YAFVP: Curundi of House Fingolfin

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  • Chong Li
    Rookie
    • Jul 2016
    • 8

    YAFVP: Curundi of House Fingolfin

    Hello,

    I've long been a lurker here on the Sil forums. I've been playing the game off & on since 1.1 or so, going back to when I heard about the game on Roguelike Radio. Now, after all these years I've finally escaped with a silmaril (2, actually)!

    Part of the reason I think I took so long was that I obsessed way too much over abilities and didn't put enough experience into skill increases early on. A lot of abilities seem really good but they don't come into their own until much later. If you put a lot of emphasis on abilities you won't be able to hit or dodge anything.

    I also think smithing is really underpowered. The artefacts you find tend to be as good or better than anything you might want to make yourself and the requirement to pool tons of experience while hunting for a forge -- and praying you won't fall into a chasm -- make the build very challenging and frustrating.

    Code:
      [Sil 1.3.0 Character Dump]
    
     Name   Curundi       Age    4,445       Str   3 =  2  +1
     Sex    Female        Height   5'9       Dex   5 =  4          +1
     Race   Noldor        Weight   156       Con   7 =  5  +1      +1
     House  Fingolfin                        Gra   4 =  3  +1
    
     Game Turn   30,978   Melee  (+44,2d5)   Melee       44 = 21  +5  +1 +17
     Exp Pool       378          (+44,2d5)   Archery     25 =  0  +5     +20
     Total Exp   91,678          (+44,1d8)   Evasion     41 = 21  +5 +15
     Burden       115.4   Bows  (+25,2d10)   Stealth     -1 =  6  +5     -12
     Max Burden   172.8   Armor [+41,5-19]   Perception  11 =  6  +4  +1
     Depth           0'                      Will        19 = 12  +4  +2  +1
     Min Depth       0'   Health     71:71   Smithing     4 =  0  +4
     Light Radius     8   Voice      17:41   Song        20 = 16  +4
                          Song     Slaying
     You awoke on the shores of lake Cuivienen. You have light grey eyes,
     straight black hair, and a fair complexion.
    
    
    
    
    
    
      [Last Messages]
    
    > You hit the Troll guard!!!!!
    > You hit the Troll guard!!!!!!
    > You have slain the Troll guard.
    > You see a Beryl Ring of Sustenance.
    > You recover from the poisoning.
    > The Cat assassin fires an arrow.
    > Carcharoth, the Jaws of Thirst misses you.
    > The Cat assassin fires an arrow.
    > You hit Carcharoth, the Jaws of Thirst!!! <2x>
    > You hit Carcharoth, the Jaws of Thirst!!
    > Carcharoth, the Jaws of Thirst flees in terror!
    > Carcharoth, the Jaws of Thirst moves away from you.
    > You hit Carcharoth, the Jaws of Thirst!!
    > You have slain Carcharoth, the Jaws of Thirst.
    > The Cat assassin fires an arrow. <5x>
    
    
      [Screenshot]
    
      .......
      ~...#..
      ~~.....
      .~.@...
      .~~...#
      ..~~...
      ...~...
    
    
      [Equipment]
    
    a) The Longsword 'Glamdring' (+2,2d5) [+2] <+2> 3.0 lb
       It improves your will by 2.  It slays orcs, trolls, dragons, 
       and raukar.  It cannot be harmed by the elements.  
    b) The Longbow 'Belthronding' (+1,2d7) <+1> 3.0 lb
       It improves your perception by 1.  It cannot be harmed by the
       elements.  It can shoot arrows 20 squares (with your current
       strength).
    c) an Amethyst Ring of Evasion [+2]
    d) an Amethyst Ring of Evasion [+2]
    e) a Silver Amulet of Constitution <+1>
       It increases your constitution by 1.  It sustains your 
       constitution.  
    f) a Silmaril
       It sustains your grace.  It grants you the ability to see
       invisible creatures.  It cannot be harmed by the elements.  
    g) Galvorn Armour of Protection [+0,1d10]
       It cannot be harmed by the elements.  
    h) a Shadow Cloak of Warmth [+4] <+2>
       It improves your stealth by 2.  It provides resistance to 
       cold.  It creates an unnatural darkness.  
    i) The Shortsword 'Dagmor' (+2,1d8) [+1] <+1> 2.0 lb
       It increases your grace by 1.  It provides resistance to fear.
       It lights the dungeon around you.  It cannot be harmed by the
       elements.  
    j) a Dwarf Mask of True Sight [-1,1d3]
       It provides resistance to fire, blindness, and hallucination.
       It grants you the ability to see invisible creatures.  
    k) a Set of Gauntlets of Strength (-1) [+0,1d2] <+1>
       It increases your strength by 1.  
    l) The Pair of Boots of Finrod [+3,1d1]
       It grants you freedom of movement.  It cannot be harmed by
       the elements.  
    m) 99 Arrows (Poisoned)
       They are branded with venom.  They can be shot 20 squares
       (with your current strength and bow).
    n) 10 Arrows of Piercing
       They cut easily through armour.  They can be shot 20 squares
       (with your current strength and bow).
    
