I've noticed a couple of odd behaviors while trying to smith high evasion items. The second one is surely a bug; the first one probably so:
1) If I smith a "Shield of Deflection", and then enter the "Numbers" menu, I can increase the evasion rating up to as high as +3 (must know "Artistry"). However, if I smith an *Artifact* shield, there doesn't appear to be a way to increase the evasion bonus to be higher than +2.
2) If I select to smith a longsword (Defender), I cannot raise the evasion rating in the "Numbers" menu above its +2 rating. If I select to smith a longsword (Defender), and then enter the "Artifice" menu, the sword reverts to +1 evasion, and then I can only raise it one step to +2. But, if I select to smith a longsword (Defender), then enter the Numbers menu, then exit the Numbers menu and enter the "Artifice" menu, the sword does *not* revert to +1, it stays at +2. I can now re-enter the Numbers menu, and increase the evasion to +3.
1) If I smith a "Shield of Deflection", and then enter the "Numbers" menu, I can increase the evasion rating up to as high as +3 (must know "Artistry"). However, if I smith an *Artifact* shield, there doesn't appear to be a way to increase the evasion bonus to be higher than +2.
2) If I select to smith a longsword (Defender), I cannot raise the evasion rating in the "Numbers" menu above its +2 rating. If I select to smith a longsword (Defender), and then enter the "Artifice" menu, the sword reverts to +1 evasion, and then I can only raise it one step to +2. But, if I select to smith a longsword (Defender), then enter the Numbers menu, then exit the Numbers menu and enter the "Artifice" menu, the sword does *not* revert to +1, it stays at +2. I can now re-enter the Numbers menu, and increase the evasion to +3.
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