Making Sil 1.3 for Android

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  • Shaosil
    Rookie
    • Jun 2018
    • 12

    #16
    Originally posted by fph
    If you want to make it fit better on a portrait screen without changing the gameplay at all, one possibility could be rotating the map view by 90 degrees, so that the long side of the dungeon matches the long side of the screen.
    Yeah, as long as you have the orientation option set, you can rotate your phone and the game view will switch to landscape. It's easier to read, so long as you don't mind the keyboard overlay. Just mess with the keyboard opacity until you get it to a place you like.

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    • Shaosil
      Rookie
      • Jun 2018
      • 12

      #17
      Version 1.0.0 Released!

      It's live, download it from the Play Store here!

      Well that was fun, took like 2 hours to finish going through the signing and publishing process. I'm open to feedback!

      My biggest publishing mistake was the package name... I didn't mean for the extra ".SilActivity" to be on there. Oh well.

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      • Shaosil
        Rookie
        • Jun 2018
        • 12

        #18
        I've pushed a couple updates out, and added it to GitHub if anyone wants to poke around in my code.

        The first update addressed startup crashes that occurred on certain devices (related to the C++ code only being compiled for one CPU architecture... blah), and gave it a prettier icon.

        The second update fixed screen tapping for movement, added a "wait" option for center screen tapping, and fixed the slain monster list not showing up.

        Since the app has release notes and it's also on GitHub, I probably won't post many more updates to this thread, but I'm tuned in to PMs or feedback as always. Enjoy!

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        • fph
          Veteran
          • Apr 2009
          • 1030

          #19
          Would it be possible to make the active tappable screen areas visible somehow? Maybe just with a slight shading?

          (Great work by the way --- It'll be a great way to kill time.
          --
          Dive fast, die young, leave a high-CHA corpse.

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          • Shaosil
            Rookie
            • Jun 2018
            • 12

            #20
            Originally posted by fph
            Would it be possible to make the active tappable screen areas visible somehow? Maybe just with a slight shading?
            The thought of adding faint grid lines or something did cross my mind before - I've added that to the "might do someday" list

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            • Freeya
              Rookie
              • Aug 2018
              • 16

              #21
              This crashes on both of my Android phones.

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              • Shaosil
                Rookie
                • Jun 2018
                • 12

                #22
                Originally posted by Freeya
                This crashes on both of my Android phones.
                Sorry to hear! Most of the crashes these days are related to some weirdness with Android Marshmallow that I haven't been able to solve, but there are a couple other crashes I saw related to the draw code. It looks complicated, but one of these days I may try to fix it...

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                • Freeya
                  Rookie
                  • Aug 2018
                  • 16

                  #23
                  I can't get Android variants to load either for SIL, it defaults to tome.

                  I haven't played sil in years and saw the android version and was hoping to play it.

                  My phones both run Android 6.0.1.

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                  • Freeya
                    Rookie
                    • Aug 2018
                    • 16

                    #24
                    Got variants to work on one of them but it's only 1.1.1.

                    Would appreciate a way to run a higher version.

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                    • Sky
                      Veteran
                      • Oct 2016
                      • 2321

                      #25
                      I assume you've all had success running this?
                      My playstore version crshes on opening, Note 4 running 6.0.1
                      "i can take this dracolich"

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                      • Mantis
                        Rookie
                        • Sep 2018
                        • 13

                        #26
                        Yes, enough to complete it twice. Only had a few crashes when it was autosaving or switching windows.

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                        • Angrist
                          Adept
                          • Jul 2014
                          • 104

                          #27
                          What about to get new versions of Angband running on Android? Why do we ported Sil only?

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