    
      [Inventory]
    
    a) 6 Pale Green Herbs of Sustenance
    b) 5 Yellow Herbs of Restoration
    c) 4 Fragments of Lembas
    d) 4 Clear Potions of Miruvor
    e) 10 Murky Brown Potions of Orcish Liquor
    f) 2 Violet Potions of Clarity
    g) 5 Yellow Potions of Healing
    h) 6 Pale Green Potions of Slow Poison
    i) a Smoky Potion of Quickness
    j) a Dark Potion of Elemental Resistance
    k) a Brown Potion of Dexterity
    l) 3 Emerald Potions of Constitution
    m) a Bright Orange Potion of Grace
    n) an Elm Staff of Freedom (4 charges)
    o) an Ivory Staff of Light (2 charges)
    p) a Yew Staff of Foes (3 charges)
    q) a Silver Staff of Majesty (4 charges)
    r) a Maple Staff of Warding (0 charges)
    s) a Silmaril
       It sustains your grace.  It grants you the ability to see
       invisible creatures.  It cannot be harmed by the elements.  
    t) Galvorn Armour [-1,1d9]
       It cannot be harmed by the elements.  
    u) The Kite Shield of Hador (-1) [+0,1d6]
       It provides resistance to cold and fire.  It cannot be harmed
       by the elements.  
    v) a Mattock of Belegost (-5,5d2) <+3> 15.5 lb
       It improves your tunneling by 3.  It requires both hands to
       wield it properly.  
    
    
      [Notes]
    
