My minions, I am happy and pround to give you Tales of Maj'Eyal 1.3.2 ! See http://te4.org/
Your launcher should automatically update your game so no need to redownload it all.
If your launcher didn't self-update correctly, just redownload it from the homepage.
Enjoy and have fun in Eyal!
Don't forget to help ToME by with donations ( http://te4.org/donate ) !
Release highlights:
Expanded changelist:
Have fun!
Your launcher should automatically update your game so no need to redownload it all.
If your launcher didn't self-update correctly, just redownload it from the homepage.
Enjoy and have fun in Eyal!
Don't forget to help ToME by with donations ( http://te4.org/donate ) !
Release highlights:
- Many important bugfixes!
Expanded changelist:
- Yeeks summoned Wayists do not drop items
- Sludgenest drops Maj'Eyal items
- Combat:combatSpeed can take an additional speed
- Fixed Skirmisher's Swift Shot abuse
- Prevented the vats in the old conclave vault from destroying stairs
- Party members are cleaned of debuff when going to the Eidolon plane
- Fixed Archery to properly do on_hit, on_crit, and on_kill effects. It can now handle multiple types of each from ranged weapons and ammo.
- Make Contingency and Matrix respect fixed cooldowns
- Fixes the nightmare part of curse of nightmares
- Add proc chance to Warden's Call (for balance and bugfix)
- Reduced the memory drag (but not altogether fixed) caused by Temporal Warden talents
- Fixed inventory destruction caused by some Temporal Warden talents
- Fixed Fearless Cleave
- Roguelike mode characters can now enter the Eidolon plane by a special exploratory farportal event, thus making Utterly Destroyed achievement possible even in Roguelike mode
- "make_escort" property can reference define_as fields of entities without a rarity
- New string.prefix and string.suffix functions
- Deus Ex Machina achievement altered and now possible to get
- Reduced Insane and Madness flat level penalty, as it just made first levels harder than the rest of the game (which is still very madly hard)
- Cancelling secondary target for Nature's Equilibrium now targets self.
- Reduced Paradox cost on Time Shield, Webs of Fate, and Temporal Fugue
- Fixed Twist Fate
- Limited the number of possible charges of Lightning Catcher
- Twist Fate gives audio feedback when an anomaly is held
- Twist Fate gives better messages when an anomaly is targeted
- Paradox Modifier can not reduce duration below one turn
- Fixed weapon speed bug
- Savefiles from previous minor patch versions will not require to check the "old savefiles" checkbox anymore
- Savefiles from previous minor patch versions will not display the "download old data" popup anymore
Have fun!