We're waiting for T-Engine 1.2.0 but it's still some time away and Easter is here!
Here's the beta 5! The code name has already been given
!
Grab it from GitHub or Bitbucket or wait for the ModDB authorization.
CHANGELOG:
* bug fix - summon monster dialog no longer appears if NPCs are trying to use it
* bug fix - fix trying to perform calculations on nil stat_points
* bug fix - wands and scrolls being unusable (but they don't work 100% properly yet)
* bug fix - negative damage when DR x/- is applied
* bug fix - load penalty is no longer incorrectly applied to skills such as Diplomacy or Intuition
* bug fix - finished implementing ghoul touch spell
* chests (and mimics)!
* you can now buy and sell from shopkeepers!
* poisons! watch out for spiders and centipedes
* implemented sneak attack and added flanking code in
* monsters now flee if reduced to below 50% max hp
* spellbook screen now contains spell information in a separate column
* kill count screen implemented; item manager screen implemented but non-functional yet
* implemented Spellcraft
* drow and duergar got (some) spell-like abilities
* new tiles: chest, bolas, shuriken, iron door, warded door, darkwood door
* new races: lizardfolk, kobold, orc
* new class: shaman (a divine equivalent of a sorcerer)
* new prestige classes: archmage, loremaster, blackguard, arcane archer
* new spells: darkness, faerie fire, invisibility, light, charm person
* character sheet now colors increased/decreased stats
* can go back to rolling/buying stats screen from the load character screen
* failure/success messages are now color-coded in log
* log messages no longer tell you what exactly damaged you if you can't see the source actor
* particle effects added to bleeding out and faerie fire
Here's the beta 5! The code name has already been given

Grab it from GitHub or Bitbucket or wait for the ModDB authorization.
CHANGELOG:
* bug fix - summon monster dialog no longer appears if NPCs are trying to use it
* bug fix - fix trying to perform calculations on nil stat_points
* bug fix - wands and scrolls being unusable (but they don't work 100% properly yet)
* bug fix - negative damage when DR x/- is applied
* bug fix - load penalty is no longer incorrectly applied to skills such as Diplomacy or Intuition
* bug fix - finished implementing ghoul touch spell
* chests (and mimics)!
* you can now buy and sell from shopkeepers!
* poisons! watch out for spiders and centipedes
* implemented sneak attack and added flanking code in
* monsters now flee if reduced to below 50% max hp
* spellbook screen now contains spell information in a separate column
* kill count screen implemented; item manager screen implemented but non-functional yet
* implemented Spellcraft
* drow and duergar got (some) spell-like abilities
* new tiles: chest, bolas, shuriken, iron door, warded door, darkwood door
* new races: lizardfolk, kobold, orc
* new class: shaman (a divine equivalent of a sorcerer)
* new prestige classes: archmage, loremaster, blackguard, arcane archer
* new spells: darkness, faerie fire, invisibility, light, charm person
* character sheet now colors increased/decreased stats
* can go back to rolling/buying stats screen from the load character screen
* failure/success messages are now color-coded in log
* log messages no longer tell you what exactly damaged you if you can't see the source actor
* particle effects added to bleeding out and faerie fire
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