    Curundi of the Noldor
    Entered Angband on 9 Jul 2016
    
       Turn     Depth   Note
    
      2,150    200 ft   Encountered Gorgol, the Butcher
      2,212    200 ft   Slew Gorgol, the Butcher
      3,665    300 ft   (Parry)
      3,777    300 ft   (Two Weapon Fighting)
      6,203    350 ft   Fell through a false floor
      7,660    400 ft   Encountered Orcobal, Champion of the Orcs
      7,679    400 ft   (Riposte)
      7,920    400 ft   Slew Orcobal, Champion of the Orcs
      7,942    400 ft   Found The Greatsword 'Calris'
      9,220    450 ft   Found The Battle Axe 'Dramborleg'
      9,371    450 ft   (Keen Senses)
      9,878    450 ft   Fell into a chasm
      9,980    550 ft   Encountered Ulfang the Black
     11,879    500 ft   Slew Ulfang the Black
     12,303    500 ft   Encountered Uldor, the Accursed
     12,962    550 ft   (Rauko-Bane)
     13,486    550 ft   (Hardiness)
     14,360    600 ft   (Assassination)
     14,746    600 ft   (Opportunist)
     15,457    600 ft   (Rapid Attack)
     16,343    650 ft   Encountered Gilim, the Giant of Eruman
     16,355    650 ft   Found The Longsword 'Glamdring'
     16,378    650 ft   Slew Gilim, the Giant of Eruman
     16,393    650 ft   Encountered Delthaur, Balrog of Terror
     16,419    650 ft   Destroyed Delthaur, Balrog of Terror
     16,807    650 ft   Fell through a false floor
     17,371    700 ft   Found The Dagger 'Angrist'
     17,430    700 ft   Found The Set of Gloves of Brethil
     17,492    700 ft   Encountered The Deathblade 'Delmereth'
     18,228    750 ft   Encountered Umuiyan, the Doorkeeper
     18,242    750 ft   Slew Umuiyan, the Doorkeeper
     18,290    750 ft   (Dexterity)
     18,295    750 ft   Found The Great Spear of Melkor (from 700 ft)
     18,618    750 ft   Encountered Tevildo, Prince of Cats
     18,620    750 ft   Encountered Oikeroi, Guard of Tevildo
     18,636    750 ft   Slew Tevildo, Prince of Cats
     18,646    750 ft   Slew Oikeroi, Guard of Tevildo
     18,666    750 ft   Found The Shortsword 'Dagmor'
     18,786    750 ft   (Critical Resistance)
     19,561    800 ft   (Song of Slaying)
     19,587    800 ft   Encountered Draugluin, Sire of Werewolves
     19,611    800 ft   Slew Draugluin, Sire of Werewolves
     19,665    800 ft   Found The Wolf-Hame of Draugluin
     19,736    800 ft   Found The Mithril Shield of Valinor
     19,770    800 ft   Found The Kite Shield of Hador
     20,048    800 ft   Found The Pair of Boots of Finrod
     21,993    850 ft   Encountered Belegwath, Balrog of Shadow
     22,007    850 ft   Destroyed Belegwath, Balrog of Shadow
     22,588    950 ft   (Constitution)
     23,055    950 ft   (Poison Resistance)
     23,364    950 ft   Encountered Vallach, Balrog of Sudden Flame
     23,407    950 ft   Destroyed Vallach, Balrog of Sudden Flame
     24,288    950 ft   (Flanking)
     25,042    900 ft   (Dodging)
     25,304    900 ft   Entered Ungoliant's lair
     25,615    900 ft   Encountered Ungoliant, the Gloomweaver
     25,626    900 ft   (Song of the Trees)
     25,654    900 ft   Slew Ungoliant, the Gloomweaver
     25,674    900 ft   Encountered Shelob, Spider of Darkness
     25,684    900 ft   Slew Shelob, Spider of Darkness
     27,119    950 ft   Encountered Turkano, Balrog of the Hosts
     27,140    950 ft   Destroyed Turkano, Balrog of the Hosts
     27,311  1,000 ft   Entered Morgoth's throne room
     27,314  1,000 ft   Encountered Gothmog, High Captain of Balrogs
     27,314  1,000 ft   Encountered Morgoth, Lord of Darkness
     27,320  1,000 ft   Encountered Lungorthin, Lord of Balrogs
     27,333  1,000 ft   (Finesse)
     27,360  1,000 ft   Destroyed Lungorthin, Lord of Balrogs
     27,364  1,000 ft   Destroyed Gothmog, High Captain of Balrogs
     27,373  1,000 ft   Encountered Glaurung, the Deceiver
     27,484  1,000 ft   Slew Glaurung, the Deceiver
     27,529  1,000 ft   Found The Massive Iron Crown of Morgoth
     27,531  1,000 ft   Cut a Silmaril from Morgoth's crown
     27,532  1,000 ft   Cut a Silmaril from Morgoth's crown
     27,697    850 ft   Encountered Dagorhir, the Elfbane
     27,709    850 ft   Slew Dagorhir, the Elfbane
     27,714    850 ft   Found The Longbow 'Belthronding'
     27,724    850 ft   Encountered Thuringwethil, the Vampire Messenger
     27,725    850 ft   (Song of Sharpness)
     28,275    750 ft   Subdued The Deathblade 'Delmereth'
     28,275    750 ft   Found The Deathblade 'Delmereth'
     28,676    750 ft   Slew Thuringwethil, the Vampire Messenger
     30,799     Gates   Entered The Gates of Angband
     30,904     Gates   Encountered Carcharoth, the Jaws of Thirst
     30,970     Gates   Slew Carcharoth, the Jaws of Thirst
    
     30,978     Gates   You escaped the Iron Hells on 12 July 2016.
     30,978     Gates   You brought back two Silmarils from Morgoth's crown!
    
    
    
    
      ['Score' 041269022]
  • taptap
    Knight
    • Jan 2013
    • 710

    #2
    Congratulations.

