Tales of Maj'Eyal 1.0.0RC3 "Game of Candidates"

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  • DarkGod
    T.o.M.E. maintainer
    • Apr 2007
    • 130

    Tales of Maj'Eyal 1.0.0RC3 "Game of Candidates"

    As promised here comes T-Engine4 and ToME4 1.0.0RC3 ! See http://te4.org/
    Soooonnnn V1 !!
    Don't forget to help ToME by with donations ( http://te4.org/donate ) !

    And do not forget to vote on http://roguelikedeveloper.blogspot.f...ii-dreams.html

    Release highlights:
    Many many bugfixes & polishing
    Prodigies now available at level 30 and 42
    6 new prodigies

    Expanded changelist:
    Greatly improved Angrimley and novice mage staying power
    Fixed lore in the ID and graveyard
    Removed particle error debug lines
    Illuminate now has a visual effect
    NPCs can only pass target if the target and the npc given them are within at most sight range
    When an NPC can has been fooled by teleporting away, it stays fooled instead of magicaly finding the way
    Wildfire now prevents fire damage against self
    Uttercold now allows to pierce iceblocks (without destroying them)
    Tempest now grants daze chances to lightning, chain lightning and thunderstorm
    Crystaline Focus now grants physical and spell saves
    Buffed Phantasmal Shield
    Phantasmal Shield now deals light damage
    Game will switch to low FPS when in the background to save CPU
    Stone Wardens correctly gain physical power from shields
    Ai when fooled by teleports will not go straight to the player, they'll search at semi random aruond them in an increasing radius
    Fixed timetravel freezes
    Dimensional Step doesnt lock on npcs
    Load Game can now load older games: WARNING: this WILL destroy the universe
    Frostdusk provides darkness affinity
    Meteor Rain doesnt do selffire
    Meteoric Crash works with either spell or mind power
    AI wanders around when it looses you
    AI can be lost by going out of sight for a while
    6 new prodigies: Superpower(str), Vital Shot(dex), Corrupted Shell(con), Cauterize(mag), Mental Tyrany(wil) and Tricks of the Trade(cun)
    Reduced the rarity of zone specific artifacts
    Sticky Smoke has a graphic
    Added a --safe-mode flag, if the game is ran this way it will start in 800x600 windowed with as much graphical things disabled as possible
    Witnessing Meteoric Crash prodigy will also unlock it
    Prodigies points are gained at levels 30 and 42
    Categories points are learnt at levels 10, 20 and 36
    Level 50 now grants a bonus 10 stat points, 3 class & 3 generic points
    Artifact gems will popup lore as other artifacts
    Pure Aether at level 5 allows Aegis spells to be used while Aether Avatar is active
    Dark Empathy prevents minions from damaging the master
    Bligthed Summoning grants Bone Shield to Bone Giants
    Fix Cornac description

    Have fun!
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