A new challenge

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  • taptap
    Knight
    • Jan 2013
    • 677

    A new challenge

    I am quite fond of stealth in Sil and was looking for a possible challenge way to do it. I already was wondering about how the game would be played if you would not regenerate to full health in some dozen turns. (I also saw this in other games with different arcade / realistic game modes.)

    So this is the challenge: There is no regeneration other than from potions / herbs. (I am in no position to change the game, so the workaround is tracking hp-losses in the notes - as they are very limited this should be doable.)

    Even for the kind of builds suited for this challenge this plays very differently from anything you would usually do. Any takers?
  • HallucinationMushroom
    Knight
    • Apr 2007
    • 679

    #2
    Sounds neat. Not my kind of thing, but neat.

    It would probably be more fun if the monsters also didn't have regeneration.
    You are on something strange

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