    What opened my eyes to the power of raw skill was trying to play the game without abilities. It is a challenge later on, but early game was suddenly easier than it used to be.

    Comment

    • debo
      Veteran
      • Oct 2011
      • 2402

      #3
      Wow. That is a lot of evasion. Especially considering you're still wearing actual armor!

      Congrats.
      Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

      Comment

      • Chong Li
        Rookie
        • Jul 2016
        • 8

        #4
        Thanks.

        Realizing evasion > all was another big step in my growth. The benefit from having more evasion is nonlinear in this game. High levels of evasion start helping more and more until you reach a point where nothing can hit you at all. On the ascent climb I had to deal with Morgoth many times and my staff of freedom got destroyed by an ancient serpent breath early on. Quite a few times I ended up doing some mining through walls while Morgoth and his pals were wailing away on me. Having 41 evasion meant none of that was any threat to me and my ripostes were killing a lot of the lesser enemies.
        Last edited by Chong Li; July 13, 2016, 04:49.

        Comment

        • HallucinationMushroom
          Knight
          • Apr 2007
          • 785

          #5
          Congrats!!
          You are on something strange

          Comment

          • Chong Li
            Rookie
            • Jul 2016
            • 8

            #6
            Damn, this was a close one! Mere steps away from escaping when Carcharoth got me! Smithing is such a huge penalty to your character. All that experience and turncount spent got me very little yet it was almost enough to win with a dwarf. I couldn't get anywhere near as much evasion as my last character had though.

            Code:
              [Sil 1.3.0 Character Dump]
            
             Name   Anathaman     Age      152       Str   5 =  4  +1
             Sex    Male          Height   4'3       Dex   1
             Race   Naugrim       Weight   154       Con   5
             House  Belegost                         Gra   3 =  2  +1
            
             Game Turn   29,818   Melee (+22,2d11)   Melee       22 = 20  +1  +1
             Exp Pool       732   Bows    (+0,2d8)   Archery      0 =  0  +1      -1
             Total Exp   82,132   Armor [+32,6-17]   Evasion     32 = 19  +1 +12
             Burden       106.6                      Stealth      5 =  6  +1  -2
             Max Burden   248.7   Health      0:49   Perception  13 =  8  +3  +2
             Depth           0'   Voice      34:34   Will        16 = 12  +3      +1
             Min Depth       0'                      Smithing    19 = 12  +3  +3  +1
             Light Radius     8                      Song         3 =  0  +3
            
             You are the only child of a Dwarven Warrior. You are the black sheep
             of the family. You have dark brown eyes, straight black hair, a one
             foot beard, and a dark complexion.
            
            
            
            
            
              [Last Messages]
            
            > *** LOW HITPOINT WARNING! ***
            > Carcharoth, the Jaws of Thirst misses you.
            > You riposte!
            > You miss Carcharoth, the Jaws of Thirst.
            > *** LOW HITPOINT WARNING! *** <6x>
            > Your rage subsides.
            > Carcharoth, the Jaws of Thirst bites you.
            > You have been further poisoned.
            > You can feel the poison weakening.
            > You have no more Brown Potions of Slow Poison (f).
            > *** LOW HITPOINT WARNING! ***
            > Carcharoth, the Jaws of Thirst misses you.
            > You riposte!
            > You hit Carcharoth, the Jaws of Thirst.
            > You die.
            
            
              [Screenshot]
            
              .T...# 
              .C...# 
              .....:#
              ...@...
              .......
              ......:
              .......
            
            
              [Equipment]
            
