53:0x08:0x5C

            # & Quarterstaff~
            K:54:0x0F:0x5C

            # & War Hammer~
            K:55:0x08:0x5C

            # & Lead-Filled Mace~
            K:56:0x08:0x5C

            # & Mace~ of Disruption
            K:57:0x0A:0x5C

            # & Lucerne Hammer~
            K:58:0x0E:0x5C

            # & Beaked Axe~
            K:59:0x02:0x2F

            # & Glaive~
            K:60:0x02:0x2F

            # & Halberd~
            K:61:0x02:0x2F

            # & Awl-Pike~
            K:62:0x02:0x2F

            # & Pike~
            K:63:0x02:0x2F

            # & Spear~
            K:64:0x02:0x2F

            # & Trident~
            K:65:0x0B:0x2F

            # & Lance~
            K:66:0x02:0x2F

            # & Great Axe~
            K:67:0x02:0x2F

            # & Battle Axe~
            K:68:0x02:0x2F

            # & Lochaber Axe~
            K:69:0x08:0x2F

            # & Broad Axe~
            K:70:0x02:0x2F

            # & Scythe~
            K:71:0x02:0x2F

            # & Scythe~ of Slicing
            K:72:0x04:0x2F

            # & Short Bow~
            K:73:0x0F:0x7D

            # & Long Bow~
            K:74:0x0F:0x7D

            # & Light Crossbow~
            K:75:0x02:0x7D

            # & Heavy Crossbow~
            K:76:0x02:0x7D

            # & Sling~
            K:77:0x07:0x7D

            # & Arrow~
            K:78:0x0F:0x7B

            # & Seeker Arrow~
            K:79:0x0D:0x7B

            # & Bolt~
            K:80:0x02:0x7B

            # & Seeker Bolt~
            K:81:0x05:0x7B

            # & Rounded Pebble~
            K:82:0x02:0x7B

            # & Iron Shot~
            K:83:0x02:0x7B

            # & Shovel~
            K:84:0x02:0x5C

            # & Gnomish Shovel~
            K:85:0x0D:0x5C

            # & Dwarven Shovel~
            K:86:0x0E:0x5C

            # & Pick~
            K:87:0x02:0x5C

            # & Orcish Pick~
            K:88:0x05:0x5C

            # & Dwarven Pick~
            K:89:0x06:0x5C

            # & Mattock~
            K:90:0x08:0x5C

            # & Pair~ of Soft Leather Boots
            K:91:0x0F:0x5D

            # & Pair~ of Hard Leather Boots
            K:92:0x0F:0x5D

            # & Pair~ of Metal Shod Boots
            K:93:0x02:0x5D

            # & Hard Leather Cap~
            K:94:0x07:0x5D

            # & Metal Cap~
            K:95:0x02:0x5D

            # & Iron Helm~
            K:96:0x02:0x5D

            # & Steel Helm~
            K:97:0x09:0x5D

            # & Iron Crown~
            K:98:0x02:0x5D

            # & Golden Crown~
            K:99:0x0B:0x5D

            # & Jewel Encrusted Crown~
            K:100:0x0A:0x5D

            # & Robe~
            K:101:0x06:0x28

            # & Filthy Rag~
            K:102:0x08:0x28

            # Soft Leather Armour~
            K:103:0x0F:0x28

            # Soft Studded Leather~
            K:104:0x0F:0x28

            # Hard Leather Armour~
            K:105:0x0F:0x28

            # Hard Studded Leather~
            K:106:0x0F:0x28

            # Leather Scale Mail~
            K:107:0x0F:0x28

            # Metal Scale Mail~
            K:108:0x02:0x5B

            # Chain Mail~
            K:109:0x02:0x5B

            # Rusty Chain Mail~
            K:110:0x04:0x5B

            # Augmented Chain Mail~
            K:111:0x02:0x5B

            # Bar Chain Mail~
            K:112:0x02:0x5B

            # Metal Brigandine Armour~
            K:113:0x02:0x5B

            # Partial Plate Armour~
            K:114:0x09:0x5B

            # Metal Lamellar Armour~
            K:115:0x09:0x5B

            # Full Plate Armour~
            K:116:0x09:0x5B

            # Ribbed Plate Armour~
            K:117:0x09:0x5B

            # Adamantite Plate Mail~
            K:118:0x0D:0x5B

            # Mithril Plate Mail~
