Tales of Maj'Eyal 1.2.4 aka "Where there was fire..."

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  • DarkGod
    T.o.M.E. maintainer
    • Apr 2007
    • 130

    Tales of Maj'Eyal 1.2.4 aka "Where there was fire..."

    My minions, I am happy and pround to give you Tales of Maj'Eyal 1.2.4 ! See http://te4.org/

    Your launcher should automatically update your game so no need to redownload it all.
    If your launcher didn't self-update correctly, just redownload it from the homepage.

    Enjoy and have fun in Eyal!

    Don't forget to help ToME by with donations ( http://te4.org/donate ) !

    Release highlights:
    • Important bugfixes
    • Many new player doll images
    • Many new toys for addon makers
    • New lore
    • Compatibility update for the upcoming Ashes of Urh'Rok expansion !


    Expanded changelist:
    • Respec is possible in the Eidolon plane, like in town
    • New lore to be found in Tannen's tower
    • New gfx effect for Darkest Light
    • Callbacks now work for items too, they trigger by default when worn, but can be forced to trigger even when not by setting carrier_callbacks = true on the item
    • New awesome corona gxf effect
    • Living Lightning and Caustic Golem have some gfx effect now
    • Races can define "_forbid_start_override" to not be subjected to archmages/chronomancers/.. different starting zones
    • Resources regen on hit cant happen on yourself
    • Fixed the tooth of the mouth rarity
    • Artifact sword, tridents, maces, daggers (plus a few more) added to player dolls
    • New callbacks: callbackOnSummonDeath, callbackOnRun, callbackOnBlock, callbackOnTalentDisturbed, callbackOnTemporaryEffect
    • New actor:talentDialog method to spawn a blocking dialog in a talent
    • Disabled the animated background on the main menu, it was always lagging behind in terms of prettiness
    • New FontPackages engine class, lets easily define and switch "themes" of fonts
    • Switched to a new default font, the previous one is still available in the GameOptions as the "web" one
    • Custom made tiles can now be used (by donators), simply follow the howto in the birth dialog
    • Fixed Frenzy killing the user
    • Lore can now have a template=true field that shows it must be processed first
    • Status effects in tooltips will show charges, if any
    • New hooks "Zone:loadEvents" and "Boot:loadBackground"
    • GameState:findEventGridRadius also returns the center of the grids
    • Wraithform is now instant, takes less vim and provides better bonuses to armour and defence
    • Fixed escort quests to correctly gran mental saves
    • Combat:attackTargetWith also returns damage
    • Addons can add a new splashscreen by having a special boot-screen folder
    • Losgoroth are enemies to all
    • Particle effects attached to an entity can be translated
    • Building map generator can have margins now
    • Addons can now be bundled into packages containing multiple ones
    • Block effect can have custom handlers


    Have fun!
  • Choupon
    Rookie
    • Dec 2014
    • 3

    #2
    wow. i had no idea that game was TOME done by darkgod! but i totally see the similarities now.
    you're the best dg!

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