            a) The Longsword 'Orcrist' (+2,2d5) [+2] <+2> 3.0 lb
               It improves your perception by 2.  It slays orcs and trolls.  
               It cannot be harmed by the elements.  
            b) a Longbow (+1,2d5) 3.0 lb
               It can shoot arrows 20 squares (with your current strength).
            c) a Chalcedony Ring of Evasion [+2]
            d) a Chalcedony Ring of Evasion [+2]
            e) a Silver Amulet of the Blessed Realm <+1>
               It increases your grace by 1.  It sustains your grace.  It 
               lights the dungeon around you.  
            f) a Silmaril
               It sustains your grace.  It grants you the ability to see
               invisible creatures.  It cannot be harmed by the elements.  
            g) The Mail Corslet of Gundor (-1) [-1,2d4] <+1>
               It increases your strength by 1.  It cannot be harmed by the
               elements.  It grants you the ability: Crowd Fighting.  
            h) a Shadow Cloak of Warmth [+3] <+2>
               It improves your stealth by 2.  It provides resistance to 
               cold.  It creates an unnatural darkness.  
            i) The Round Shield of Angrod [+0,1d4]
               It provides resistance to fire, confusion, and stunning.  It
               cannot be harmed by the elements.  
            j) The Crown of Anathaman [+1]
               It makes you encounter more dangerous creatures (even when
               not worn).  It cannot be harmed by the elements.  It grants
               you the abilities: Master Hunter and Lore-Master.  
            k) a Set of Gauntlets of the Forge [+0,1d2] <+3>
               It improves your smithing by 3.  
            l) The Pair of Boots of Irime [+1,1d1]
               It sustains your dexterity.  It lights your path behind you.  
               It cannot be harmed by the elements.  
            m) 25 Arrows (+3)
               They can be shot 20 squares (with your current strength and bow).
            n) 83 Arrows (Poisoned)
               They are branded with venom.  They can be shot 20 squares
               (with your current strength and bow).
            
            
              [Inventory]
            
            a) a Thorny Herb of Restoration
            b) 2 Pieces of Dark Bread
            c) a Fragment of Lembas
            d) 2 Vermilion Potions of Clarity
            e) a Golden Potion of True Sight
            f) 2 Cloudy Potions of Elemental Resistance
            g) a Sparkling Potion of Strength
            h) a Copper Speckled Potion of Dexterity
            i) an Ebony Staff of Revelations (0 charges)
            j) an Ivory Staff of Majesty (4 charges)
            k) a Runed Staff of Self Knowledge (2 charges)
            l) 2 Golden Rings of Frost
               It provides resistance to fire.  
            m) 4 Feanorian Lamps
            n) The Dagger 'Angrist' (+0,1d5) 0.5 lb
               It cuts very easily through armour.  It can be thrown
               effectively (19 squares).  It cannot be harmed by the
               elements.  
            o) a Dagger (Poisoned) (+1,1d6) 0.5 lb
               It is branded with venom.  It can be thrown effectively (19
               squares).  
            p) The Bastard Sword of Anathaman (-2,3d3) [+1] 5.0 lb
               It cuts easily through armour.  It makes you encounter more
               dangerous creatures (even when not worn).  It cannot be
               harmed by the elements.  It does extra damage when wielded
               with both hands.  
            q) a Throwing Axe of Nargothrond (+1,2d4) 1.5 lb
               It slays dragons and raukar.  It can be thrown effectively
               (14 squares).  
            r) a Mattock (-5,5d2) <+2> 9.5 lb
               It improves your tunneling by 2.  It requires both hands to
               wield it properly.  
            
            
              [Notes]
            