            K:119:0x0E:0x5B

            # Mithril Chain Mail~
            K:120:0x0E:0x5B

            # Double Chain Mail~
            K:121:0x02:0x5B

            # & Shield~ of Deflection
            K:122:0x0E:0x29

            # & Cloak~
            K:123:0x05:0x28

            # & Shadow Cloak~
            K:124:0x08:0x28

            # & Set~ of Leather Gloves
            K:125:0x0F:0x5D

            # & Set~ of Gauntlets
            K:126:0x0F:0x5D

            # & Set~ of Cesti
            K:127:0x09:0x5D

            # & Small Leather Shield~
            K:128:0x0F:0x29

            # & Large Leather Shield~
            K:129:0x0F:0x29

            # & Small Metal Shield~
            K:130:0x02:0x29

            # & Large Metal Shield~
            K:131:0x02:0x29

            # Strength
            K:132:0x00:0x3D

            # Dexterity
            K:133:0x00:0x3D

            # Constitution
            K:134:0x00:0x3D

            # Intelligence
            K:135:0x00:0x3D

            # Speed
            K:136:0x00:0x3D

            # Searching
            K:137:0x00:0x3D

            # Teleportation
            K:138:0x00:0x3D

            # Slow Digestion
            K:139:0x00:0x3D

            # Resist Fire
            K:140:0x00:0x3D

            # Resist Cold
            K:141:0x00:0x3D

            # Feather Falling
            K:142:0x00:0x3D

            # Resist Poison
            K:143:0x00:0x3D

            # Free Action
            K:144:0x00:0x3D

            # Weakness
            K:145:0x00:0x3D

            # Flames
            K:146:0x00:0x3D

            # Acid
            K:147:0x00:0x3D

            # Ice
            K:148:0x00:0x3D

            # Woe
            K:149:0x00:0x3D

            # Stupidity
            K:150:0x00:0x3D

            # Damage
            K:151:0x00:0x3D

            # Accuracy
            K:152:0x00:0x3D

            # Protection
            K:153:0x00:0x3D

            # Aggravate Monster
            K:154:0x00:0x3D

            # See Invisible
            K:155:0x00:0x3D

            # Sustain Strength
            K:156:0x00:0x3D

            # Sustain Intelligence
            K:157:0x00:0x3D

            # Sustain Wisdom
            K:158:0x00:0x3D

            # Sustain Constitution
            K:159:0x00:0x3D

            # Sustain Dexterity
            K:160:0x00:0x3D

            # Sustain Charisma
            K:161:0x00:0x3D

            # Slaying
            K:162:0x00:0x3D

            # Wisdom
            K:163:0x00:0x22

            # Charisma
            K:164:0x00:0x22

            # Searching
            K:165:0x00:0x22

            # Teleportation
            K:166:0x00:0x22

            # Slow Digestion
            K:167:0x00:0x22

            # Resist Acid
            K:168:0x00:0x22

            # Adornment
            K:169:0x00:0x22

            # Sustenance
            K:170:0x00:0x22

            # the Magi
            K:171:0x00:0x22

            # DOOM
            K:172:0x00:0x22

            # Enchant Weapon To-Hit
            K:173:0x01:0x3F

            # Enchant Weapon To-Dam
            K:174:0x01:0x3F

            # Enchant Armor
            K:175:0x01:0x3F

            # Identify
            K:176:0x01:0x3F

            # *Identify*
            K:177:0x01:0x3F

            # Remove Curse
            K:180:0x01:0x3F

            # Light
            K:181:0x01:0x3F

            # Summon Monster
            K:184:0x01:0x3F

            # Phase Door
            K:185:0x01:0x3F

            # Teleportation
            K:186:0x01:0x3F

            # Teleport Level
            K:187:0x01:0x3F

            # Monster Confusion
            K:188:0x01:0x3F

            # Magic Mapping
            K:189:0x01:0x3F

            # Rune of Protection
            K:190:0x01:0x3F

