My C / C++ / lua skills are very slim indeed, but I have struggled with this particular problem for some days and it's clear I'm not going to make any more progress.
Task: Modify the t-engine / ToME module (from CVS base) such that the world map can have a height greater than 66. (I suggest changing the start position line in world.map then walking a character down to see if it works. e,g, "map.wild.start(63, 55)").
Reward: The satisfaction of a job well done, the approbation of your peers and your immortality through your mention in the tome CVS (Providing you have CVS write access or can persuade somebody who does ).
Seriously I would be very grateful (though unfortunately not able to express that gratitude through monetary means )
Task: Modify the t-engine / ToME module (from CVS base) such that the world map can have a height greater than 66. (I suggest changing the start position line in world.map then walking a character down to see if it works. e,g, "map.wild.start(63, 55)").
Reward: The satisfaction of a job well done, the approbation of your peers and your immortality through your mention in the tome CVS (Providing you have CVS write access or can persuade somebody who does ).
Seriously I would be very grateful (though unfortunately not able to express that gratitude through monetary means )