            Anathaman of the Naugrim
            Entered Angband on 14 Jul 2016
            
               Turn     Depth   Note
            
              2,339    200 ft   Encountered Gorgol, the Butcher
              2,397    200 ft   Slew Gorgol, the Butcher
              2,684    200 ft   Found The Round Shield of Angrod
              5,755    300 ft   (Jeweller)
              5,824    300 ft   Made a Feanorian Lamp  1.0 lb
              5,894    300 ft   Made a Feanorian Lamp  1.0 lb
              6,829    400 ft   Encountered Othrod, the Orc Lord
              6,863    400 ft   (Power)
              6,868    400 ft   Slew Othrod, the Orc Lord
              8,513    450 ft   Made a Chalcedony Ring of Evasion [+1]  0.1 lb
              8,573    450 ft   Made a Pearl Ring of Accuracy (+1)  0.1 lb
              8,650    450 ft   Made a Feanorian Lamp  1.0 lb
              8,720    450 ft   Made a Feanorian Lamp  1.0 lb
              9,342    450 ft   Made a Beryl Ring of Free Action  0.1 lb
              9,473    450 ft   Made a Tapered Horn of Thunder  1.0 lb
              9,565    450 ft   Made a Golden Ring of Frost  0.1 lb
              9,636    450 ft   Made an Engraved Horn of Terror  1.0 lb
             10,068    450 ft   (Keen Senses)
             10,264    450 ft   (Hardiness)
             11,027    500 ft   Encountered Uldor, the Accursed
             11,035    500 ft   (Blocking)
             11,243    500 ft   Slew Uldor, the Accursed
             11,484    500 ft   Found The Longsword 'Orcrist'
             11,590    500 ft   (Dodging)
             12,769    550 ft   (Rauko-Bane)
             13,517    550 ft   Encountered Ulfang the Black
             13,748    550 ft   Slew Ulfang the Black
             13,798    550 ft   Fell through a false floor
             14,537    600 ft   (Charge)
             14,537    600 ft   (Knock Back)
             15,403    650 ft   (Parry)
             15,592    650 ft   (Momentum)
             16,196    650 ft   Encountered Umuiyan, the Doorkeeper
             16,353    650 ft   Slew Umuiyan, the Doorkeeper
             16,369    650 ft   Found The Mail Corslet of Gundor
             17,357    650 ft   Made a Chalcedony Ring of Evasion [+2]  0.1 lb
             17,490    650 ft   Made a Chalcedony Ring of Evasion [+2]  0.1 lb
             17,494    650 ft   (Riposte)
             20,460    750 ft   Found The Dagger 'Angrist'
             20,593    750 ft   (Artifice)
             20,593    750 ft   (Armoursmith)
             20,752    750 ft   Made The Crown of Anathaman [+1]  3.0 lb
             20,788    750 ft   Fell into a chasm
             20,791    850 ft   Found The Pair of Boots of Irime
             20,879    850 ft   Encountered Tevildo, Prince of Cats
             20,880    850 ft   Encountered Oikeroi, Guard of Tevildo
             20,905    850 ft   Slew Oikeroi, Guard of Tevildo
             20,948    850 ft   Slew Tevildo, Prince of Cats
             21,144    850 ft   Found The Dagger of Azaghal
             21,566    850 ft   (Assassination)
             21,835    850 ft   (Opportunist)
             21,989    850 ft   Fell through a false floor
             23,207    950 ft   (Poison Resistance)
             23,436    950 ft   Found The Shortsword 'Dagmor'
             23,771    950 ft   Encountered Dagorhir, the Elfbane
             23,810    950 ft   Slew Dagorhir, the Elfbane
             24,351    950 ft   Encountered Gostir, the Dread Glance
             26,454    950 ft   (Weaponsmith)
             26,942    950 ft   Found The Battle Axe 'Dramborleg'
             27,418    950 ft   Encountered Lungorthin, Lord of Balrogs
             27,455    950 ft   Destroyed Lungorthin, Lord of Balrogs
             27,644    950 ft   Encountered Vallach, Balrog of Sudden Flame
             27,671    950 ft   Destroyed Vallach, Balrog of Sudden Flame
             27,849    950 ft   Made The Bastard Sword of Anathaman (-2,3d3) [+1]  5.0 
                                lb 
             28,305  1,000 ft   Encountered Thuringwethil, the Vampire Messenger
             28,305  1,000 ft   Entered Morgoth's throne room
             28,308  1,000 ft   Encountered Morgoth, Lord of Darkness
             28,311  1,000 ft   Encountered Ancalagon the Black
             28,332  1,000 ft   Encountered Ungoliant, the Gloomweaver
             28,333  1,000 ft   Found The Massive Iron Crown of Morgoth
             28,338  1,000 ft   Slew Ungoliant, the Gloomweaver
             28,340  1,000 ft   Encountered Gothmog, High Captain of Balrogs
             28,356  1,000 ft   Destroyed Gothmog, High Captain of Balrogs
             28,369  1,000 ft   Cut a Silmaril from Morgoth's crown
             29,092    500 ft   Slew Thuringwethil, the Vampire Messenger
             29,092    500 ft   Found The Bat-Fell of Thuringwethil
             29,735     50 ft   (Sprinting)
             29,759     Gates   Entered The Gates of Angband
             29,799     Gates   Encountered Carcharoth, the Jaws of Thirst
            
             29,817     Gates   Slain by poison.
             29,817     Gates   Died on 14 July 2016.
            
            
            
            
              ['Score' 040170182]

            Comment

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