            # *Remove Curse*
            K:191:0x01:0x3F

            # Treasure Detection
            K:192:0x01:0x3F

            # Object Detection
            K:193:0x01:0x3F

            # Trap Detection
            K:194:0x01:0x3F

            # Door/Stair Location
            K:197:0x01:0x3F

            # Acquirement
            K:198:0x01:0x3F

            # *Acquirement*
            K:199:0x01:0x3F

            # Mass Banishment
            K:200:0x01:0x3F

            # Detect Invisible
            K:201:0x01:0x3F

            # Aggravate Monster
            K:202:0x01:0x3F

            # Trap Creation
            K:203:0x01:0x3F

            # Trap/Door Destruction
            K:204:0x01:0x3F

            # Recharging
            K:206:0x01:0x3F

            # Banishment
            K:207:0x01:0x3F

            # Darkness
            K:208:0x01:0x3F

            # Protection from Evil
            K:209:0x01:0x3F

            # Satisfy Hunger
            K:210:0x01:0x3F

            # Dispel Undead
            K:211:0x01:0x3F

            # *Enchant Weapon*
            K:212:0x01:0x3F

            # Curse Weapon
            K:213:0x01:0x3F

            # *Enchant Armor*
            K:214:0x01:0x3F

            # Curse Armor
            K:215:0x01:0x3F

            # Summon Undead
            K:216:0x01:0x3F

            # Blessing
            K:217:0x01:0x3F

            # Holy Chant
            K:218:0x01:0x3F

            # Holy Prayer
            K:219:0x01:0x3F

            # Word of Recall
            K:220:0x01:0x3F

            # *Destruction*
            K:221:0x01:0x3F

            # Slime Mold Juice
            K:222:0x00:0x21

            # Apple Juice
            K:223:0x00:0x21

            # Water
            K:224:0x00:0x21

            # Strength
            K:225:0x00:0x21

            # Weakness
            K:226:0x00:0x21

            # Restore Strength
            K:227:0x00:0x21

            # Intelligence
            K:228:0x00:0x21

            # Stupidity
            K:229:0x00:0x21

            # Restore Intelligence
            K:230:0x00:0x21

            # Wisdom
            K:231:0x00:0x21

            # Naivety
            K:232:0x00:0x21

            # Restore Wisdom
            K:233:0x00:0x21

            # Charisma
            K:234:0x00:0x21

            # Ugliness
            K:235:0x00:0x21

            # Restore Charisma
            K:236:0x00:0x21

            # Cure Light Wounds
            K:237:0x00:0x21

            # Clumsiness
            K:238:0x00:0x21

            # Sickliness
            K:239:0x00:0x21

            # Cure Serious Wounds
            K:240:0x00:0x21

            # Cure Critical Wounds
            K:241:0x00:0x21

            # Healing
            K:242:0x00:0x21

            # Constitution
            K:243:0x00:0x21

            # Experience
            K:244:0x00:0x21

            # Sleep
            K:245:0x00:0x21

            # Blindness
            K:246:0x00:0x21

            # Confusion
            K:247:0x00:0x21

            # Poison
            K:248:0x00:0x21

            # Speed
            K:249:0x00:0x21

            # Slowness
            K:250:0x00:0x21

            # Dexterity
            K:251:0x00:0x21

            # Restore Dexterity
            K:252:0x00:0x21

            # Restore Constitution
            K:253:0x00:0x21

            # Lose Memories
            K:254:0x00:0x21

            # Salt Water
            K:255:0x00:0x21

            # Enlightenment
            K:256:0x00:0x21

            # Heroism
            K:257:0x00:0x21

            # Berserk Strength
            K:258:0x00:0x21

            # Boldness
            K:259:0x00:0x21

            # Restore Life Levels
            K:260:0x00:0x21

            # Resist Heat
            K:261:0x00:0x21

