Hand-and-a-half / two hand weapons

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  • ripforareason
    Apprentice
    • Dec 2016
    • 84

    #16
    So it turns out polearms are actually pretty good against V. I'm not too sure about greatswords or greataxes that aren't sharp, though, you will need a lot of strength to get enough damage sides to really do a lot of damage, along with Rapid Attack. I still think subtlety with a deathblade, preferably like 2.5lb, with a good attack bonus is best against V, but you can have some success with polearms, especially e.g. a 2d10 glaive. Rapid Attack really seems key here but it's a pain to get and seems to reduce your damage output without buffs and a massive slaying bonus.

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    • wobbly
      Prophet
      • May 2012
      • 2631

      #17
      A greatsword does it pretty fast if it happens to be Calris & obviously Sathnir is good. I just took a look & you can actually get a great sword down to 3.5 lbs in Sil so a double-fine in a good weight is going to be strong.

      I've used a 4d5 vampiric great axe without sharpness & it's slow but it will punch through Morgoth's protection so it's just a matter of having enough !str, !con & !quick to last a drawn out fight.

      Not sure why you're saying rapid attacks hard to get, can't you just get it via opportunist?

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      • ripforareason
        Apprentice
        • Dec 2016
        • 84

        #18
        Yeah, I just never train stealth (ideally) so it's a lot of XP for the mid-game, especially when I usually take 6-7 melee abilities per game. It seems that you sort of make up for the lost XP in a way by getting opportunist, because fewer enemies will escape up the stairs, so I guess it pays for itself in the long run. Plus kemen especially are infuriating without it and you can really miss out on a lot of experience.

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