sil-q 1.4.3-beta

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  • Quirk
    Swordsman
    • Mar 2016
    • 462

    #16
    Originally posted by wobbly
    The orcs poisioning their blades is mentioned when Sam is injured.
    I stand corrected then. Still, balance issues remain.

    Comment

    • seraph
      Adept
      • Jan 2016
      • 120

      #17
      Originally posted by Quirk
      Poison doesn't restrict critical hits - which is necessary, as daggers really can't afford to lose them. Poison is the second strongest of the brands, and extending it as an ego to curved swords would make poison curved swords more or less the strongest ego weapons.
      what if there was a separate ego for poisoned daggers (which allows crits) and poisoned curved swords (which does not allow crits)? based on a cursory glance at anydice, this ends up being worse than a nargothrond bastard sword (one handed) against balrogs. shouldn't be too game breaking.

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      • Quirk
        Swordsman
        • Mar 2016
        • 462

        #18
        Originally posted by seraph
        what if there was a separate ego for poisoned daggers (which allows crits) and poisoned curved swords (which does not allow crits)? based on a cursory glance at anydice, this ends up being worse than a nargothrond bastard sword (one handed) against balrogs. shouldn't be too game breaking.
        The flame brand version (Udun) is already filling this space, and the two would be too similar IMO.

        I am considering introducing a consumable that allows application of short duration extra poison damage on a weapon, but I'm not sure if I'll do it yet.

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        • wobbly
          Prophet
          • May 2012
          • 2631

          #19
          I think poison daggers are 1 of the few good early stabbing weapons for 0 str if you find it in 1d6, & a poison curved sword is basically better then any 2 hander, as you can use it with a shield. It's probably fine just left as a dagger, arrow, spear of Melkor or smithing thing. Poison on a weapon is better then anything short of cold or elec.

          Comment

          • seraph
            Adept
            • Jan 2016
            • 120

            #20
            Originally posted by Quirk
            The flame brand version (Udun) is already filling this space, and the two would be too similar IMO.

            I am considering introducing a consumable that allows application of short duration extra poison damage on a weapon, but I'm not sure if I'll do it yet.
            alright, that's fair. i think the consumable would be neat.

            Comment

            • HugoVirtuoso
              Veteran
              • Jan 2012
              • 1237

              #21
              Question: when "full as can be" occurs, how long does the fast digestion last?
              My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
              https://www.youtube.com/watch?v=rwAR0WOphUA

              If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

              As of February 18th, 2022, my YouTube username is MidgardVirtuoso

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