            # Resist Cold
            K:262:0x00:0x21

            # Detect Invisible
            K:263:0x00:0x21

            # Slow Poison
            K:264:0x00:0x21

            # Neutralize Poison
            K:265:0x00:0x21

            # Restore Mana
            K:266:0x00:0x21

            # Infravision
            K:267:0x00:0x21

            # Light
            K:269:0x00:0x2D

            # Lightning Bolts
            K:270:0x00:0x2D

            # Frost Bolts
            K:271:0x00:0x2D

            # Fire Bolts
            K:272:0x00:0x2D

            # Stone to Mud
            K:273:0x00:0x2D

            # Polymorph
            K:274:0x00:0x2D

            # Heal Monster
            K:275:0x00:0x2D

            # Haste Monster
            K:276:0x00:0x2D

            # Slow Monster
            K:277:0x00:0x2D

            # Confuse Monster
            K:278:0x00:0x2D

            # Sleep Monster
            K:279:0x00:0x2D

            # Drain Life
            K:280:0x00:0x2D

            # Trap/Door Destruction
            K:281:0x00:0x2D

            # Magic Missile
            K:282:0x00:0x2D

            # Clone Monster
            K:283:0x00:0x2D

            # Scare Monster
            K:284:0x00:0x2D

            # Teleport Other
            K:285:0x00:0x2D

            # Disarming
            K:286:0x00:0x2D

            # Lightning Balls
            K:287:0x00:0x2D

            # Cold Balls
            K:288:0x00:0x2D

            # Fire Balls
            K:289:0x00:0x2D

            # Stinking Cloud
            K:290:0x00:0x2D

            # Acid Balls
            K:291:0x00:0x2D

            # Wonder
            K:292:0x00:0x2D

            # Acid Bolts
            K:294:0x00:0x2D

            # Dragon's Flame
            K:295:0x00:0x2D

            # Dragon's Frost
            K:296:0x00:0x2D

            # Dragon's Breath
            K:297:0x00:0x2D

            # Annihilation
            K:298:0x00:0x2D

            # Trap Location
            K:300:0x00:0x5F

            # Treasure Location
            K:301:0x00:0x5F

            # Object Location
            K:302:0x00:0x5F

            # Teleportation
            K:303:0x00:0x5F

            # Earthquakes
            K:304:0x00:0x5F

            # Summoning
            K:305:0x00:0x5F

            # Light
            K:306:0x00:0x5F

            # *Destruction*
            K:307:0x00:0x5F

            # Starlight
            K:308:0x00:0x5F

            # Haste Monsters
            K:309:0x00:0x5F

            # Slow Monsters
            K:310:0x00:0x5F

            # Sleep Monsters
            K:311:0x00:0x5F

            # Cure Light Wounds
            K:312:0x00:0x5F

            # Detect Invisible
            K:313:0x00:0x5F

            # Speed
            K:314:0x00:0x5F

            # Slowness
            K:315:0x00:0x5F

            # Door/Stair Location
            K:316:0x00:0x5F

            # Remove Curse
            K:317:0x00:0x5F

            # Detect Evil
            K:318:0x00:0x5F

            # Curing
            K:319:0x00:0x5F

            # Dispel Evil
            K:320:0x00:0x5F

            # Probing
            K:321:0x00:0x5F

            # Darkness
            K:322:0x00:0x5F

            # Banishment
            K:323:0x00:0x5F

            # Power
            K:324:0x00:0x5F

            # the Magi
            K:325:0x00:0x5F

            # Perception
            K:326:0x00:0x5F

            # Holiness
            K:327:0x00:0x5F

            # Enlightenment
            K:328:0x00:0x5F

            # Healing
            K:329:0x00:0x5F

            # [Magic for Beginners]
            K:330:0x0C:0x3F

            # [Conjurings and Tricks]
            K:331:0x0C:0x3F

            # [Incantations and Illusions]
            K:332:0x0C:0x3F

            # [Sorcery and Evocations]
