Archery in Sil is very powerful. In fact, I would say it is unfairly powerful compared to melee. Not so much because it halves evasion, nor because it lets you get extra damage dice against many opponents (via Flaming Arrows and/or Poison Arrows), nor because you can fire without removing your shield, although all of those things are unfair advantages over melee too. No, the reason I think it is unfair is because there are three inventory slots given over to archery "for free" that cannot be used for anything else (i.e. the Bow slot and the two quiver slots). A player can pick up a bow and some arrows at essentially no cost (other than the weight). I see no particular justification for this. Carrying this stuff should use up inventory slots. Or more to the point, *not* carrying this stuff should *free up* inventory slots. That would make there be some advantage to not carrying archery gear and being a pure melee character. I'll agree that the Bow slot is analogous to the Weapon slot (which also can't be used for anything else), but at the very least the quiver slots should be available for non-archers to store other gear.
Personally, I think that rather than a Melee weapon slot, and a Bow slot, there should be a Primary weapon slot, and a Secondary weapon slot, either of which can be used to carry a melee weapon or bow. Even more radically, I think that you should only be able to attack with your Primary weapon (meaning that archers would have to switch back and forth), and that bow is a 2-handed weapon, meaning that when you equip it, it automatically un-equips your shield. This would significantly reduce the power of archery, without actually needing to change any of the archery rules.
Personally, I think that rather than a Melee weapon slot, and a Bow slot, there should be a Primary weapon slot, and a Secondary weapon slot, either of which can be used to carry a melee weapon or bow. Even more radically, I think that you should only be able to attack with your Primary weapon (meaning that archers would have to switch back and forth), and that bow is a 2-handed weapon, meaning that when you equip it, it automatically un-equips your shield. This would significantly reduce the power of archery, without actually needing to change any of the archery rules.
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