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  • Therem Harth
    Knight
    • Jan 2008
    • 926

    Boom

    Just an idea, only slightly tongue-in-cheek:

    Code:
    You hit the Great Hell Wyrm.
    It was a superb hit!
    The Great Hell Wyrm explodes!
    You are engulfed in flames!
    You die.
    Some monsters could explode violently under certain conditions, e.g.
    - Being killed by a critical hit
    - Getting brought more than 300 HP below zero on a fatal hit
    - Being slain with a single blow/shot/spell

    This would hit everything in a level dependent radius, for a damage depending on the monster's full HP, and of a type specified in the monster's edit file info.

    In addition to the obvious heavy metal thrill of making dragons explode, there might be some tactical implications, e.g.

    - Hitting the right monster with the right attack might be helpful when faced with a mob
    - Hounds could be more interesting...
    - Likewise there could be good reasons for being some distance away when that AMHD goes off

    Obviously I intend to implement this in Neoband as soon as I have some free time.

    Edit: credit of course goes to ToME 2, for the nasty surprise when you try to hack meat off a dead dragon.
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    ZAngband had exploding monsters, though it was always the same monsters, and they would always explode when killed. I'm pretty sure ToME2 inherited them, though they may all have the SILLY flag (and thus require an appropriate birth option to be set for them to be generated).

    Specifically I remember Snaga Sappers, Kamikaze Yeeks, Mine Dogs, and an entire series of elemental orbs that showed as "*".

    Comment

    • HugoVirtuoso
      Veteran
      • Jan 2012
      • 1237

      #3
      IMO, the most notorious thing about ToME 2 was the killing of Moldoux, the Defenceless Mold = summons GWoP!!
      My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
      https://www.youtube.com/watch?v=rwAR0WOphUA

      If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

      As of February 18th, 2022, my YouTube username is MidgardVirtuoso

      Comment

      • AnonymousHero
        Veteran
        • Jun 2007
        • 1393

        #4
        Oh, $DEITY no -- unless that maximum damage is quite restrained (Orc Sappers work in PosChengband, f.ex.). I remember these from Diablo -- I think it was a combination of Fire Echanted and Cursed combo which basically caused insta-death in most scenarios?

        Comment

        • Therem Harth
          Knight
          • Jan 2008
          • 926

          #5
          LOL! Yeah, probably good to have a damage cap.

          Comment

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