            K:333:0x0C:0x3F

            # [Beginners Handbook]
            K:334:0x0D:0x3F

            # [Words of Wisdom]
            K:335:0x0D:0x3F

            # [Chants and Blessings]
            K:336:0x0D:0x3F

            # [Exorcism and Dispelling]
            K:337:0x0D:0x3F

            # & Small wooden chest~
            K:338:0x02:0x7E

            # & Large wooden chest~
            K:339:0x02:0x7E

            # & Small iron chest~
            K:340:0x02:0x7E

            # & Large iron chest~
            K:341:0x02:0x7E

            # & Small steel chest~
            K:342:0x02:0x7E

            # & Large steel chest~
            K:343:0x02:0x7E

            # & Ruined chest~
            K:344:0x02:0x7E

            # & Iron Spike~
            K:345:0x09:0x7E

            # & Wooden Torch~
            K:346:0x07:0x7E

            # & Lantern~
            K:347:0x0F:0x7E

            # & Flask~ of oil
            K:348:0x0B:0x21

            # & Empty Bottle~
            K:349:0x01:0x21

            # Door/Stair Location
            K:351:0x00:0x2D

            # Trap Location
            K:352:0x00:0x2D

            # Probing
            K:353:0x00:0x2D

            # Recall
            K:354:0x00:0x2D

            # Illumination
            K:355:0x00:0x2D

            # Light
            K:356:0x00:0x2D

            # Lightning Bolts
            K:357:0x00:0x2D

            # Frost Bolts
            K:358:0x00:0x2D

            # Fire Bolts
            K:359:0x00:0x2D

            # Polymorph
            K:360:0x00:0x2D

            # Slow Monster
            K:361:0x00:0x2D

            # Sleep Monster
            K:362:0x00:0x2D

            # Drain Life
            K:363:0x00:0x2D

            # Teleport Other
            K:364:0x00:0x2D

            # Disarming
            K:365:0x00:0x2D

            # Lightning Balls
            K:366:0x00:0x2D

            # Cold Balls
            K:367:0x00:0x2D

            # Fire Balls
            K:368:0x00:0x2D

            # Acid Balls
            K:369:0x00:0x2D

            # Acid Bolts
            K:370:0x00:0x2D

            # Enlightenment
            K:371:0x00:0x2D

            # Perception
            K:372:0x00:0x2D

            # Curing
            K:373:0x00:0x2D

            # Healing
            K:374:0x00:0x2D

            # Detection
            K:375:0x00:0x2D

            # Restoration
            K:376:0x00:0x2D

            # Speed
            K:377:0x00:0x2D

            # [Resistances of Scarabtarices]
            K:379:0x04:0x3F

            # [Raal's Tome of Destruction]
            K:380:0x04:0x3F

            # [Mordenkainen's Escapes]
            K:381:0x04:0x3F

            # [Tenser's Transformations]
            K:382:0x04:0x3F

            # [Kelek's Grimoire of Power]
            K:383:0x04:0x3F

            # [Ethereal Openings]
            K:384:0x05:0x3F

            # [Godly Insights]
            K:385:0x05:0x3F

            # [Purifications and Healing]
            K:386:0x05:0x3F

            # [Holy Infusions]
            K:387:0x05:0x3F

            # [Wrath of God]
            K:388:0x05:0x3F

            # & Shard~ of Pottery
            K:389:0x04:0x7E

            # & Broken Stick~
            K:390:0x04:0x7E

            # & Broken Skull~
            K:391:0x01:0x7E

            # & Broken Bone~
            K:392:0x01:0x7E

            # & Canine Skeleton~
            K:393:0x01:0x7E

            # & Rodent Skeleton~
            K:394:0x01:0x7E

            # & Human Skeleton~
            K:395:0x01:0x7E

            # & Dwarf Skeleton~
            K:396:0x01:0x7E

            # & Elf Skeleton~
            K:397:0x01:0x7E

            # & Gnome Skeleton~
            K:398:0x01:0x7E

            # Black Dragon Scale Mail~
            K:400:0x02:0x5B

