(Assuming it is going to be a thing) Do you have any plans for it devs?
My wishlist
1: if you have no torch but have a weapon of Gondolin equipped I want the tiles around you to be turned blue when enemies are near by
2: magma pools (it's Angband they are bound to exist)
3: Utumno artefacts (I also want artefacts to feel more "special")
4: An option to go up Thangoridhrim when you reach the surface (it should have different map generation, new enemies and items to give players an incentive to go up there and maybe rescue Hurin
5: More interesting vaults and the ability to add tiles more easily (especially to the vault palette)
Also massive vaults (bigger than Morgoths throne room) AND vaults that are guranteed to spawn (and take up the whole floor) which will allow custom maps eg Barad Dûr which would be very cool
6: Fissures that bubble with magma at a radius of 1-2 tiles
7: Balrogs get fire breath ability and a ranged whip ability which can disarm
8: Palantir artefact it has 3 charges and will reveal the entire floor, after the 3 charges it will take a point of will when you use it
9: staffs that cause a flood
10: more ominous messages like "you hear a distant howl" an example I have come up with is "you hear growling" or "you hear the crackle of fire" which would mean a Balrog or Dragon are nearby, or "you hear a rumbling laughter" - Morgoth mocking you
11: Morgoth can occasionally set his will against you which will temporarily make enemies attracted to your position or it could slow you down or make you hallucinate
What do you guys think, I might come up with more ideas so be sure to check back
My wishlist
1: if you have no torch but have a weapon of Gondolin equipped I want the tiles around you to be turned blue when enemies are near by
2: magma pools (it's Angband they are bound to exist)
3: Utumno artefacts (I also want artefacts to feel more "special")
4: An option to go up Thangoridhrim when you reach the surface (it should have different map generation, new enemies and items to give players an incentive to go up there and maybe rescue Hurin
5: More interesting vaults and the ability to add tiles more easily (especially to the vault palette)
Also massive vaults (bigger than Morgoths throne room) AND vaults that are guranteed to spawn (and take up the whole floor) which will allow custom maps eg Barad Dûr which would be very cool
6: Fissures that bubble with magma at a radius of 1-2 tiles
7: Balrogs get fire breath ability and a ranged whip ability which can disarm
8: Palantir artefact it has 3 charges and will reveal the entire floor, after the 3 charges it will take a point of will when you use it
9: staffs that cause a flood
10: more ominous messages like "you hear a distant howl" an example I have come up with is "you hear growling" or "you hear the crackle of fire" which would mean a Balrog or Dragon are nearby, or "you hear a rumbling laughter" - Morgoth mocking you
11: Morgoth can occasionally set his will against you which will temporarily make enemies attracted to your position or it could slow you down or make you hallucinate
What do you guys think, I might come up with more ideas so be sure to check back
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