As promised here comes T-Engine4 and ToME4 beta30 ! See http://te4.org/
Don't forget to help ToME by with donations( http://te4.org/donate ) !
Release highlights:
Mostly bugfixes
CPUs without SSE2 support should work again
Split Difficulty setting into Difficulty & Permadeath setting
Improved start of Cursed & Doomed
Expanded changelist:
Displace no longer works in vaults.
Feed no longer feeds on yourself when frozen.
Alchemist gems no longer become cursed.
Only *body* armor gets the Grim Craft bonus
Removed healing factor curses (which didn't work anyway)
Fixed the worldmap
Birth screen will not have "player" has the default name (unless using cheat mode)
Worldmap rivers will not make you drown, and thus should also save poor alchemist & mage
Added an option to the graphics mode selection to use a custom tileset by entering a folder name and a few parameters
New game option to change the log/chat log fade time
Setting log/chat fade time to 0 makes it never fade out
Fixed duplicate achievements granting
Achievements are correctly displayed in the ingame list
Cursed start with a point in Weapon Combat, making thzeir first few levels much nicer
New achievement for finishing the Abashed Expanse without taking a single void blast or manaworm hit
Doomed start with a point in Call Shadows
Split difficulty settings into Difficulty (Easy, Normal, Insane) and Permadeath (Adventure, Roguelike)
Improved melee summons damage
Archmages which do not start in Angolwen do not get the Teleport: Angolwen spell
When inside an exploratory farportal zone you can use the rod of recall to force an emergency recall, doing so however has very high change of permanently breaking the exploratory farportal
Laying multiple traps onto one an other will not destroy the last one prematurely
Bathe in the Light now deals damage to undeads
Shortened the Blighted Ruins to 4 levels
Skeleton and Ghoul player races do not have underwear when naked
Changed the "Blood" bar on the left panel for Cursed and gave it a correct tooltip
Fixed rush range
Fixed the tempest peak quest from Zigur side
Left pane correctly shows max hate increases
If the CPU can not support optimized LuaJIT, the JIT will auto-disable and let the game run normally
Fixed Air Bubbles
Blinding Ink gfx effect changed
Blindness/invisibility/stealth now correctly updates the display
Can not dig or teleport outside in the arena unlock zone
Improved the visibility of the Heart of the Gloom and Norgos Lair on the worldmap
Fixed some egos that granted an incorrect mastery
Slightly increased auth wait time to let laggy connections have a chance to auth
Rain fo Death vault is now correctyl flagged as no teleport
Ben Cruthdar in the temporal rift now has a tile
Doomed Shadows now enter the party and will follow between levels
Runic/Infusion saturation do not prevent entering the worldmap anymore
Have fun!
Don't forget to help ToME by with donations( http://te4.org/donate ) !
Release highlights:
Mostly bugfixes
CPUs without SSE2 support should work again
Split Difficulty setting into Difficulty & Permadeath setting
Improved start of Cursed & Doomed
Expanded changelist:
Displace no longer works in vaults.
Feed no longer feeds on yourself when frozen.
Alchemist gems no longer become cursed.
Only *body* armor gets the Grim Craft bonus
Removed healing factor curses (which didn't work anyway)
Fixed the worldmap
Birth screen will not have "player" has the default name (unless using cheat mode)
Worldmap rivers will not make you drown, and thus should also save poor alchemist & mage
Added an option to the graphics mode selection to use a custom tileset by entering a folder name and a few parameters
New game option to change the log/chat log fade time
Setting log/chat fade time to 0 makes it never fade out
Fixed duplicate achievements granting
Achievements are correctly displayed in the ingame list
Cursed start with a point in Weapon Combat, making thzeir first few levels much nicer
New achievement for finishing the Abashed Expanse without taking a single void blast or manaworm hit
Doomed start with a point in Call Shadows
Split difficulty settings into Difficulty (Easy, Normal, Insane) and Permadeath (Adventure, Roguelike)
Improved melee summons damage
Archmages which do not start in Angolwen do not get the Teleport: Angolwen spell
When inside an exploratory farportal zone you can use the rod of recall to force an emergency recall, doing so however has very high change of permanently breaking the exploratory farportal
Laying multiple traps onto one an other will not destroy the last one prematurely
Bathe in the Light now deals damage to undeads
Shortened the Blighted Ruins to 4 levels
Skeleton and Ghoul player races do not have underwear when naked
Changed the "Blood" bar on the left panel for Cursed and gave it a correct tooltip
Fixed rush range
Fixed the tempest peak quest from Zigur side
Left pane correctly shows max hate increases
If the CPU can not support optimized LuaJIT, the JIT will auto-disable and let the game run normally
Fixed Air Bubbles
Blinding Ink gfx effect changed
Blindness/invisibility/stealth now correctly updates the display
Can not dig or teleport outside in the arena unlock zone
Improved the visibility of the Heart of the Gloom and Norgos Lair on the worldmap
Fixed some egos that granted an incorrect mastery
Slightly increased auth wait time to let laggy connections have a chance to auth
Rain fo Death vault is now correctyl flagged as no teleport
Ben Cruthdar in the temporal rift now has a tile
Doomed Shadows now enter the party and will follow between levels
Runic/Infusion saturation do not prevent entering the worldmap anymore
Have fun!