Essentially they would kind of work the same as vaults,
There would be a file where groups of enemies would be already made and have a chance of spawning, for example
...O...O...
......T...... The "." stands for open floor
The T stands for a troll and the O stands for an Orc archer
This band of enemies has a chance of spawning on a certain level, they will move around in this position and when provoked, the Troll will break away from the group and hassle the player while the archers will pick the player off from a distance
I know some enemies like Orc captains already function like this, but I think this system will allow for more variance in fights and it would make the player rthink about how to tackle a group
There would be a file where groups of enemies would be already made and have a chance of spawning, for example
...O...O...
......T...... The "." stands for open floor
The T stands for a troll and the O stands for an Orc archer
This band of enemies has a chance of spawning on a certain level, they will move around in this position and when provoked, the Troll will break away from the group and hassle the player while the archers will pick the player off from a distance
I know some enemies like Orc captains already function like this, but I think this system will allow for more variance in fights and it would make the player rthink about how to tackle a group
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