            # Blue Dragon Scale Mail~
            K:401:0x06:0x5B

            # White Dragon Scale Mail~
            K:402:0x01:0x5B

            # Red Dragon Scale Mail~
            K:403:0x04:0x5B

            # Green Dragon Scale Mail~
            K:404:0x05:0x5B

            # Multi-Hued Dragon Scale Mail~
            K:405:0x0A:0x5B

            # Pseudo-Dragon Scale Mail~
            K:406:0x03:0x5B

            # Law Dragon Scale Mail~
            K:407:0x0E:0x5B

            # Bronze Dragon Scale Mail~
            K:408:0x0F:0x5B

            # Gold Dragon Scale Mail~
            K:409:0x0B:0x5B

            # Chaos Dragon Scale Mail~
            K:410:0x0A:0x5B

            # Balance Dragon Scale Mail~
            K:411:0x0A:0x5B

            # Power Dragon Scale Mail~
            K:412:0x0A:0x5B

            # Death
            K:415:0x00:0x21

            # Ruination
            K:416:0x00:0x21

            # Detonations
            K:417:0x00:0x21

            # Augmentation
            K:418:0x00:0x21

            # *Healing*
            K:419:0x00:0x21

            # Life
            K:420:0x00:0x21

            # Self Knowledge
            K:421:0x00:0x21

            # *Enlightenment*
            K:422:0x00:0x21

            # ESP
            K:423:0x00:0x22

            # Resistance
            K:424:0x00:0x22

            # Regeneration
            K:425:0x00:0x22

            # Devotion
            K:426:0x00:0x22

            # Weaponmastery
            K:427:0x00:0x22

            # Trickery
            K:428:0x00:0x22

            # Infravision
            K:429:0x00:0x22

            # Resist Lightning
            K:430:0x00:0x22

            # Lightning
            K:431:0x00:0x3D

            # & Mithril Shot~
            K:437:0x0E:0x7B

            # & Mithril Arrow~
            K:438:0x0E:0x7B

            # & Mithril Bolt~
            K:439:0x0E:0x7B

            # copper
            K:480:0x07:0x24

            # copper
            K:481:0x07:0x24

            # copper
            K:482:0x07:0x24

            # silver
            K:483:0x02:0x24

            # silver
            K:484:0x02:0x24

            # silver
            K:485:0x02:0x24

            # garnets
            K:486:0x04:0x24

            # garnets
            K:487:0x04:0x24

            # gold
            K:488:0x0B:0x24

            # gold
            K:489:0x0B:0x24

            # gold
            K:490:0x0B:0x24

            # opals
            K:491:0x09:0x24

            # sapphires
            K:492:0x06:0x24

            # rubies
            K:493:0x04:0x24

            # diamonds
            K:494:0x01:0x24

            # emeralds
            K:495:0x05:0x24

            # mithril
            K:496:0x0E:0x24

            # adamantite
            K:497:0x0D:0x24

            # & Mighty Hammer~
            K:498:0x08:0x5C

            # & Massive Iron Crown~
            K:499:0x08:0x5D

            # & Phial~
            K:500:0x0B:0x7E

            # & Star~
            K:501:0x0B:0x7E

            # & Arkenstone~
            K:502:0x0B:0x7E

            # & Amulet~
            K:503:0x00:0x22

            # & Amulet~
            K:504:0x00:0x22

            # & Necklace~
            K:505:0x0B:0x22

            # & Ring~
            K:506:0x00:0x3D

            # & Ring~
            K:507:0x00:0x3D

            # & Ring~
            K:508:0x00:0x3D

            # & Ring~
            K:509:0x00:0x3D

            # & Ring~
            K:510:0x00:0x3D

            # & Ring~
            K:511:0x0B:0x3D

            # & Palantir~
            K:512:0x0B:0x7E

            # & Elfstone~
            K:513:0x05:0x22

            # & Jewel~
            K:514:0x01:0x22




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            # Feature attr/chars definitions

