Granted, I speak from 1.1.1, but far as I know none of these were affected by later versions.
Move slaying to about cost 5. It's too good at 2. Give it a base +1 or +2 to compensate, to make it more useful early.
Increase each successive critical by 1. So a 1 lb. Weapon would go from 8 to 9 to 10 to 11 etc. My latest build was way overpowered.
I'll post more later but those are the big ones.
Move slaying to about cost 5. It's too good at 2. Give it a base +1 or +2 to compensate, to make it more useful early.
Increase each successive critical by 1. So a 1 lb. Weapon would go from 8 to 9 to 10 to 11 etc. My latest build was way overpowered.
I'll post more later but those are the big ones.
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