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            # open floor
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            # invisible trap
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            # glyph of warding
            F:3:0x0B:0xCE

            # open door
            F:4:0x0F:0x1F

            # broken door
            F:5:0x07:0x27

            # up staircase
            F:6:0x0D:0xC7

            # down staircase
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            # General Store
            F:8:0x0F:0x31

            # Armoury
            F:9:0x02:0x32

            # Weapon Smiths
            F:10:0x01:0x33

            # Temple
            F:11:0x05:0x34

            # Alchemy Shop
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            # Magic Shop
            F:13:0x04:0x36

            # Black Market
            F:14:0x08:0x37

            # Home
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            # trap door
            F:16:0x01:0x5E

            # pit
            F:17:0x02:0x5E

            # pit
            F:18:0x02:0x5E

            # pit
            F:19:0x02:0x5E

            # strange rune
            F:20:0x03:0x5E

            # strange rune
            F:21:0x03:0x5E

            # discolored spot
            F:22:0x07:0x5E

            # discolored spot
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            # dart trap
            F:24:0x04:0x5E

            # dart trap
            F:25:0x04:0x5E

            # dart trap
            F:26:0x04:0x5E

            # dart trap
            F:27:0x04:0x5E

            # gas trap
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            # gas trap
            F:29:0x05:0x5E

            # gas trap
            F:30:0x05:0x5E

            # gas trap
            F:31:0x05:0x5E

            # door
            F:32:0x0F:0xDB

            # pile of rubble
            F:49:0x0F:0xA5

            # magma vein
            F:50:0x07:0x23

            # quartz vein
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            # magma vein with treasure
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            # quartz vein with treasure
            F:55:0x0B:0x2A

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            F:56:0x02:0x1F

            # permanent wall
            F:60:0x08:0x1F




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            # Flavor attr/chars definitions

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            L:32:0x0E:0x3D

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            # Pewter
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            L:56:0x0E:0x22

            # Crystal
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            L:58:0x09:0x22

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            L:59:0x0F:0x22

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            L:60:0x07:0x22

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            L:62:0x04:0x22

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            L:64:0x0D:0x22

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            L:65:0x02:0x22

            # Sea Shell
            L:66:0x0E:0x22

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            L:67:0x09:0x22

            # Aspen
            L:68:0x0F:0x5F

            # Balsa
            L:69:0x0F:0x5F

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            L:70:0x0F:0x5F

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            # Cedar
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            L:73:0x0F:0x5F

            # Cypress
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            # Dogwood
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            L:76:0x0F:0x5F

            # Eucalyptus
            L:77:0x0F:0x5F

            # Hemlock
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            L:79:0x0F:0x5F

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            # Locust
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            # Mistletoe
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            L:301:0x01:0x3F

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            L:302:0x01:0x3F




            # *Warning!* The lines above are an automatic dump.
            # Don't edit them; changes will be deleted and replaced automatically.
            #=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=# end Dump Flavor attr/chars

            Comment

            • Hariolor
              Swordsman
              • Sep 2008
              • 289

              #7
              that may not have been the best way to go about that....but anyway:

              don't expect too much, to date I have just changed walls, floors, and a few items/dungeon features. I'll go back sometime and redo all the traps, weapons, armor, etc, but not now.

              Also, I am on a mac using the default font (can't remember which that is), so I don't know how that will affect you if you're on a windows system.

              Comment

              • Donald Jonker
                Knight
                • Jun 2008
                • 593

                #8
                Not to express ingratitude, but you can attach an external file to a post (the little paper clip in the toolbar when replying). Thanks anyway for your effort!
                Bands, / Those funny little plans / That never work quite right.
                -Mercury Rev

                Comment

                • Hariolor
                  Swordsman
                  • Sep 2008
                  • 289

                  #9
                  It didn't let me attach a .prf - I guess I could have zipped it, but just cutting and pasting was almost as easy......
                  anyway, a zipped file for your enjoyment:
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